Player Matchup

Kukulkan
Kukulkan
FaZeBumFluff
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
GodOfShoelaces
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,747 SR
Queue Stats
1W - 4L
1,214 Elo+
Party 1
Ymir
Ymir
Sacxko
Ymir
Level 33
God Stats
0W - 2L
1,443 SR
Queue Stats
1W - 5L
1,214 Elo+
Party 1
Sun Wukong
Sun Wukong
Seaclaw23
Sun Wukong
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 3
Awilix
Awilix
sloanboy98
Awilix
Level 103
God Stats
0W - 3L
1,201 SR
Queue Stats
0W - 3L
1,212 Elo+
Party 3
Team Averages
Level 53
1,478 SR
1,282 Elo+

VS

Team Averages
Level 57
1,446 SR
1,519 Elo+
Discordia
Discordia
Adur
Discordia
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 16L
1,679 Elo+
Party 2
Anhur
Anhur
AniTheSmiter
Anhur
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 52L
1,463 Elo+
Solo
Mercury
Mercury
ErFari20
Mercury
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 20L
1,585 Elo+
Party 2
Anubis
Anubis
JackW_0
Anubis
Level 109
God Stats
1W - 2L
1,230 SR
Queue Stats
331W - 349L
1,447 Elo+
Solo
Aphrodite
Aphrodite
geniseitor
Aphrodite
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FaZeBumFluff
Kukulkan
11
2 / 7 / 0
6,593
388
2,123
12,388
5,752
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
GodOfShoelaces
Ah Muzen Cab
10
0 / 4 / 0
6,308
371
3,927
10,047
2,934
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Sacxko
Ymir
10
0 / 3 / 0
6,805
400
3,021
17,865
10,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Seaclaw23
Sun Wukong
13
1 / 1 / 0
7,080
416
4,625
14,285
9,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
sloanboy98
Awilix
10
0 / 3 / 2
6,642
391
7,616
14,428
4,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Adur
Discordia
15
9 / 1 / 5
10,252
603
19,065
5,904
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

15
4 / 0 / 4
9,085
534
10,411
11,646
5,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
ErFari20
Mercury
14
3 / 1 / 6
8,864
521
8,743
15,271
5,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
JackW_0
Anubis
18
1 / 1 / 1
11,701
688
9,771
10,460
8,479
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
geniseitor
Aphrodite
14
1 / 0 / 10
9,436
555
6,835
6,939
5,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
3
Kills
18
18
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Discordia
Adur
Discordia
9
1
5
11.5
W
4
0
4
6
W
Mercury
ErFari20
Mercury
3
1
6
6
L
Kukulkan
FaZeBumFluff
Kukulkan
2
7
0
0.29
L
Ah Muzen Cab
GodOfShoelaces
Ah Muzen Cab
0
4
0
0
W
Anubis
JackW_0
Anubis
1
1
1
1.5
L
Ymir
Sacxko
Ymir
0
3
0
0
L
Sun Wukong
Seaclaw23
Sun Wukong
1
1
0
1
W
Aphrodite
geniseitor
Aphrodite
1
0
10
6
L
Awilix
sloanboy98
Awilix
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,312
Damage
54,825
69,013
Taken
50,220
33,144
Mitigated
26,933
14,001
Healing
27,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Adur
Discordia
19,065
1,897
0
230
5,904
2,253
509
1,158
4,746
65,193
0
W
10,411
5,183
0
5,502
11,646
5,127
2,324
1,003
10,643
0
68,219
W
Mercury
ErFari20
Mercury
8,743
6,305
0
2,845
15,271
5,862
1,740
1,651
13,620
0
79,153
L
Kukulkan
FaZeBumFluff
Kukulkan
2,123
661
0
2,796
12,388
5,752
227
8,270
3,654
20,400
0
L
Ah Muzen Cab
GodOfShoelaces
Ah Muzen Cab
3,927
1,215
0
970
10,047
2,934
0
4,356
5,533
0
37,402
W
Anubis
JackW_0
Anubis
9,771
528
0
8,148
10,460
8,479
449
0
10,460
112,419
0
L
Ymir
Sacxko
Ymir
3,021
594
135
4,736
17,865
10,740
0
8,400
9,288
16,984
0
L
Sun Wukong
Seaclaw23
Sun Wukong
4,625
590
0
4,783
14,285
9,206
44
9,720
4,515
0
46,943
W
Aphrodite
geniseitor
Aphrodite
6,835
1,705
5,556
5,183
6,939
5,212
1,396
1,420
5,519
46,001
0
L
Awilix
sloanboy98
Awilix
7,616
2,649
0
581
14,428
4,512
0
3,924
10,302
0
43,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,428
Gold Earned
49,338
237
Minions Killed
590
0
Camps Cleared
0
1,576,580
Distance Traveled
1,622,251
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,252
603
101
6
0
329,297
0
W
Anhur
9,085
534
109
6
0
325,546
0
W
Mercury
8,864
521
102
6
0
378,952
0
L
Kukulkan
6,593
388
38
2
0
255,104
0
L
Ah Muzen Cab
6,308
371
57
3
0
322,370
0
W
Anubis
11,701
688
184
11
0
268,397
5
L
Ymir
6,805
400
20
1
0
313,494
0
L
Sun Wukong
7,080
416
70
4
0
340,987
10
W
Aphrodite
9,436
555
94
6
0
320,059
0
L
Awilix
6,642
391
52
3
0
344,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role