Player Matchup

Chernobog
Chernobog
Damevito
Chernobog
Level 67
God Stats
3W - 0L
1,654 SR
Queue Stats
246W - 254L
1,385 Elo+
Party 1
Nu Wa
Nu Wa
Ienvy2x
Nu Wa
Level 108
God Stats
5W - 3L
1,713 SR
Queue Stats
118W - 114L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
MeatHead2x
Cthulhu
Level 26
God Stats
3W - 7L
1,415 SR
Queue Stats
22W - 32L
1,392 Elo+
Party 1
Anubis
Anubis
XCloudSaMaX
Anubis
Level 18
God Stats
5W - 8L
1,775 SR
Queue Stats
32W - 57L
1,390 Elo+
Party 1
Da Ji
Da Ji
lIVybzIl
Da Ji
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
195W - 208L
1,376 Elo+
Party 1
Team Averages
Level 48
1,611 SR
1,398 Elo+

VS

Team Averages
Level 78
1,473 SR
1,449 Elo+
Ix Chel
Ix Chel
BanjoDave65
Ix Chel
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 68L
1,424 Elo+
Solo
Anubis
Anubis
Cobalt9K
Anubis
Level 81
God Stats
0W - 1L
1,197 SR
Queue Stats
6W - 6L
1,515 Elo+
Solo
Charon
Charon
MarkGaming2794
Charon
Level 68
God Stats
1W - 5L
1,356 SR
Queue Stats
21W - 33L
1,362 Elo+
Solo
Susano
Susano
lilbari123
Susano
Level 106
God Stats
3W - 2L
1,802 SR
Queue Stats
199W - 161L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
lildego
Cthulhu
Level 65
God Stats
10W - 5L
1,508 SR
Queue Stats
95W - 75L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Damevito
Chernobog
16
2 / 4 / 3
8,942
447
6,314
13,195
4,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nu Wa
Ienvy2x
Nu Wa
16
2 / 4 / 7
9,700
485
15,836
15,317
8,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MeatHead2x
Cthulhu
14
1 / 0 / 2
8,884
444
5,615
8,663
5,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
16
2 / 7 / 1
9,968
498
10,628
15,367
5,966
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
lIVybzIl
Da Ji
15
4 / 3 / 2
9,573
479
6,886
12,735
4,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BanjoDave65
Ix Chel
19
6 / 2 / 2
11,857
593
11,231
14,637
5,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Cobalt9K
Anubis
5
0 / 0 / 0
5,981
299
121
2,934
911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
0 / 1 / 1
9,336
467
3,736
15,217
15,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
lilbari123
Susano
19
10 / 5 / 5
11,897
595
19,549
17,805
7,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
lildego
Cthulhu
17
2 / 4 / 3
10,800
540
13,106
17,966
10,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
11
Kills
18
18
Deaths
12
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BanjoDave65
Ix Chel
6
2
2
3.5
L
Anubis
Cobalt9K
Anubis
0
0
0
0
W
Chernobog
Damevito
Chernobog
2
4
3
0.88
W
Nu Wa
Ienvy2x
Nu Wa
2
4
7
1.38
L
0
1
1
0.5
W
Cthulhu
MeatHead2x
Cthulhu
1
0
2
2
W
Anubis
2
7
1
0.36
W
Da Ji
lIVybzIl
Da Ji
4
3
2
1.67
L
Susano
lilbari123
Susano
10
5
5
2.5
L
Cthulhu
lildego
Cthulhu
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,279
Damage
47,743
65,277
Taken
68,559
29,042
Mitigated
39,166
14,589
Healing
13,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BanjoDave65
Ix Chel
11,231
749
770
5,063
14,637
5,449
218
8,887
5,710
117,020
0
L
Anubis
Cobalt9K
Anubis
121
0
0
216
2,934
911
0
1,351
1,583
10,966
0
W
Chernobog
Damevito
Chernobog
6,314
3,470
0
1,806
13,195
4,598
0
3,353
9,842
0
45,519
W
Nu Wa
Ienvy2x
Nu Wa
15,836
5,391
0
4,493
15,317
8,004
0
10,941
4,376
69,965
0
L
3,736
670
0
2,301
15,217
15,533
158
6,046
8,480
50,002
0
W
Cthulhu
MeatHead2x
Cthulhu
5,615
721
131
790
8,663
5,557
43
3,726
4,937
36,872
0
W
Anubis
10,628
93
0
4,241
15,367
5,966
0
7,260
8,107
68,465
0
W
Da Ji
lIVybzIl
Da Ji
6,886
1,764
0
3,128
12,735
4,917
0
3,000
9,631
0
43,643
L
Susano
lilbari123
Susano
19,549
5,328
0
375
17,805
7,112
0
5,213
12,510
0
103,853
L
Cthulhu
lildego
Cthulhu
13,106
192
0
4,919
17,966
10,161
248
9,797
8,169
92,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,067
Gold Earned
49,871
409
Minions Killed
558
0
Camps Cleared
0
1,944,728
Distance Traveled
1,769,710
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
11,857
593
187
9
0
393,452
2
L
Anubis
5,981
299
15
1
0
183,477
0
W
Chernobog
8,942
447
72
4
0
425,031
1
W
Nu Wa
9,700
485
89
4
0
353,695
7
L
Charon
9,336
467
70
4
0
397,108
0
W
Cthulhu
8,884
444
61
3
0
407,348
0
W
Anubis
9,968
498
107
5
0
348,537
9
W
Da Ji
9,573
479
80
4
0
410,117
0
L
Susano
11,897
595
122
6
0
426,857
0
L
Cthulhu
10,800
540
164
8
0
368,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role