Player Matchup

Cthulhu
Cthulhu
ArizonaWest7667
Cthulhu
Level 98
God Stats
3W - 0L
1,826 SR
Queue Stats
46W - 73L
1,378 Elo+
Party 2
Zeus
Zeus
GetWrecked27
Zeus
Level 105
God Stats
13W - 2L
1,842 SR
Queue Stats
81W - 104L
1,466 Elo+
Party 3
Neith
Neith
Kurama9Tails913
Neith
Level 123
God Stats
5W - 4L
1,507 SR
Queue Stats
50W - 64L
1,404 Elo+
Party 2
Sun Wukong
Sun Wukong
Naughtytog
Sun Wukong
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 46L
1,451 Elo+
Solo
Thor
Thor
vfGoldKM
Thor
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 12L
1,502 Elo+
Party 3
Team Averages
Level 83
1,635 SR
1,440 Elo+

VS

Team Averages
Level 103
1,465 SR
1,444 Elo+
Ullr
Ullr
Alumedy
Ullr
Level 89
God Stats
7W - 4L
1,611 SR
Queue Stats
57W - 48L
1,552 Elo+
Solo
Pele
Pele
HebrewCoffee
Pele
Level 90
God Stats
7W - 5L
1,253 SR
Queue Stats
32W - 29L
1,429 Elo+
Solo
Tyr
Tyr
Its Lena Paul
Tyr
Level 113
God Stats
8W - 8L
1,530 SR
Queue Stats
120W - 124L
1,500 Elo+
Party 1
Poseidon
Poseidon
deadxscene
Poseidon
Level 153
God Stats
9W - 10L
1,734 SR
Queue Stats
840W - 808L
1,485 Elo+
Solo
Sobek
Sobek
kingjeg18
Sobek
Level 69
God Stats
1W - 2L
1,197 SR
Queue Stats
19W - 22L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
8,345
556
7,361
11,571
8,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 3 / 3
7,595
506
7,582
6,999
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 0 / 7
8,090
539
8,637
5,205
2,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
Naughtytog
Sun Wukong
14
1 / 1 / 0
8,711
581
11,113
17,469
16,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
13
5 / 5 / 3
8,336
556
8,882
14,713
5,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Alumedy
Ullr
12
0 / 4 / 0
6,595
440
4,813
11,997
4,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 3 / 2
8,930
595
7,749
15,032
5,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 0 / 2
7,193
480
10,068
15,051
13,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
deadxscene
Poseidon
14
3 / 2 / 0
8,518
568
7,826
8,138
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
kingjeg18
Sobek
11
0 / 3 / 3
6,923
462
4,797
12,958
11,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
12
Kills
10
10
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
Alumedy
Ullr
0
4
0
0
W
3
1
5
5.5
W
2
3
3
1.17
L
7
3
2
2.67
L
0
0
2
1
W
1
0
7
4.5
W
Sun Wukong
Naughtytog
Sun Wukong
1
1
0
1
L
Poseidon
deadxscene
Poseidon
3
2
0
1.5
L
Sobek
kingjeg18
Sobek
0
3
3
0.5
W
Thor
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,575
Damage
35,253
55,957
Taken
63,176
35,345
Mitigated
39,094
14,794
Healing
17,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Alumedy
Ullr
4,813
1,826
0
2,530
11,997
4,729
1,143
1,961
10,036
0
54,524
W
7,361
663
2,262
2,455
11,571
8,781
321
4,112
7,024
32,749
616
W
7,582
1,076
0
290
6,999
2,276
548
3,901
3,098
53,117
0
L
7,749
1,627
0
4,770
15,032
5,913
0
3,506
11,476
0
71,034
L
10,068
1,348
0
4,125
15,051
13,931
0
0
15,051
306
56,553
W
8,637
2,810
451
1,304
5,205
2,068
820
944
4,261
0
56,404
W
Sun Wukong
Naughtytog
Sun Wukong
11,113
3,701
0
5,996
17,469
16,285
0
927
16,542
0
72,851
L
Poseidon
deadxscene
Poseidon
7,826
1,139
0
1,480
8,138
3,097
92
4,878
3,260
66,920
0
L
Sobek
kingjeg18
Sobek
4,797
219
214
4,768
12,958
11,424
0
4,022
8,936
18,340
0
W
Thor
8,882
2,495
0
2,036
14,713
5,935
282
2,837
11,791
0
54,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,077
Gold Earned
38,159
384
Minions Killed
387
0
Camps Cleared
0
1,474,761
Distance Traveled
1,486,105
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,595
440
93
6
0
263,136
0
W
Cthulhu
8,345
556
51
3
0
312,009
7
W
Zeus
7,595
506
64
4
0
293,617
1
L
Pele
8,930
595
97
6
0
331,203
0
L
Tyr
7,193
480
61
4
0
285,009
0
W
Neith
8,090
539
78
5
0
287,825
4
W
Sun Wukong
8,711
581
113
8
0
279,930
0
L
Poseidon
8,518
568
112
7
0
278,284
5
L
Sobek
6,923
462
24
2
0
328,473
0
W
Thor
8,336
556
78
5
0
301,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role