Player Matchup

Baron Samedi
Baron Samedi
FolkOmnivore521
Baron Samedi
Level 125
God Stats
6W - 7L
1,561 SR
Queue Stats
96W - 102L
1,440 Elo+
Party 1
Hera
Hera
GetGankedByDan
Hera
Level 142
God Stats
3W - 1L
1,790 SR
Queue Stats
144W - 143L
1,450 Elo+
Party 1
Thor
Thor
KeyReeves
Thor
Level 122
God Stats
3W - 2L
1,668 SR
Queue Stats
147W - 132L
1,490 Elo+
Party 1
King Arthur
King Arthur
Mattwortho2001
King Arthur
Level 76
God Stats
10W - 10L
1,427 SR
Queue Stats
205W - 195L
1,448 Elo+
Party 1
Neith
Neith
PGajda01
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 93
1,589 SR
1,466 Elo+

VS

Team Averages
Level 92
1,350 SR
1,438 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
AnonArchia
Fenrir
Level 148
God Stats
2W - 5L
1,065 SR
Queue Stats
201W - 192L
1,510 Elo+
Solo
Bellona
Bellona
Ascerta
Bellona
Level 84
God Stats
1W - 2L
1,185 SR
Queue Stats
5W - 15L
1,208 Elo+
Party 3
Yemoja
Yemoja
Calumbu
Yemoja
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 17L
1,229 Elo+
Party 3
Rama
Rama
TouchMeUhhh
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FolkOmnivore521
Baron Samedi
9
0 / 1 / 1
5,613
468
5,112
8,089
5,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 4 / 1
5,947
496
3,453
8,065
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
11
1 / 3 / 0
6,123
510
4,251
11,673
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Mattwortho2001
King Arthur
12
1 / 2 / 2
6,958
580
9,006
11,989
10,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
PGajda01
Neith
9
1 / 6 / 0
4,989
416
1,655
8,113
2,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
1 / 1 / 5
7,273
606
8,066
7,063
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
AnonArchia
Fenrir
12
4 / 3 / 3
7,156
596
7,165
10,417
5,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Ascerta
Bellona
10
0 / 0 / 2
5,794
483
3,810
8,583
8,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Calumbu
Yemoja
10
2 / 1 / 7
6,936
578
2,183
6,469
4,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
9 / 0 / 1
7,557
630
9,625
8,576
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
16
16
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
1
5
3.5
W
Fenrir
AnonArchia
Fenrir
4
3
3
1.83
W
Bellona
Ascerta
Bellona
0
0
2
1
W
Yemoja
Calumbu
Yemoja
2
1
7
5.5
L
Baron Samedi
FolkOmnivore521
Baron Samedi
0
1
1
0.5
L
1
4
1
0.38
L
Thor
1
3
0
0.33
L
King Arthur
Mattwortho2001
King Arthur
1
2
2
1
L
Neith
PGajda01
Neith
1
6
0
0.17
W
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,477
Damage
30,849
47,929
Taken
41,108
25,215
Mitigated
24,149
9,428
Healing
13,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
8,066
877
458
2,773
7,063
2,613
168
2,999
4,064
66,537
0
W
Fenrir
AnonArchia
Fenrir
7,165
1,860
0
754
10,417
5,113
0
1,603
8,762
0
53,097
W
Bellona
Ascerta
Bellona
3,810
1,377
0
1,493
8,583
8,126
24
0
8,583
0
31,562
W
Yemoja
Calumbu
Yemoja
2,183
826
2,426
1,452
6,469
4,240
120
1,766
4,703
14,801
0
L
Baron Samedi
FolkOmnivore521
Baron Samedi
5,112
928
513
3,435
8,089
5,606
145
2,926
5,111
36,074
0
L
3,453
624
0
1,559
8,065
2,855
0
3,330
4,735
49,328
0
L
Thor
4,251
1,126
0
960
11,673
4,348
0
2,626
9,037
0
48,219
L
King Arthur
Mattwortho2001
King Arthur
9,006
1,220
0
2,756
11,989
10,044
28
592
11,397
0
52,352
L
Neith
PGajda01
Neith
1,655
911
0
205
8,113
2,362
329
812
7,301
0
12,637
W
9,625
8,190
0
4,179
8,576
4,057
792
2,192
6,384
0
61,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,630
Gold Earned
34,716
304
Minions Killed
381
0
Camps Cleared
0
1,117,299
Distance Traveled
1,161,619
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,273
606
114
10
0
244,604
0
W
Fenrir
7,156
596
89
7
0
251,792
0
W
Bellona
5,794
483
56
5
0
231,800
4
W
Yemoja
6,936
578
16
1
0
216,985
3
L
Baron Samedi
5,613
468
53
4
0
200,812
0
L
Hera
5,947
496
77
6
0
220,414
2
L
Thor
6,123
510
83
7
0
244,441
0
L
King Arthur
6,958
580
67
6
0
245,553
0
L
Neith
4,989
416
24
2
0
206,079
0
W
Rama
7,557
630
106
9
0
216,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role