Player Matchup

Terra
Terra
Caenos
Terra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,551 Elo+
Party 3
Cerberus
Cerberus
Fletch1903
Cerberus
Level 40
God Stats
0W - 1L
1,511 SR
Queue Stats
2W - 4L
1,492 Elo+
Party 1
Heimdallr
Heimdallr
InfraCal50
Heimdallr
Level 127
God Stats
1W - 1L
1,695 SR
Queue Stats
48W - 40L
1,586 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MenAreGodsNow
Cu Chulainn
Level 129
God Stats
0W - 1L
1,557 SR
Queue Stats
95W - 89L
1,549 Elo+
Party 1
Osiris
Osiris
P3d3ka
Osiris
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,451 Elo+
Party 3
Team Averages
Level 107
1,553 SR
1,526 Elo+

VS

Team Averages
Level 119
1,478 SR
1,523 Elo+
Chang'e
Chang'e
 
Chang'e
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Flufberg
Cliodhna
Level 108
God Stats
1W - 3L
1,100 SR
Queue Stats
115W - 127L
1,480 Elo+
Solo
Baba Yaga
Baba Yaga
Oxal
Baba Yaga
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,444 Elo+
Party 2
Achilles
Achilles
Pokepinho
Achilles
Level 107
God Stats
2W - 1L
1,790 SR
Queue Stats
87W - 76L
1,614 Elo+
Solo
Cthulhu
Cthulhu
Voksenbaby
Cthulhu
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Caenos
Terra
18
0 / 2 / 4
9,375
625
6,854
16,462
14,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cerberus
Fletch1903
Cerberus
14
2 / 6 / 2
8,883
592
11,563
24,205
14,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
InfraCal50
Heimdallr
17
2 / 5 / 5
10,068
671
18,585
15,689
8,798
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
MenAreGodsNow
Cu Chulainn
19
4 / 6 / 4
10,787
719
18,770
18,414
15,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
P3d3ka
Osiris
16
0 / 6 / 5
8,527
568
11,203
26,545
23,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
5 / 1 / 13
11,469
765
14,911
14,935
8,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Flufberg
Cliodhna
18
7 / 2 / 14
11,416
761
19,243
16,413
10,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Oxal
Baba Yaga
18
2 / 1 / 17
10,793
720
20,087
10,449
6,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Achilles
Pokepinho
Achilles
19
8 / 2 / 14
11,876
792
19,560
24,354
41,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Voksenbaby
Cthulhu
18
3 / 3 / 12
12,029
802
18,189
24,186
28,695
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
95
8
Kills
25
25
Deaths
9
20
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
1
13
11.5
L
Terra
Caenos
Terra
0
2
4
1
L
Cerberus
Fletch1903
Cerberus
2
6
2
0.5
W
Cliodhna
Flufberg
Cliodhna
7
2
14
7
L
Heimdallr
InfraCal50
Heimdallr
2
5
5
0.9
L
Cu Chulainn
MenAreGodsNow
Cu Chulainn
4
6
4
1
W
Baba Yaga
Oxal
Baba Yaga
2
1
17
10.5
L
Osiris
P3d3ka
Osiris
0
6
5
0.42
W
Achilles
Pokepinho
Achilles
8
2
14
7.5
W
Cthulhu
Voksenbaby
Cthulhu
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,975
Damage
91,990
101,315
Taken
90,337
76,748
Mitigated
96,380
38,139
Healing
47,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,911
2,156
12,966
7,452
14,935
8,164
1,819
4,067
10,126
38,976
0
L
Terra
Caenos
Terra
6,854
294
7,016
7,980
16,462
14,104
0
8,218
7,434
16,671
0
L
Cerberus
Fletch1903
Cerberus
11,563
501
835
9,564
24,205
14,435
0
12,074
11,594
17,668
0
W
Cliodhna
Flufberg
Cliodhna
19,243
1,962
653
3,139
16,413
10,626
2,383
3,487
12,474
0
36,664
L
Heimdallr
InfraCal50
Heimdallr
18,585
9,150
1,005
1,906
15,689
8,798
0
8,734
6,609
0
38,565
L
Cu Chulainn
MenAreGodsNow
Cu Chulainn
18,770
1,887
0
2,859
18,414
15,691
0
9,144
8,507
120
31,441
W
Baba Yaga
Oxal
Baba Yaga
20,087
785
2,124
3,367
10,449
6,997
1,960
1,710
8,404
39,976
0
L
Osiris
P3d3ka
Osiris
11,203
1,799
577
6,397
26,545
23,720
0
13,083
12,998
0
24,652
W
Achilles
Pokepinho
Achilles
19,560
2,274
676
5,204
24,354
41,898
1,198
5,264
18,165
0
27,082
W
Cthulhu
Voksenbaby
Cthulhu
18,189
845
5,548
6,686
24,186
28,695
144
4,152
19,073
35,264
1,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,640
Gold Earned
57,583
153
Minions Killed
199
0
Camps Cleared
0
1,200,707
Distance Traveled
1,696,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,469
765
59
4
0
286,631
0
L
Terra
9,375
625
16
1
0
285,584
0
L
Cerberus
8,883
592
36
2
0
229,032
0
W
Cliodhna
11,416
761
26
2
0
396,841
0
L
Heimdallr
10,068
671
55
4
0
254,215
0
L
Cu Chulainn
10,787
719
17
1
0
222,430
0
W
Baba Yaga
10,793
720
48
3
0
330,011
0
L
Osiris
8,527
568
29
2
0
209,446
0
W
Achilles
11,876
792
23
2
0
365,576
0
W
Cthulhu
12,029
802
43
3
0
317,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role