Player Matchup

Geb
Geb
Covidpeddler
Geb
Level 56
God Stats
7W - 12L
1,544 SR
Queue Stats
109W - 140L
1,458 Elo+
Party 1
Horus
Horus
Meatslangin
Horus
Level 58
God Stats
3W - 8L
1,507 SR
Queue Stats
49W - 62L
1,517 Elo+
Party 3
Hou Yi
Hou Yi
Whisperwind1
Hou Yi
Level 46
God Stats
3W - 4L
1,279 SR
Queue Stats
109W - 119L
1,494 Elo+
Party 1
Kali
Kali
ZEEMK
Kali
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,230 Elo+
Solo
Raijin
Raijin
nufstrvs
Raijin
Level 123
God Stats
2W - 4L
1,433 SR
Queue Stats
109W - 107L
1,528 Elo+
Party 3
Team Averages
Level 76
1,453 SR
1,446 Elo+

VS

Team Averages
Level 76
1,595 SR
1,570 Elo+
Izanami
Izanami
DanthemanX22
Izanami
Level 36
God Stats
3W - 0L
1,788 SR
Queue Stats
19W - 12L
1,746 Elo+
Party 2
Horus
Horus
Samael_iNfiNite
Horus
Level 101
God Stats
12W - 5L
1,653 SR
Queue Stats
209W - 191L
1,508 Elo+
Solo
Anubis
Anubis
XMontaryPythonX
Anubis
Level 126
God Stats
19W - 8L
1,827 SR
Queue Stats
208W - 176L
1,559 Elo+
Party 2
Anhur
Anhur
gamertag1019
Anhur
Level 39
God Stats
6W - 8L
1,461 SR
Queue Stats
111W - 88L
1,544 Elo+
Solo
Charon
Charon
marmar_12yh
Charon
Level 76
God Stats
2W - 9L
1,244 SR
Queue Stats
187W - 188L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,464
431
2,976
10,689
6,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 1 / 0
8,237
549
6,372
12,109
8,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hou Yi
14
3 / 1 / 0
8,447
563
6,823
9,487
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
ZEEMK
Kali
14
2 / 4 / 1
8,110
541
4,236
15,132
5,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
nufstrvs
Raijin
14
3 / 3 / 1
8,385
559
12,207
9,002
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DanthemanX22
Izanami
11
1 / 4 / 2
6,743
450
3,094
10,938
3,665
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 0 / 6
7,618
508
3,273
8,739
6,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
4 / 4 / 5
8,585
572
11,360
10,242
4,661
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 0 / 3
9,622
641
10,245
10,154
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
15
0 / 1 / 1
8,175
545
5,530
10,884
6,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
9
Kills
13
13
Deaths
9
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Izanami
DanthemanX22
Izanami
1
4
2
0.5
L
1
1
0
1
W
1
0
6
4
L
Hou Yi
3
1
0
3
W
4
4
5
1.63
L
Kali
ZEEMK
Kali
2
4
1
0.63
W
7
0
3
8.5
W
Charon
0
1
1
0.5
L
Raijin
nufstrvs
Raijin
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,614
Damage
33,502
56,419
Taken
50,957
25,609
Mitigated
25,529
13,678
Healing
17,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,976
203
0
1,502
10,689
6,253
108
2,706
7,489
13,488
0
W
Izanami
DanthemanX22
Izanami
3,094
2,024
0
3,066
10,938
3,665
394
329
10,609
0
45,634
L
6,372
2,397
0
2,753
12,109
8,492
181
5,410
6,012
0
62,196
W
3,273
1,154
980
4,846
8,739
6,324
48
4,052
4,559
0
11,156
L
Hou Yi
6,823
3,410
0
4,525
9,487
2,994
1,725
0
9,449
0
68,000
W
11,360
543
0
3,292
10,242
4,661
495
6,834
3,408
71,206
0
L
Kali
ZEEMK
Kali
4,236
1,785
0
4,060
15,132
5,506
0
3,734
11,398
0
72,616
W
10,245
5,054
0
2,454
10,154
4,246
364
3,786
6,368
0
93,685
W
Charon
5,530
538
0
2,401
10,884
6,633
164
64
10,079
53,953
144
L
Raijin
nufstrvs
Raijin
12,207
898
0
838
9,002
2,364
0
4,182
4,660
75,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,643
Gold Earned
40,743
469
Minions Killed
426
0
Camps Cleared
0
1,500,453
Distance Traveled
1,425,111
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,464
431
11
1
0
298,228
0
W
Izanami
6,743
450
71
5
0
273,094
0
L
Horus
8,237
549
104
7
0
253,184
3
W
Horus
7,618
508
11
1
0
300,015
3
L
Hou Yi
8,447
563
120
8
0
280,800
3
W
Anubis
8,585
572
110
7
0
285,442
2
L
Kali
8,110
541
94
6
0
360,979
0
W
Anhur
9,622
641
151
10
0
314,728
1
W
Charon
8,175
545
83
6
0
251,832
0
L
Raijin
8,385
559
140
9
0
307,262
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role