Player Matchup

Fafnir
Fafnir
Silver II
 
Fafnir
Silver II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver III
Kwiznohs
Xbalanque
Silver III
Level 113
God Stats
15W - 13L
1,516 SR
Queue Stats
134W - 163L
857 MMR
Solo
Nemesis
Nemesis
Silver III
MxS Jonathan
Nemesis
Silver III
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 180L
902 MMR
Solo
Discordia
Discordia
Silver II
OhThatsMac
Discordia
Silver II
Level 139
God Stats
29W - 26L
1,480 SR
Queue Stats
573W - 606L
952 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
Trap_Mansion
Cu Chulainn
Silver III
Level 171
God Stats
46W - 47L
1,424 SR
Queue Stats
524W - 561L
906 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 143
1,484 SR
1,023 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,553 SR
1,011 MMR
Hachiman
Hachiman
Silver III
 
Hachiman
Silver III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver III
Blind Alan
Vamana
Silver III
Level 76
God Stats
0W - 1L
1,619 SR
Queue Stats
103W - 117L
879 MMR
Solo
Ravana
Ravana
Silver III
DaKoldest_27
Ravana
Silver III
Level 147
God Stats
15W - 13L
1,535 SR
Queue Stats
208W - 247L
978 MMR
Solo
Nu Wa
Nu Wa
Silver IV
JamesOfEarth
Nu Wa
Silver IV
Level 156
God Stats
138W - 88L
1,580 SR
Queue Stats
387W - 443L
804 MMR
Solo
Bacchus
Bacchus
Silver III
Primakin
Bacchus
Silver III
Level 85
God Stats
3W - 3L
1,533 SR
Queue Stats
48W - 77L
895 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
1 / 1 / 4
6,259
447
5,240
8,639
6,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Kwiznohs
Xbalanque
14
5 / 0 / 1
8,814
630
7,523
8,003
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
MxS Jonathan
Nemesis
12
2 / 0 / 5
7,360
526
6,976
11,441
4,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
OhThatsMac
Discordia
12
2 / 1 / 3
7,150
511
6,534
6,143
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Trap_Mansion
Cu Chulainn
14
5 / 0 / 3
8,750
625
9,559
12,100
9,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
Sun WukongKaliHorusKuzenbo

VS

Bans
ArachneIx ChelAo KuangAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
0 / 3 / 0
6,644
475
3,088
9,067
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Blind Alan
Vamana
11
0 / 2 / 0
6,134
438
3,216
10,776
10,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
10
1 / 4 / 1
6,315
451
4,811
10,410
4,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 1
6,733
481
6,627
7,311
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Primakin
Bacchus
10
0 / 3 / 1
6,153
440
5,693
10,937
10,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
15
Kills
2
2
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
1
4
3
L
Hachiman
 
Hachiman
0
3
0
0
L
Vamana
Blind Alan
Vamana
0
2
0
0
L
Ravana
1
4
1
0.38
L
1
3
1
0.5
W
Xbalanque
Kwiznohs
Xbalanque
5
0
1
5.5
W
Nemesis
MxS Jonathan
Nemesis
2
0
5
4.5
W
Discordia
OhThatsMac
Discordia
2
1
3
3.5
L
Bacchus
Primakin
Bacchus
0
3
1
0.17
W
Cu Chulainn
Trap_Mansion
Cu Chulainn
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,832
Damage
23,435
46,326
Taken
48,501
24,598
Mitigated
30,483
13,317
Healing
8,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,240
1,391
0
2,576
8,639
6,465
40
4,014
4,625
14,193
0
L
Hachiman
 
Hachiman
3,088
1,628
0
3,310
9,067
3,103
0
934
7,953
0
51,746
L
Vamana
Blind Alan
Vamana
3,216
1,561
0
1,640
10,776
10,019
0
12
10,764
0
45,275
L
Ravana
4,811
958
0
1,327
10,410
4,514
0
2,705
7,545
0
46,394
L
6,627
1,869
0
250
7,311
2,744
3
3,525
3,594
58,140
0
W
Xbalanque
Kwiznohs
Xbalanque
7,523
3,485
0
5,830
8,003
3,088
1,525
1,749
6,254
0
72,150
W
Nemesis
MxS Jonathan
Nemesis
6,976
2,597
0
2,619
11,441
4,100
33
2,364
8,896
0
54,412
W
Discordia
OhThatsMac
Discordia
6,534
174
0
250
6,143
1,788
58
2,511
3,432
53,176
0
L
Bacchus
Primakin
Bacchus
5,693
347
0
1,475
10,937
10,103
0
3,856
6,702
18,699
0
W
Cu Chulainn
Trap_Mansion
Cu Chulainn
9,559
1,885
0
2,042
12,100
9,157
256
1,395
10,561
192
62,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,333
Gold Earned
31,979
429
Minions Killed
340
0
Camps Cleared
0
1,477,355
Distance Traveled
1,304,268
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,259
447
19
1
0
309,400
0
L
Hachiman
6,644
475
92
7
0
240,601
1
L
Vamana
6,134
438
69
5
0
257,749
0
L
Ravana
6,315
451
62
4
0
263,054
0
L
Nu Wa
6,733
481
98
7
0
246,655
2
W
Xbalanque
8,814
630
132
9
0
256,734
0
W
Nemesis
7,360
526
81
6
0
312,782
0
W
Discordia
7,150
511
100
7
0
301,412
4
L
Bacchus
6,153
440
19
1
0
296,209
8
W
Cu Chulainn
8,750
625
97
7
0
297,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role