Player Matchup

Artemis
Artemis
AinWndrlnd
Artemis
Level 139
God Stats
5W - 3L
1,832 SR
Queue Stats
340W - 340L
1,493 Elo+
Party 2
Pele
Pele
Trave61
Pele
Level 120
God Stats
2W - 2L
1,753 SR
Queue Stats
355W - 340L
1,499 Elo+
Party 2
Ra
Ra
UTalDo G0D
Ra
Level 60
God Stats
10W - 1L
1,488 SR
Queue Stats
399W - 402L
1,464 Elo+
Solo
Geb
Geb
brenndaddy3
Geb
Level 68
God Stats
8W - 4L
1,803 SR
Queue Stats
244W - 241L
1,389 Elo+
Solo
Skadi
Skadi
g001181
Skadi
Level 74
God Stats
2W - 3L
1,284 SR
Queue Stats
446W - 468L
1,441 Elo+
Solo
Team Averages
Level 92
1,632 SR
1,457 Elo+

VS

Team Averages
Level 100
1,412 SR
1,442 Elo+
He Bo
He Bo
G 0 U F i
He Bo
Level 119
God Stats
0W - 3L
1,249 SR
Queue Stats
84W - 109L
1,348 Elo+
Solo
Cu Chulainn
Cu Chulainn
IncredibleOmzy
Cu Chulainn
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
529W - 563L
1,504 Elo+
Solo
Horus
Horus
Lazaryth-PS
Horus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,371 Elo+
Solo
Raijin
Raijin
Natanya Mum
Raijin
Level 127
God Stats
2W - 8L
1,311 SR
Queue Stats
189W - 187L
1,489 Elo+
Party 1
Fafnir
Fafnir
SirPaddyEsquire
Fafnir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 94L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AinWndrlnd
Artemis
16
7 / 3 / 10
9,149
915
13,840
8,278
3,760
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pele
Trave61
Pele
15
5 / 2 / 12
8,833
883
7,270
9,218
4,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
6 / 2 / 13
9,504
950
13,789
8,905
4,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
2 / 2 / 14
8,386
839
11,990
10,909
9,406
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
g001181
Skadi
15
3 / 3 / 16
8,841
884
11,031
9,758
4,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
G 0 U F i
He Bo
13
4 / 6 / 3
7,930
793
7,428
10,130
4,569
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
IncredibleOmzy
Cu Chulainn
14
3 / 5 / 6
8,196
820
15,402
15,292
16,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 7 / 3
6,955
696
3,165
15,594
16,166
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
16
3 / 2 / 5
9,312
931
7,594
10,256
5,058
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 3 / 10
8,515
852
6,986
13,391
18,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
38
23
Kills
11
12
Deaths
23
65
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artemis
AinWndrlnd
Artemis
7
3
10
4
L
He Bo
G 0 U F i
He Bo
4
6
3
0.92
L
Cu Chulainn
IncredibleOmzy
Cu Chulainn
3
5
6
1.2
L
1
7
3
0.36
L
Raijin
3
2
5
2.75
L
0
3
10
1.67
W
Pele
Trave61
Pele
5
2
12
5.5
W
6
2
13
6.25
W
2
2
14
4.5
W
Skadi
g001181
Skadi
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,920
Damage
40,575
47,068
Taken
64,663
27,214
Mitigated
60,834
20,754
Healing
19,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AinWndrlnd
Artemis
13,840
6,756
572
846
8,278
3,760
1,447
3,203
4,383
0
24,562
L
He Bo
G 0 U F i
He Bo
7,428
392
986
1,558
10,130
4,569
0
4,560
5,493
15,004
0
L
Cu Chulainn
IncredibleOmzy
Cu Chulainn
15,402
1,320
1,432
3,874
15,292
16,743
78
5,917
8,981
4,242
18,950
L
3,165
1,742
1,177
994
15,594
16,166
0
3,875
11,656
0
5,336
L
Raijin
7,594
710
937
3,213
10,256
5,058
106
5,576
4,450
26,085
0
L
6,986
1,373
1,606
3,267
13,391
18,298
0
5,610
7,405
12,998
0
W
Pele
Trave61
Pele
7,270
1,549
777
1,327
9,218
4,150
1,046
5,631
3,370
0
12,323
W
13,789
1,053
6,162
4,186
8,905
4,965
418
4,267
4,424
27,660
0
W
11,990
488
1,074
4,315
10,909
9,406
280
6,650
3,690
20,477
0
W
Skadi
g001181
Skadi
11,031
4,384
810
685
9,758
4,933
1,841
5,238
4,062
0
19,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,713
Gold Earned
40,908
117
Minions Killed
103
0
Camps Cleared
0
867,176
Distance Traveled
803,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,149
915
28
3
0
149,868
0
L
He Bo
7,930
793
19
2
0
136,623
0
L
Cu Chulainn
8,196
820
18
2
0
176,724
0
L
Horus
6,955
696
7
1
0
139,569
0
L
Raijin
9,312
931
46
5
0
168,741
0
L
Fafnir
8,515
852
13
1
0
181,968
0
W
Pele
8,833
883
14
1
0
180,093
0
W
Ra
9,504
950
44
4
0
168,282
0
W
Geb
8,386
839
12
1
0
202,153
0
W
Skadi
8,841
884
19
2
0
166,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role