Player Matchup

Merlin
Merlin
 
Merlin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BuffGenji
Rama
Level 127
God Stats
7W - 4L
1,588 SR
Queue Stats
73W - 60L
1,601 Elo+
Party 1
Ravana
Ravana
Luxurous
Ravana
Level 124
God Stats
7W - 5L
1,708 SR
Queue Stats
51W - 46L
1,647 Elo+
Party 1
Erlang Shen
Erlang Shen
Marvvmke
Erlang Shen
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,545 Elo+
Solo
Jormungandr
Jormungandr
T3H0
Jormungandr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,517 Elo+
Party 1
Team Averages
Level 110
1,559 SR
1,562 Elo+

VS

Team Averages
Level 136
1,613 SR
1,524 Elo+
Bakasura
Bakasura
 
Bakasura
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Ghillié
Awilix
Level 124
God Stats
2W - 2L
1,853 SR
Queue Stats
30W - 16L
1,580 Elo+
Solo
Anhur
Anhur
MaNaRm
Anhur
Level 158
God Stats
6W - 8L
1,500 SR
Queue Stats
200W - 192L
1,484 Elo+
Solo
Vulcan
Vulcan
ManjaFi
Vulcan
Level 144
God Stats
26W - 13L
1,645 SR
Queue Stats
494W - 458L
1,515 Elo+
Solo
Bacchus
Bacchus
kupest
Bacchus
Level 145
God Stats
22W - 19L
1,569 SR
Queue Stats
291W - 278L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 1 / 2
5,406
541
5,121
3,627
1,213
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
11
3 / 1 / 2
6,415
642
5,997
5,653
1,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
Luxurous
Ravana
11
1 / 1 / 2
6,182
618
3,820
3,227
1,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
Marvvmke
Erlang Shen
10
3 / 1 / 1
5,916
592
3,751
6,641
2,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
T3H0
Jormungandr
9
2 / 1 / 3
5,910
591
3,312
7,175
4,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
1 / 1 / 0
5,330
533
1,370
6,191
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Ghillié
Awilix
9
0 / 1 / 3
5,071
507
3,945
9,093
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
MaNaRm
Anhur
9
1 / 4 / 0
4,941
494
3,238
7,307
2,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
ManjaFi
Vulcan
10
3 / 3 / 1
6,172
617
4,922
5,688
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
kupest
Bacchus
8
0 / 1 / 1
4,941
494
3,412
7,682
7,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
5
5
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
2
2
L
Bakasura
 
Bakasura
1
1
0
1
W
Rama
3
1
2
4
L
Awilix
Ghillié
Awilix
0
1
3
1.5
W
Ravana
Luxurous
Ravana
1
1
2
2
L
Anhur
MaNaRm
Anhur
1
4
0
0.25
L
Vulcan
ManjaFi
Vulcan
3
3
1
1.17
W
Erlang Shen
Marvvmke
Erlang Shen
3
1
1
3.5
W
Jormungandr
T3H0
Jormungandr
2
1
3
3.5
L
Bacchus
kupest
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,001
Damage
16,887
26,323
Taken
35,961
12,073
Mitigated
17,087
8,177
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,121
437
0
1,417
3,627
1,213
0
2,035
1,532
42,002
0
L
Bakasura
 
Bakasura
1,370
1,054
0
1,678
6,191
2,493
9
1,225
4,966
0
23,505
W
Rama
5,997
4,897
0
1,787
5,653
1,386
0
663
4,865
0
46,182
L
Awilix
Ghillié
Awilix
3,945
1,358
0
1,100
9,093
3,171
0
1,163
7,816
0
38,688
W
Ravana
Luxurous
Ravana
3,820
1,048
0
1,092
3,227
1,867
0
1,447
1,780
0
44,078
L
Anhur
MaNaRm
Anhur
3,238
2,191
0
1,748
7,307
2,381
0
839
6,468
0
33,288
L
Vulcan
ManjaFi
Vulcan
4,922
1,491
0
628
5,688
1,941
0
2,095
3,516
41,038
0
W
Erlang Shen
Marvvmke
Erlang Shen
3,751
2,043
0
1,331
6,641
2,735
0
1,648
4,867
0
38,974
W
Jormungandr
T3H0
Jormungandr
3,312
1,228
0
2,550
7,175
4,872
0
2,345
4,629
21,768
0
L
Bacchus
kupest
Bacchus
3,412
314
0
1,933
7,682
7,101
0
2,934
4,748
13,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,829
Gold Earned
26,455
342
Minions Killed
278
0
Camps Cleared
0
1,053,103
Distance Traveled
1,083,393
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,406
541
75
8
0
182,700
0
L
Bakasura
5,330
533
74
7
0
240,158
0
W
Rama
6,415
642
99
10
0
193,373
3
L
Awilix
5,071
507
53
5
0
221,270
0
W
Ravana
6,182
618
70
7
0
231,126
0
L
Anhur
4,941
494
56
6
0
175,153
0
L
Vulcan
6,172
617
81
8
0
224,690
0
W
Erlang Shen
5,916
592
67
7
0
239,361
0
W
Jormungandr
5,910
591
31
3
0
206,543
2
L
Bacchus
4,941
494
14
1
0
222,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role