Player Matchup

Ishtar
Ishtar
MargicMakers
Ishtar
Level 128
God Stats
1W - 4L
1,198 SR
Queue Stats
73W - 88L
1,484 Elo+
Solo
Charon
Charon
PairewsBF
Charon
Level 116
God Stats
3W - 6L
1,495 SR
Queue Stats
200W - 197L
1,512 Elo+
Party 1
Agni
Agni
Saul123400
Agni
Level 83
God Stats
14W - 11L
1,354 SR
Queue Stats
305W - 273L
1,519 Elo+
Solo
Cthulhu
Cthulhu
clayHead
Cthulhu
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 34L
1,523 Elo+
Solo
Tsukuyomi
Tsukuyomi
voidwalker36
Tsukuyomi
Level 103
God Stats
5W - 2L
1,745 SR
Queue Stats
255W - 239L
1,533 Elo+
Party 1
Team Averages
Level 108
1,458 SR
1,514 Elo+

VS

Team Averages
Level 112
1,521 SR
1,439 Elo+
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Ikl_moi
Izanami
Level 146
God Stats
14W - 6L
1,645 SR
Queue Stats
166W - 175L
1,474 Elo+
Solo
Thanatos
Thanatos
TNTSLYPOLARBEAR
Thanatos
Level 124
God Stats
5W - 2L
1,319 SR
Queue Stats
113W - 105L
1,145 Elo+
Solo
Athena
Athena
WhoHaWho
Athena
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
486W - 405L
1,581 Elo+
Solo
Surtr
Surtr
shootmanbone007
Surtr
Level 66
God Stats
1W - 0L
1,643 SR
Queue Stats
9W - 8L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
6
2 / 1 / 0
3,900
650
2,879
3,413
897
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
PairewsBF
Charon
5
0 / 3 / 2
3,759
627
2,239
5,639
3,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

2
0 / 0 / 0
2,850
475
0
372
65
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
clayHead
Cthulhu
8
0 / 1 / 1
4,365
728
2,818
5,842
2,580
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tsukuyomi
voidwalker36
Tsukuyomi
6
2 / 3 / 0
4,000
667
1,765
5,624
1,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
2 / 0 / 1
4,671
779
3,397
2,172
646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Ikl_moi
Izanami
7
1 / 2 / 1
4,170
695
909
4,437
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
7
1 / 1 / 2
4,239
707
2,203
4,369
1,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
WhoHaWho
Athena
7
3 / 0 / 2
4,519
753
1,733
3,826
2,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 1 / 1
3,744
624
1,951
5,192
2,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
8
8
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
1
2.5
W
Izanami
Ikl_moi
Izanami
1
2
1
0.75
L
Ishtar
2
1
0
2
L
Charon
PairewsBF
Charon
0
3
2
0.33
L
0
0
0
0
W
Thanatos
1
1
2
2
W
Athena
WhoHaWho
Athena
3
0
2
4
L
Cthulhu
clayHead
Cthulhu
0
1
1
0.5
W
1
1
1
1.5
L
Tsukuyomi
voidwalker36
Tsukuyomi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,701
Damage
10,193
20,890
Taken
19,996
8,677
Mitigated
8,580
6,468
Healing
8,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,397
612
0
512
2,172
646
0
307
1,865
30,141
0
W
Izanami
Ikl_moi
Izanami
909
766
0
1,267
4,437
1,225
594
1,159
3,278
0
28,393
L
Ishtar
2,879
2,032
0
1,696
3,413
897
0
451
2,962
0
17,553
L
Charon
PairewsBF
Charon
2,239
653
0
1,442
5,639
3,473
0
1,785
3,806
12,887
0
L
0
0
0
0
372
65
0
0
372
1,715
0
W
Thanatos
2,203
1,066
0
2,831
4,369
1,382
0
121
4,176
0
20,398
W
Athena
WhoHaWho
Athena
1,733
720
0
1,472
3,826
2,468
0
1,131
2,695
8,167
0
L
Cthulhu
clayHead
Cthulhu
2,818
442
0
2,572
5,842
2,580
0
1,728
4,114
27,914
0
W
1,951
951
0
2,598
5,192
2,859
0
2,361
2,831
420
13,197
L
Tsukuyomi
voidwalker36
Tsukuyomi
1,765
435
0
758
5,624
1,662
0
1,197
4,427
0
16,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,874
Gold Earned
21,343
125
Minions Killed
173
0
Camps Cleared
0
533,534
Distance Traveled
647,496
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,671
779
60
10
0
134,117
0
W
Izanami
4,170
695
53
9
0
114,523
0
L
Ishtar
3,900
650
30
5
0
115,960
0
L
Charon
3,759
627
15
3
0
106,831
0
L
Agni
2,850
475
7
1
0
32,905
0
W
Thanatos
4,239
707
34
6
0
136,712
0
W
Athena
4,519
753
9
2
0
137,329
2
L
Cthulhu
4,365
728
52
9
0
130,432
0
W
Surtr
3,744
624
17
3
0
124,815
0
L
Tsukuyomi
4,000
667
21
4
0
147,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role