Player Matchup

Nox
Nox
Deataylor
Nox
Level 119
God Stats
1W - 1L
1,656 SR
Queue Stats
45W - 52L
1,386 Elo+
Party 3
Izanami
Izanami
Djwarbs
Izanami
Level 142
God Stats
14W - 11L
1,683 SR
Queue Stats
275W - 255L
1,546 Elo+
Party 2
Anubis
Anubis
Dragonlily666
Anubis
Level 84
God Stats
11W - 6L
1,684 SR
Queue Stats
121W - 113L
1,485 Elo+
Party 2
Ymir
Ymir
JimmyyFlow
Ymir
Level 63
God Stats
1W - 1L
1,278 SR
Queue Stats
22W - 33L
1,373 Elo+
Party 3
Awilix
Awilix
Twi5t3dS4iNt
Awilix
Level 97
God Stats
7W - 3L
1,630 SR
Queue Stats
362W - 373L
1,472 Elo+
Solo
Team Averages
Level 101
1,586 SR
1,452 Elo+

VS

Team Averages
Level 69
1,428 SR
1,401 Elo+
Pele
Pele
BigGatoLola
Pele
Level 108
God Stats
12W - 17L
1,444 SR
Queue Stats
282W - 258L
1,466 Elo+
Solo
Rama
Rama
DADDYPLEASECHILL
Rama
Level 124
God Stats
14W - 13L
1,471 SR
Queue Stats
799W - 763L
1,497 Elo+
Solo
Guan Yu
Guan Yu
FACENESTOR77
Guan Yu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 57L
1,380 Elo+
Solo
Ravana
Ravana
Jr_Donato
Ravana
Level 37
God Stats
8W - 20L
1,244 SR
Queue Stats
24W - 41L
1,307 Elo+
Party 1
Skadi
Skadi
O_IMBROCHAVEL_
Skadi
Level 38
God Stats
7W - 9L
1,484 SR
Queue Stats
35W - 44L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,801
523
1,338
4,994
2,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Izanami
Djwarbs
Izanami
13
2 / 0 / 3
7,509
578
8,480
5,962
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 1 / 3
7,011
539
4,385
5,735
2,761
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
3 / 0 / 3
6,402
492
2,936
5,790
5,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
11
2 / 2 / 2
6,518
501
7,599
10,992
4,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,784
522
2,756
8,405
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 0
5,418
417
3,543
9,949
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
FACENESTOR77
Guan Yu
8
0 / 4 / 3
5,596
430
2,923
11,792
5,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Jr_Donato
Ravana
9
0 / 0 / 0
5,793
446
2,397
4,423
3,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
1 / 1 / 1
6,694
515
5,854
6,291
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
7
Kills
3
3
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
0
1
0
0
W
0
0
0
0
W
Izanami
Djwarbs
Izanami
2
0
3
3.5
W
0
1
3
1.5
L
Guan Yu
FACENESTOR77
Guan Yu
0
4
3
0.38
W
3
0
3
4.5
L
Ravana
Jr_Donato
Ravana
0
0
0
0
L
1
1
1
1.5
W
Awilix
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,738
Damage
17,473
33,473
Taken
40,860
17,217
Mitigated
16,892
9,463
Healing
9,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,756
320
0
1,687
8,405
2,531
0
476
7,929
0
46,919
L
3,543
3,133
0
3,448
9,949
2,772
231
1,156
8,793
0
35,196
W
1,338
337
0
2,161
4,994
2,543
221
0
4,524
38,213
0
W
Izanami
Djwarbs
Izanami
8,480
5,776
0
3,891
5,962
2,282
746
95
5,867
0
71,593
W
4,385
54
0
1,956
5,735
2,761
0
0
5,735
55,397
0
L
Guan Yu
FACENESTOR77
Guan Yu
2,923
637
291
1,486
11,792
5,778
0
3,348
8,444
81
19,367
W
2,936
898
0
1,110
5,790
5,389
28
22
5,729
20,458
272
L
Ravana
Jr_Donato
Ravana
2,397
154
0
1,042
4,423
3,687
0
2,653
1,770
0
24,258
L
5,854
2,646
0
1,144
6,291
2,124
0
762
5,529
0
48,748
W
Awilix
7,599
3,440
0
345
10,992
4,242
0
0
10,992
0
55,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,241
Gold Earned
30,285
415
Minions Killed
302
0
Camps Cleared
0
1,185,948
Distance Traveled
1,184,941
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,784
522
87
7
0
265,208
2
L
Rama
5,418
417
53
4
0
208,163
0
W
Nox
6,801
523
74
6
0
173,504
0
W
Izanami
7,509
578
120
9
0
245,999
2
W
Anubis
7,011
539
101
8
0
242,192
2
L
Guan Yu
5,596
430
28
2
0
257,728
1
W
Ymir
6,402
492
39
3
0
260,008
0
L
Ravana
5,793
446
53
4
0
193,697
0
L
Skadi
6,694
515
81
6
0
260,145
0
W
Awilix
6,518
501
81
6
0
264,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role