Player Matchup

Lancelot
Lancelot
Atoned7
Lancelot
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,649 Elo+
Solo
Izanami
Izanami
Coopstick
Izanami
Level 122
God Stats
1W - 3L
1,169 SR
Queue Stats
163W - 154L
1,571 Elo+
Party 1
Nike
Nike
DoneGotBanned
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,890 Elo+
Party 1
Sylvanus
Sylvanus
LegendLoki9807
Sylvanus
Level 97
God Stats
1W - 1L
1,839 SR
Queue Stats
34W - 30L
1,555 Elo+
Party 1
Medusa
Medusa
cookiel
Medusa
Level 141
God Stats
3W - 1L
1,728 SR
Queue Stats
94W - 99L
1,525 Elo+
Solo
Team Averages
Level 79
1,547 SR
1,638 Elo+

VS

Team Averages
Level 129
1,685 SR
1,643 Elo+
Kuzenbo
Kuzenbo
SonarCyclops
Kuzenbo
Level 140
God Stats
7W - 3L
1,677 SR
Queue Stats
331W - 226L
1,673 Elo+
Party 2
Sol
Sol
SonarIllusion
Sol
Level 135
God Stats
10W - 4L
1,692 SR
Queue Stats
257W - 169L
1,680 Elo+
Party 2
Horus
Horus
abettrman
Horus
Level 88
God Stats
2W - 0L
1,706 SR
Queue Stats
155W - 117L
1,627 Elo+
Party 2
Bastet
Bastet
ohsiren
Bastet
Level 139
God Stats
13W - 6L
1,717 SR
Queue Stats
353W - 226L
1,668 Elo+
Party 2
Merlin
Merlin
szir
Merlin
Level 143
God Stats
2W - 0L
1,635 SR
Queue Stats
52W - 35L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Atoned7
Lancelot
9
0 / 4 / 1
4,700
940
3,618
6,661
4,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Coopstick
Izanami
9
0 / 2 / 0
4,759
952
2,011
3,410
1,278
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 2 / 0
4,527
905
2,254
4,056
2,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
8
0 / 2 / 1
4,815
963
2,418
5,282
4,501
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
cookiel
Medusa
10
1 / 3 / 0
5,331
1,066
4,724
5,899
2,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
SonarCyclops
Kuzenbo
10
0 / 1 / 13
5,767
1,153
2,498
5,748
7,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 0 / 10
6,375
1,275
5,172
3,160
1,507
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Horus
abettrman
Horus
9
0 / 0 / 11
5,632
1,126
2,271
3,790
3,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
ohsiren
Bastet
12
7 / 1 / 5
6,978
1,396
7,059
5,525
2,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
szir
Merlin
12
4 / 0 / 9
6,648
1,330
6,259
4,153
1,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
61
1
Kills
13
13
Deaths
2
2
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Atoned7
Lancelot
0
4
1
0.13
L
Izanami
Coopstick
Izanami
0
2
0
0
L
0
2
0
0
L
Sylvanus
0
2
1
0.25
W
Kuzenbo
SonarCyclops
Kuzenbo
0
1
13
6.5
W
2
0
10
7
W
Horus
abettrman
Horus
0
0
11
5.5
L
Medusa
cookiel
Medusa
1
3
0
0.33
W
Bastet
ohsiren
Bastet
7
1
5
9.5
W
Merlin
szir
Merlin
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,025
Damage
23,259
25,308
Taken
22,376
15,955
Mitigated
17,730
4,392
Healing
10,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Atoned7
Lancelot
3,618
163
0
194
6,661
4,909
0
3,123
3,538
0
7,286
L
Izanami
Coopstick
Izanami
2,011
885
197
239
3,410
1,278
0
1,693
1,717
0
7,623
L
2,254
89
147
526
4,056
2,965
0
2,086
1,970
0
3,405
L
Sylvanus
2,418
640
1,005
1,115
5,282
4,501
0
2,580
2,215
3,726
0
W
Kuzenbo
SonarCyclops
Kuzenbo
2,498
1,093
470
480
5,748
7,888
356
541
5,011
4,258
0
W
5,172
1,923
159
548
3,160
1,507
2,198
35
3,125
15,327
0
W
Horus
abettrman
Horus
2,271
1,347
4,454
1,833
3,790
3,637
186
349
3,149
0
3,819
L
Medusa
cookiel
Medusa
4,724
1,252
170
799
5,899
2,302
0
3,960
1,939
0
10,810
W
Bastet
ohsiren
Bastet
7,059
1,960
785
1,123
5,525
2,894
436
612
4,833
0
10,205
W
Merlin
szir
Merlin
6,259
730
334
783
4,153
1,804
755
726
3,395
13,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,132
Gold Earned
31,400
43
Minions Killed
61
0
Camps Cleared
0
446,123
Distance Traveled
556,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,700
940
7
1
0
101,513
0
L
Izanami
4,759
952
22
4
0
90,429
0
L
Nike
4,527
905
2
0
0
64,204
0
L
Sylvanus
4,815
963
5
1
0
76,881
0
W
Kuzenbo
5,767
1,153
4
1
0
103,425
0
W
Sol
6,375
1,275
27
5
0
100,753
0
W
Horus
5,632
1,126
1
0
0
117,449
0
L
Medusa
5,331
1,066
7
1
0
113,096
0
W
Bastet
6,978
1,396
11
2
0
131,636
0
W
Merlin
6,648
1,330
18
4
0
103,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role