Player Matchup

Nu Wa
Nu Wa
Krombie
Nu Wa
Level 106
God Stats
1W - 2L
1,609 SR
Queue Stats
69W - 53L
1,472 Elo+
Party 1
Horus
Horus
SPODOBABA
Horus
Level 69
God Stats
11W - 6L
1,366 SR
Queue Stats
521W - 500L
1,470 Elo+
Solo
Xbalanque
Xbalanque
ThePanikov
Xbalanque
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 57L
1,472 Elo+
Party 1
Freya
Freya
UnknownGod4
Freya
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,299 Elo+
Solo
Hachiman
Hachiman
ren1ZdaKing
Hachiman
Level 26
God Stats
3W - 2L
1,276 SR
Queue Stats
84W - 59L
1,643 Elo+
Party 1
Team Averages
Level 70
1,450 SR
1,471 Elo+

VS

Team Averages
Level 107
1,423 SR
1,424 Elo+
Discordia
Discordia
 
Discordia
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
BennyBoyBatista
Terra
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 109L
1,417 Elo+
Solo
Ullr
Ullr
SavagingCookie
Ullr
Level 115
God Stats
1W - 3L
1,363 SR
Queue Stats
69W - 93L
1,406 Elo+
Party 2
Nox
Nox
SjayCulshaw
Nox
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
173W - 187L
1,358 Elo+
Solo
Vamana
Vamana
darkie666
Vamana
Level 135
God Stats
0W - 2L
1,253 SR
Queue Stats
209W - 197L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Krombie
Nu Wa
17
2 / 1 / 13
9,389
1,043
13,730
5,112
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
SPODOBABA
Horus
13
1 / 1 / 7
8,223
914
3,248
9,566
6,745
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
ThePanikov
Xbalanque
14
2 / 2 / 11
8,386
932
13,560
9,053
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

15
9 / 4 / 5
9,429
1,048
11,076
9,957
4,255
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
ren1ZdaKing
Hachiman
14
4 / 2 / 9
8,440
938
6,560
6,984
3,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 4 / 4
6,899
767
9,016
7,948
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 4
7,151
795
2,538
11,520
11,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 5 / 5
7,616
846
4,997
13,518
6,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

12
2 / 2 / 4
7,251
806
6,710
6,178
2,648
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
darkie666
Vamana
14
4 / 3 / 4
7,761
862
7,555
11,883
11,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
31
18
Kills
10
10
Deaths
18
45
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
4
0.75
L
0
4
4
0.5
W
Nu Wa
Krombie
Nu Wa
2
1
13
8.5
W
Horus
SPODOBABA
Horus
1
1
7
4.5
L
3
5
5
1.1
L
2
2
4
2
W
Xbalanque
ThePanikov
Xbalanque
2
2
11
3.75
W
9
4
5
2.88
L
Vamana
darkie666
Vamana
4
3
4
2
W
Hachiman
ren1ZdaKing
Hachiman
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,174
Damage
30,816
40,672
Taken
51,047
20,656
Mitigated
34,968
17,651
Healing
14,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,016
445
162
843
7,948
3,190
0
3,751
4,169
21,519
0
L
2,538
231
2,195
1,615
11,520
11,156
0
5,919
5,543
10,014
0
W
Nu Wa
Krombie
Nu Wa
13,730
3,673
107
495
5,112
2,300
1,810
1,965
3,048
34,610
0
W
Horus
SPODOBABA
Horus
3,248
1,553
4,088
4,837
9,566
6,745
506
4,176
5,211
0
6,028
L
4,997
1,843
706
3,835
13,518
6,082
0
6,853
6,586
0
16,568
L
6,710
389
1,577
1,482
6,178
2,648
0
3,423
2,755
14,886
0
W
Xbalanque
ThePanikov
Xbalanque
13,560
5,616
1,550
2,413
9,053
4,114
3,092
5,156
3,716
0
32,984
W
11,076
2,991
1,301
2,212
9,957
4,255
980
4,056
5,411
17,475
0
L
Vamana
darkie666
Vamana
7,555
2,052
645
1,834
11,883
11,892
0
4,885
6,995
0
18,249
W
Hachiman
ren1ZdaKing
Hachiman
6,560
3,185
0
648
6,984
3,242
965
3,074
3,863
0
13,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,867
Gold Earned
36,678
116
Minions Killed
107
0
Camps Cleared
0
884,624
Distance Traveled
823,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,899
767
20
2
0
159,115
0
L
Terra
7,151
795
16
2
0
163,829
0
W
Nu Wa
9,389
1,043
44
5
0
181,642
0
W
Horus
8,223
914
1
0
0
188,216
0
L
Ullr
7,616
846
19
2
0
133,731
0
L
Nox
7,251
806
25
3
0
176,078
0
W
Xbalanque
8,386
932
42
5
0
172,032
0
W
Freya
9,429
1,048
11
1
0
178,888
0
L
Vamana
7,761
862
27
3
0
191,228
0
W
Hachiman
8,440
938
18
2
0
163,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role