Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
SilverTimeDragon
Aphrodite
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
285W - 332L
1,422 Elo+
Solo
Apollo
Apollo
ZEEMK
Apollo
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,282 Elo+
Solo
Zeus
Zeus
playingsad
Zeus
Level 56
God Stats
1W - 2L
1,504 SR
Queue Stats
79W - 71L
1,484 Elo+
Solo
Geb
Geb
sleepyredneck20
Geb
Level 78
God Stats
8W - 7L
1,489 SR
Queue Stats
463W - 425L
1,481 Elo+
Solo
Team Averages
Level 83
1,499 SR
1,434 Elo+

VS

Team Averages
Level 131
1,590 SR
1,504 Elo+
Poseidon
Poseidon
 
Poseidon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JustAPigger
Bellona
Level 158
God Stats
0W - 1L
1,687 SR
Queue Stats
32W - 32L
1,543 Elo+
Party 1
Fenrir
Fenrir
MrTeenWolf
Fenrir
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 111L
1,439 Elo+
Solo
Cupid
Cupid
Satansrightnip
Cupid
Level 64
God Stats
1W - 2L
1,726 SR
Queue Stats
43W - 39L
1,576 Elo+
Party 1
Chang'e
Chang'e
SuperHaans99
Chang'e
Level 129
God Stats
57W - 63L
1,536 SR
Queue Stats
64W - 88L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 1 / 2
7,543
580
5,251
13,064
5,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
11
1 / 2 / 4
7,123
548
4,738
9,832
7,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
ZEEMK
Apollo
12
3 / 5 / 1
6,912
532
5,508
14,810
6,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 1
7,373
567
4,562
5,007
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 0 / 3
8,299
638
5,056
6,583
5,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
1 / 3 / 3
6,776
521
6,167
6,300
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
JustAPigger
Bellona
12
4 / 2 / 4
6,829
525
10,628
12,856
7,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
MrTeenWolf
Fenrir
11
2 / 2 / 2
6,436
495
2,333
8,615
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 3 / 3
5,724
440
7,587
11,672
8,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
SuperHaans99
Chang'e
2
0 / 1 / 0
4,434
341
127
1,230
260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
11
Kills
9
9
Deaths
11
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
1
2
3
L
Poseidon
 
Poseidon
1
3
3
0.83
L
Bellona
JustAPigger
Bellona
4
2
4
3
L
Fenrir
MrTeenWolf
Fenrir
2
2
2
1.5
L
2
3
3
1.17
W
Aphrodite
1
2
4
1.5
L
Chang'e
SuperHaans99
Chang'e
0
1
0
0
W
Apollo
ZEEMK
Apollo
3
5
1
0.7
W
2
1
1
2.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,115
Damage
26,842
49,296
Taken
40,673
26,827
Mitigated
22,644
20,354
Healing
8,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,251
1,301
0
8,131
13,064
5,126
0
1,321
11,531
0
58,038
L
Poseidon
 
Poseidon
6,167
1,159
0
758
6,300
2,055
0
2,011
4,289
47,814
0
L
Bellona
JustAPigger
Bellona
10,628
3,478
0
3,246
12,856
7,838
0
4,005
8,717
0
45,908
L
Fenrir
MrTeenWolf
Fenrir
2,333
650
0
1,327
8,615
3,805
0
1,970
6,441
0
40,753
L
7,587
3,187
486
1,998
11,672
8,686
182
5,157
6,291
0
25,593
W
Aphrodite
4,738
1,814
2,227
4,004
9,832
7,392
219
1,787
7,828
20,433
0
L
Chang'e
SuperHaans99
Chang'e
127
37
0
290
1,230
260
0
319
843
4,396
0
W
Apollo
ZEEMK
Apollo
5,508
3,036
0
3,866
14,810
6,533
371
728
13,689
0
47,710
W
4,562
471
0
1,350
5,007
1,786
648
1,168
3,731
51,553
0
W
5,056
479
0
776
6,583
5,990
340
1,413
5,047
49,626
421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,250
Gold Earned
30,199
365
Minions Killed
268
0
Camps Cleared
0
1,334,792
Distance Traveled
1,077,061
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,543
580
92
7
0
334,768
0
L
Poseidon
6,776
521
86
7
0
274,539
2
L
Bellona
6,829
525
65
5
0
263,025
0
L
Fenrir
6,436
495
70
5
0
263,039
0
L
Cupid
5,724
440
37
3
0
246,382
0
W
Aphrodite
7,123
548
19
1
0
231,390
1
L
Chang'e
4,434
341
10
1
0
30,076
0
W
Apollo
6,912
532
79
6
0
244,473
0
W
Zeus
7,373
567
98
8
0
246,606
0
W
Geb
8,299
638
77
6
0
277,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role