Player Matchup

Rama
Rama
Gold III
Clap24k
Rama
Gold III
Level 85
God Stats
6W - 11L
1,589 SR
Queue Stats
157W - 167L
1,612 MMR
Solo
Atlas
Atlas
Gold III
N3rdl3
Atlas
Gold III
Level 57
God Stats
8W - 10L
1,847 SR
Queue Stats
150W - 154L
1,624 MMR
Solo
Nu Wa
Nu Wa
Gold II
SonoMakuuu
Nu Wa
Gold II
Level 153
God Stats
283W - 237L
1,610 SR
Queue Stats
584W - 608L
1,613 MMR
Solo
Anubis
Anubis
Gold I
TramboneKing
Anubis
Gold I
Level 149
God Stats
13W - 16L
1,442 SR
Queue Stats
518W - 511L
1,623 MMR
Solo
Bastet
Bastet
Gold IV
chikenWiiing
Bastet
Gold IV
Level 149
God Stats
0W - 1L
1,658 SR
Queue Stats
47W - 46L
1,611 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,629 SR
1,616 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,485 SR
1,594 MMR
Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
Chapeuzinhu
Sobek
Gold IV
Level 55
God Stats
5W - 0L
1,689 SR
Queue Stats
14W - 11L
1,622 MMR
Solo
Ravana
Ravana
Gold II
DaFriedBass
Ravana
Gold II
Level 183
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 178L
1,626 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
PCRMasterMix
Zhong Kui
Silver I
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,615 MMR
Solo
Fenrir
Fenrir
Gold IV
Rustmonted
Fenrir
Gold IV
Level 39
God Stats
3W - 4L
1,238 SR
Queue Stats
34W - 38L
1,608 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Clap24k
Rama
5
1 / 2 / 0
3,345
669
2,661
4,203
1,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
N3rdl3
Atlas
4
0 / 1 / 1
3,383
677
1,630
4,277
1,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
1
0 / 0 / 0
2,406
481
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
6
1 / 1 / 0
3,532
706
1,743
3,532
1,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
6
1 / 0 / 1
3,636
727
1,184
3,580
963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
ThorHachiman

VS

Bans
KaliMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
2 / 1 / 0
3,446
689
2,265
2,701
715
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
1 / 0 / 0
3,360
672
1,459
4,919
2,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
6
0 / 0 / 0
3,828
766
0
441
158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
PCRMasterMix
Zhong Kui
5
0 / 1 / 0
3,293
659
2,461
3,192
2,223
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Rustmonted
Fenrir
6
1 / 1 / 2
3,695
739
1,579
4,100
986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
4
4
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
0
2
W
1
0
0
1
L
Rama
Clap24k
Rama
1
2
0
0.5
W
Ravana
0
0
0
0
L
Atlas
N3rdl3
Atlas
0
1
1
0.5
W
Zhong Kui
PCRMasterMix
Zhong Kui
0
1
0
0
W
Fenrir
Rustmonted
Fenrir
1
1
2
2
L
Nu Wa
0
0
0
0
L
Anubis
1
1
0
1
L
Bastet
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,218
Damage
7,764
15,592
Taken
15,353
5,392
Mitigated
6,888
6,906
Healing
6,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,265
1,668
0
428
2,701
715
0
496
2,205
0
17,875
W
1,459
372
0
1,689
4,919
2,806
0
1,139
3,710
5,234
0
L
Rama
Clap24k
Rama
2,661
2,513
0
1,458
4,203
1,133
0
913
3,290
0
16,027
W
Ravana
0
0
0
316
441
158
0
0
441
0
19,834
L
Atlas
N3rdl3
Atlas
1,630
781
451
1,886
4,277
1,972
0
616
3,659
8,087
0
W
Zhong Kui
PCRMasterMix
Zhong Kui
2,461
416
0
1,647
3,192
2,223
0
1,038
2,154
16,983
0
W
Fenrir
Rustmonted
Fenrir
1,579
702
0
2,039
4,100
986
0
712
3,388
0
11,734
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
1,743
284
0
1,925
3,532
1,324
0
2,091
1,441
19,551
0
L
Bastet
1,184
485
0
1,186
3,580
963
0
370
3,210
0
16,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,302
Gold Earned
17,622
106
Minions Killed
125
0
Camps Cleared
0
389,465
Distance Traveled
494,860
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,446
689
27
5
0
94,703
0
W
Sobek
3,360
672
7
1
0
108,672
2
L
Rama
3,345
669
31
6
0
90,962
0
W
Ravana
3,828
766
33
7
0
89,353
0
L
Atlas
3,383
677
5
1
0
97,858
0
W
Zhong Kui
3,293
659
31
6
0
84,520
0
W
Fenrir
3,695
739
27
5
0
117,612
0
L
Nu Wa
2,406
481
0
0
0
5,509
0
L
Anubis
3,532
706
40
8
0
76,237
0
L
Bastet
3,636
727
30
6
0
118,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role