Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
HOMBREOVEJA
Cernunnos
Level 133
God Stats
0W - 1L
1,703 SR
Queue Stats
17W - 15L
1,551 Elo+
Solo
Ix Chel
Ix Chel
MagicalMamaMaids
Ix Chel
Level 102
God Stats
14W - 12L
1,665 SR
Queue Stats
362W - 363L
1,474 Elo+
Party 1
Charon
Charon
SaTaNaMa3011
Charon
Level 145
God Stats
3W - 1L
1,829 SR
Queue Stats
134W - 142L
1,480 Elo+
Solo
Set
Set
The_Wild_Me
Set
Level 86
God Stats
3W - 2L
1,868 SR
Queue Stats
354W - 322L
1,465 Elo+
Party 1
Team Averages
Level 118
1,713 SR
1,494 Elo+

VS

Team Averages
Level 110
1,532 SR
1,475 Elo+
Charon
Charon
BYBxGramps-YT
Charon
Level 115
God Stats
3W - 3L
1,686 SR
Queue Stats
89W - 105L
1,442 Elo+
Solo
Kali
Kali
GrimReaperAzael
Kali
Level 154
God Stats
4W - 2L
1,421 SR
Queue Stats
37W - 37L
1,534 Elo+
Solo
Ishtar
Ishtar
NNE_Futuristic
Ishtar
Level 135
God Stats
2W - 3L
1,432 SR
Queue Stats
481W - 493L
1,436 Elo+
Solo
Fenrir
Fenrir
SnoopWimmie
Fenrir
Level 77
God Stats
8W - 2L
1,597 SR
Queue Stats
171W - 161L
1,489 Elo+
Solo
Ra
Ra
loud_corner1
Ra
Level 69
God Stats
33W - 19L
1,526 SR
Queue Stats
433W - 418L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
0 / 2 / 1
5,576
558
2,060
4,916
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
HOMBREOVEJA
Cernunnos
11
3 / 0 / 0
6,489
649
4,676
5,461
2,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 2 / 1
6,017
602
3,535
5,759
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
1
0 / 1 / 0
3,520
352
0
787
220
10
1 / 2 / 3
6,195
620
4,011
7,960
4,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,822
582
2,750
6,831
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 1
6,035
604
2,777
8,784
3,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 0
4,738
474
2,213
6,251
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
9
1 / 1 / 0
5,463
546
895
6,366
2,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 1 / 1
6,228
623
3,946
4,148
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
6
Kills
7
7
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
2
1
0.25
W
1
3
1
0.5
W
2
0
1
2.5
L
Cernunnos
HOMBREOVEJA
Cernunnos
3
0
0
3
L
2
2
1
1.25
W
0
3
0
0
L
Charon
0
1
0
0
W
Fenrir
1
1
0
1
L
1
2
3
1.25
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,282
Damage
12,581
24,883
Taken
32,380
10,470
Mitigated
11,822
9,691
Healing
8,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
2,060
124
0
1,300
4,916
1,608
0
2,270
2,388
41,141
0
W
2,750
402
0
1,250
6,831
3,016
0
1,224
5,607
29,704
0
W
2,777
935
0
2,424
8,784
3,213
0
2,206
6,526
0
41,745
L
Cernunnos
HOMBREOVEJA
Cernunnos
4,676
2,313
0
2,765
5,461
2,062
0
0
5,461
0
45,206
L
3,535
394
442
2,636
5,759
1,872
480
579
5,128
35,325
0
W
2,213
1,067
0
1,378
6,251
1,668
0
96
6,155
0
26,475
L
Charon
0
0
0
0
787
220
0
698
0
0
0
W
Fenrir
895
91
0
1,633
6,366
2,584
0
1,198
5,152
0
15,107
L
4,011
1,425
0
2,548
7,960
4,708
0
2,865
5,095
0
39,257
W
3,946
259
244
1,212
4,148
1,341
332
1,018
3,130
46,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,797
Gold Earned
28,286
288
Minions Killed
303
0
Camps Cleared
0
810,855
Distance Traveled
995,178
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,576
558
74
7
0
184,681
1
W
Charon
5,822
582
67
7
0
174,811
0
W
Kali
6,035
604
66
7
0
251,130
1
L
Cernunnos
6,489
649
80
8
0
186,123
2
L
Ix Chel
6,017
602
65
7
0
200,197
0
W
Ishtar
4,738
474
37
4
0
161,211
0
L
Charon
3,520
352
0
0
0
45,098
0
W
Fenrir
5,463
546
40
4
0
197,068
0
L
Set
6,195
620
69
7
0
194,756
1
W
Ra
6,228
623
93
9
0
210,958
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role