Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BigJaFF
Hachiman
Level 153
God Stats
5W - 1L
1,741 SR
Queue Stats
390W - 378L
1,501 Elo+
Party 2
Odin
Odin
FoTH-_-KoBA
Odin
Level 55
God Stats
5W - 2L
1,500 SR
Queue Stats
162W - 160L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
Temujin1162
Baron Samedi
Level 140
God Stats
17W - 22L
1,488 SR
Queue Stats
368W - 341L
1,516 Elo+
Party 2
Kuzenbo
Kuzenbo
pausensemes
Kuzenbo
Level 66
God Stats
6W - 10L
1,126 SR
Queue Stats
171W - 157L
1,507 Elo+
Party 2
Team Averages
Level 114
1,471 SR
1,502 Elo+

VS

Team Averages
Level 73
1,477 SR
1,526 Elo+
Skadi
Skadi
 
Skadi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nerrazur
Cu Chulainn
Level 36
God Stats
0W - 1L
1,249 SR
Queue Stats
5W - 3L
1,695 Elo+
Solo
Loki
Loki
XxcalertyxX
Loki
Level 108
God Stats
7W - 9L
1,568 SR
Queue Stats
323W - 303L
1,505 Elo+
Solo
Bacchus
Bacchus
YoanDbs
Bacchus
Level 29
God Stats
22W - 22L
1,506 SR
Queue Stats
85W - 106L
1,445 Elo+
Party 1
Ix Chel
Ix Chel
kewiin65
Ix Chel
Level 105
God Stats
22W - 9L
1,560 SR
Queue Stats
792W - 741L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
2 / 1 / 2
9,765
610
7,912
9,909
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
BigJaFF
Hachiman
12
1 / 1 / 1
7,676
480
9,597
8,684
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 5 / 1
8,299
519
5,120
14,130
6,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Temujin1162
Baron Samedi
16
3 / 1 / 1
9,963
623
10,246
9,029
7,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kuzenbo
pausensemes
Kuzenbo
11
0 / 1 / 2
7,423
464
3,150
10,231
11,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
0 / 1 / 6
7,113
445
8,438
8,846
3,495
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Nerrazur
Cu Chulainn
12
0 / 3 / 1
6,966
435
3,062
11,932
7,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
4 / 2 / 4
8,533
533
7,461
13,671
5,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
YoanDbs
Bacchus
11
1 / 1 / 2
7,105
444
4,094
12,769
11,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ix Chel
kewiin65
Ix Chel
16
4 / 3 / 2
9,118
570
5,847
9,144
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
10
Kills
9
9
Deaths
10
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
2
3
L
Skadi
 
Skadi
0
1
6
3
W
Hachiman
BigJaFF
Hachiman
1
1
1
1.5
W
4
5
1
0.9
L
Cu Chulainn
Nerrazur
Cu Chulainn
0
3
1
0.17
W
Baron Samedi
Temujin1162
Baron Samedi
3
1
1
3.5
L
4
2
4
3
L
Bacchus
YoanDbs
Bacchus
1
1
2
2
L
Ix Chel
kewiin65
Ix Chel
4
3
2
1.67
W
Kuzenbo
pausensemes
Kuzenbo
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,025
Damage
28,902
51,983
Taken
56,362
32,293
Mitigated
31,520
24,899
Healing
14,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,912
256
581
6,105
9,909
3,569
0
2,932
6,977
89,513
0
L
Skadi
 
Skadi
8,438
5,253
0
4,647
8,846
3,495
80
1,474
7,336
0
55,168
W
Hachiman
BigJaFF
Hachiman
9,597
6,081
0
4,794
8,684
3,005
751
1,479
7,205
0
54,330
W
5,120
1,012
0
5,056
14,130
6,310
49
2,713
11,417
0
53,537
L
Cu Chulainn
Nerrazur
Cu Chulainn
3,062
530
0
250
11,932
7,961
0
6,761
4,678
820
42,388
W
Baron Samedi
Temujin1162
Baron Samedi
10,246
1,122
0
3,830
9,029
7,685
9
477
8,552
73,225
0
L
7,461
1,927
0
1,778
13,671
5,425
0
5,074
8,503
0
64,264
L
Bacchus
YoanDbs
Bacchus
4,094
898
169
4,454
12,769
11,076
62
2,075
10,665
18,044
0
L
Ix Chel
kewiin65
Ix Chel
5,847
780
675
2,332
9,144
3,563
0
5,357
3,787
77,281
0
W
Kuzenbo
pausensemes
Kuzenbo
3,150
1,515
0
4,533
10,231
11,724
97
2,751
7,480
20,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,126
Gold Earned
38,835
495
Minions Killed
414
0
Camps Cleared
0
1,549,536
Distance Traveled
1,593,785
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,765
610
156
10
0
354,129
4
L
Skadi
7,113
445
100
6
0
274,538
3
W
Hachiman
7,676
480
101
6
0
267,861
0
W
Odin
8,299
519
77
5
0
343,248
1
L
Cu Chulainn
6,966
435
69
4
0
321,344
6
W
Baron Samedi
9,963
623
131
8
0
275,038
0
L
Loki
8,533
533
98
6
0
359,257
0
L
Bacchus
7,105
444
23
1
0
321,046
7
L
Ix Chel
9,118
570
124
8
0
317,600
0
W
Kuzenbo
7,423
464
30
2
0
309,260
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role