Player Matchup

Ao Kuang
Ao Kuang
Gold IV
BizlaVaShizla
Ao Kuang
Gold IV
Level 124
God Stats
16W - 9L
1,556 SR
Queue Stats
157W - 167L
1,450 MMR
Solo
Raijin
Raijin
Gold V
Flagellumdei07
Raijin
Gold V
Level 122
God Stats
0W - 2L
1,504 SR
Queue Stats
102W - 113L
1,443 MMR
Solo
Geb
Geb
Gold V
Kev128
Geb
Gold V
Level 64
God Stats
2W - 5L
1,507 SR
Queue Stats
30W - 39L
1,415 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
Noleg165
Ah Muzen Cab
Gold V
Level 63
God Stats
6W - 4L
1,754 SR
Queue Stats
30W - 39L
1,415 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
paperbx
Sun Wukong
Gold IV
Level 138
God Stats
1W - 2L
1,541 SR
Queue Stats
129W - 148L
1,422 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,572 SR
1,429 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,539 SR
1,429 MMR
Janus
Janus
Gold IV
JoanArtigas
Janus
Gold IV
Level 158
God Stats
3W - 1L
1,615 SR
Queue Stats
72W - 65L
1,434 MMR
Party 2
Bacchus
Bacchus
Gold IV
Lavanae
Bacchus
Gold IV
Level 76
God Stats
9W - 12L
1,545 SR
Queue Stats
124W - 123L
1,404 MMR
Solo
Loki
Loki
Gold IV
Mariojg16
Loki
Gold IV
Level 153
God Stats
12W - 6L
1,553 SR
Queue Stats
73W - 65L
1,445 MMR
Party 2
Jing Wei
Jing Wei
Gold IV
RookusPixelFee-
Jing Wei
Gold IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 171L
1,428 MMR
Solo
Tyr
Tyr
Gold III
Xander41222
Tyr
Gold III
Level 152
God Stats
9W - 15L
1,482 SR
Queue Stats
285W - 283L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BizlaVaShizla
Ao Kuang
14
2 / 5 / 0
8,465
529
5,810
15,385
5,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 6 / 0
7,051
441
3,748
13,119
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Kev128
Geb
12
0 / 4 / 1
7,234
452
4,634
12,642
8,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Noleg165
Ah Muzen Cab
14
0 / 2 / 0
8,029
502
7,791
9,920
4,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
paperbx
Sun Wukong
15
0 / 2 / 1
8,919
557
10,120
13,580
16,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AphroditeThanatosRavanaKali

VS

Bans
ThorMartichorasSurtrAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 6
9,608
601
12,602
8,266
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Lavanae
Bacchus
11
1 / 0 / 9
7,719
482
3,654
8,842
9,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
16
11 / 0 / 3
10,180
636
11,256
9,551
3,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
15
0 / 0 / 3
9,076
567
7,599
10,476
4,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 1 / 3
8,889
556
10,353
16,201
14,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
19
19
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BizlaVaShizla
Ao Kuang
2
5
0
0.4
L
0
6
0
0
W
5
1
6
8
L
Geb
Kev128
Geb
0
4
1
0.13
W
Bacchus
Lavanae
Bacchus
1
0
9
5.5
W
Loki
11
0
3
12.5
L
Ah Muzen Cab
Noleg165
Ah Muzen Cab
0
2
0
0
W
Jing Wei
0
0
3
1.5
W
2
1
3
3.5
L
Sun Wukong
paperbx
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,103
Damage
45,464
64,646
Taken
53,336
38,849
Mitigated
35,372
10,214
Healing
16,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BizlaVaShizla
Ao Kuang
5,810
681
0
1,831
15,385
5,914
0
3,851
11,352
78,217
0
L
3,748
368
0
250
13,119
3,957
0
6,252
6,629
50,557
0
W
12,602
611
0
847
8,266
3,392
164
5,906
2,360
79,001
0
L
Geb
Kev128
Geb
4,634
607
1,741
2,165
12,642
8,087
0
4,526
7,959
21,101
0
W
Bacchus
Lavanae
Bacchus
3,654
554
0
2,837
8,842
9,012
34
4,090
4,568
18,570
0
W
Loki
11,256
2,691
0
400
9,551
3,938
0
1,897
7,590
0
93,924
L
Ah Muzen Cab
Noleg165
Ah Muzen Cab
7,791
3,495
0
1,414
9,920
4,796
0
600
9,320
0
76,011
W
Jing Wei
7,599
6,017
0
4,313
10,476
4,187
859
981
9,495
0
84,266
W
10,353
1,219
0
7,866
16,201
14,843
56
1,508
14,693
0
71,002
L
Sun Wukong
paperbx
Sun Wukong
10,120
1,670
0
2,813
13,580
16,095
0
497
13,051
51
78,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,698
Gold Earned
45,472
508
Minions Killed
565
0
Camps Cleared
0
1,656,299
Distance Traveled
1,742,120
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,465
529
126
8
0
359,652
1
L
Raijin
7,051
441
94
6
0
296,037
2
W
Janus
9,608
601
130
8
0
344,299
6
L
Geb
7,234
452
21
1
0
346,291
14
W
Bacchus
7,719
482
24
2
0
364,242
5
W
Loki
10,180
636
131
8
0
377,851
0
L
Ah Muzen Cab
8,029
502
136
9
0
330,550
2
W
Jing Wei
9,076
567
167
10
0
296,919
1
W
Tyr
8,889
556
113
7
0
358,809
6
L
Sun Wukong
8,919
557
131
8
0
323,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role