Player Matchup

He Bo
He Bo
KaiMillz822
He Bo
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
203W - 193L
1,531 Elo+
Party 1
Jormungandr
Jormungandr
Lumerk4211
Jormungandr
Level 88
God Stats
13W - 7L
1,737 SR
Queue Stats
123W - 107L
1,498 Elo+
Party 1
Bastet
Bastet
Pobshi
Bastet
Level 97
God Stats
24W - 10L
1,650 SR
Queue Stats
808W - 753L
1,543 Elo+
Solo
Ullr
Ullr
blissXO
Ullr
Level 46
God Stats
11W - 8L
1,569 SR
Queue Stats
99W - 72L
1,594 Elo+
Solo
Athena
Athena
chirpy_lava0
Athena
Level 96
God Stats
7W - 3L
1,690 SR
Queue Stats
580W - 568L
1,472 Elo+
Solo
Team Averages
Level 89
1,629 SR
1,528 Elo+

VS

Team Averages
Level 59
1,582 SR
1,549 Elo+
Anhur
Anhur
DGBDeadly
Anhur
Level 89
God Stats
22W - 19L
1,588 SR
Queue Stats
252W - 218L
1,572 Elo+
Solo
Charon
Charon
ShadowOrb13
Charon
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,558 Elo+
Party 2
Janus
Janus
bubba0807
Janus
Level 29
God Stats
2W - 2L
1,641 SR
Queue Stats
22W - 20L
1,533 Elo+
Party 2
Anubis
Anubis
firoelleve
Anubis
Level 65
God Stats
3W - 2L
1,675 SR
Queue Stats
23W - 19L
1,543 Elo+
Solo
Serqet
Serqet
quicofer123
Serqet
Level 62
God Stats
1W - 3L
1,504 SR
Queue Stats
116W - 109L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 2
10,179
636
15,363
10,966
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Lumerk4211
Jormungandr
16
2 / 0 / 4
9,798
612
5,874
8,537
6,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Pobshi
Bastet
16
8 / 0 / 6
9,927
620
12,694
16,564
6,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
blissXO
Ullr
14
4 / 1 / 4
8,878
555
10,895
10,091
3,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
12
0 / 2 / 17
8,342
521
5,807
17,174
13,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DGBDeadly
Anhur
11
2 / 5 / 0
7,599
475
6,490
13,746
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charon
12
1 / 5 / 3
8,297
519
9,911
19,713
17,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
bubba0807
Janus
12
1 / 7 / 0
7,624
477
5,872
9,754
4,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
firoelleve
Anubis
15
0 / 3 / 1
9,007
563
5,107
12,286
6,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
10
0 / 3 / 1
7,035
440
3,876
10,393
4,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
23
Kills
4
4
Deaths
23
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
DGBDeadly
Anhur
2
5
0
0.4
W
9
1
2
10
W
Jormungandr
Lumerk4211
Jormungandr
2
0
4
4
W
Bastet
Pobshi
Bastet
8
0
6
11
L
Charon
1
5
3
0.5
W
Ullr
blissXO
Ullr
4
1
4
6
L
Janus
bubba0807
Janus
1
7
0
0.14
W
Athena
0
2
17
4.25
L
Anubis
firoelleve
Anubis
0
3
1
0.17
L
Serqet
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,633
Damage
31,256
63,332
Taken
65,892
34,995
Mitigated
37,931
14,179
Healing
15,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DGBDeadly
Anhur
6,490
4,154
0
4,274
13,746
4,955
579
2,115
11,631
0
47,330
W
15,363
1,116
0
1,253
10,966
4,749
688
4,301
6,255
84,231
0
W
Jormungandr
Lumerk4211
Jormungandr
5,874
2,028
0
1,884
8,537
6,257
820
3,147
5,348
83,513
0
W
Bastet
Pobshi
Bastet
12,694
4,662
0
5,628
16,564
6,840
652
2,712
13,228
0
86,102
L
Charon
9,911
2,727
0
3,499
19,713
17,750
0
8,670
10,725
32,985
0
W
Ullr
blissXO
Ullr
10,895
4,270
0
1,531
10,091
3,700
2,044
4,275
5,676
0
65,207
L
Janus
bubba0807
Janus
5,872
456
0
585
9,754
4,525
0
6,985
2,769
51,118
0
W
Athena
5,807
1,118
0
3,883
17,174
13,449
58
6,618
10,124
21,854
0
L
Anubis
firoelleve
Anubis
5,107
164
0
6,210
12,286
6,464
423
5,878
6,408
84,497
0
L
Serqet
3,876
1,267
0
1,140
10,393
4,237
0
3,447
6,946
0
36,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,124
Gold Earned
39,562
497
Minions Killed
420
0
Camps Cleared
0
1,671,159
Distance Traveled
1,375,641
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,599
475
78
5
0
232,485
4
W
He Bo
10,179
636
124
8
0
316,252
4
W
Jormungandr
9,798
612
138
9
0
281,143
4
W
Bastet
9,927
620
107
7
0
403,409
1
L
Charon
8,297
519
32
2
0
283,140
2
W
Ullr
8,878
555
107
7
0
294,194
1
L
Janus
7,624
477
95
6
0
297,938
0
W
Athena
8,342
521
21
1
0
376,161
7
L
Anubis
9,007
563
144
9
0
285,888
6
L
Serqet
7,035
440
71
4
0
276,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role