Player Matchup

Charon
Charon
DesertOwl135
Charon
Level 87
God Stats
3W - 2L
1,669 SR
Queue Stats
25W - 50L
1,305 Elo+
Party 2
Ao Kuang
Ao Kuang
Hound X TY
Ao Kuang
Level 106
God Stats
11W - 10L
1,444 SR
Queue Stats
394W - 442L
1,428 Elo+
Party 3
Shiva
Shiva
Killa Chris16
Shiva
Level 128
God Stats
12W - 13L
1,554 SR
Queue Stats
205W - 238L
1,451 Elo+
Party 3
Merlin
Merlin
SomtingDumb
Merlin
Level 126
God Stats
2W - 2L
1,656 SR
Queue Stats
57W - 69L
1,448 Elo+
Party 2
Pele
Pele
kizersewze
Pele
Level 65
God Stats
7W - 3L
1,403 SR
Queue Stats
11W - 12L
1,471 Elo+
Solo
Team Averages
Level 102
1,545 SR
1,421 Elo+

VS

Team Averages
Level 90
1,518 SR
1,481 Elo+
Baron Samedi
Baron Samedi
BulkSpring5
Baron Samedi
Level 102
God Stats
42W - 30L
1,664 SR
Queue Stats
266W - 250L
1,591 Elo+
Party 4
Charon
Charon
DOZER2K14
Charon
Level 140
God Stats
5W - 5L
1,651 SR
Queue Stats
117W - 140L
1,454 Elo+
Party 1
Achilles
Achilles
MoneyMakinJay7
Achilles
Level 105
God Stats
2W - 5L
1,656 SR
Queue Stats
190W - 195L
1,474 Elo+
Solo
Thanatos
Thanatos
xSlimReaper__
Thanatos
Level 99
God Stats
15W - 27L
1,393 SR
Queue Stats
137W - 160L
1,388 Elo+
Party 1
Discordia
Discordia
xVIoness
Discordia
Level 3
God Stats
0W - 1L
1,226 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
0 / 1 / 5
7,574
757
3,510
9,649
6,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Hound X TY
Ao Kuang
15
7 / 2 / 10
8,513
851
8,952
10,429
4,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 4 / 8
8,108
811
11,488
12,257
10,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
15
3 / 1 / 10
8,155
816
13,636
7,003
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 1 / 7
7,971
797
7,724
6,902
2,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BulkSpring5
Baron Samedi
14
3 / 7 / 4
7,720
772
11,314
12,410
6,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon
DOZER2K14
Charon
15
2 / 0 / 4
7,942
794
5,679
10,539
9,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
13
2 / 3 / 1
6,917
692
5,493
11,190
10,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
xSlimReaper__
Thanatos
13
2 / 5 / 4
7,326
733
8,322
10,706
4,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
xVIoness
Discordia
12
0 / 6 / 3
6,658
666
3,944
8,730
3,435
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
21
Kills
9
9
Deaths
21
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BulkSpring5
Baron Samedi
3
7
4
0.71
L
Charon
DOZER2K14
Charon
2
0
4
4
W
Charon
0
1
5
2.5
W
Ao Kuang
Hound X TY
Ao Kuang
7
2
10
6
W
6
4
8
2.5
L
Achilles
2
3
1
0.83
W
Merlin
3
1
10
8
W
5
1
7
8.5
L
Thanatos
xSlimReaper__
Thanatos
2
5
4
0.8
L
Discordia
xVIoness
Discordia
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,310
Damage
34,752
46,240
Taken
53,575
26,467
Mitigated
33,863
8,896
Healing
9,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BulkSpring5
Baron Samedi
11,314
945
1,453
2,005
12,410
6,262
72
5,682
6,289
26,840
0
L
Charon
DOZER2K14
Charon
5,679
737
0
2,146
10,539
9,048
0
4,882
5,113
20,827
242
W
Charon
3,510
389
136
1,629
9,649
6,191
316
2,465
6,352
24,228
0
W
Ao Kuang
Hound X TY
Ao Kuang
8,952
2,900
0
3,917
10,429
4,473
49
5,672
4,183
23,205
0
W
11,488
1,181
0
1,449
12,257
10,785
53
4,439
6,930
0
19,040
L
Achilles
5,493
750
0
1,946
11,190
10,827
0
5,029
5,349
0
13,772
W
Merlin
13,636
1,037
0
750
7,003
2,337
580
2,292
4,355
35,757
0
W
7,724
1,385
0
1,015
6,902
2,681
0
3,968
2,689
0
21,837
L
Thanatos
xSlimReaper__
Thanatos
8,322
1,699
0
2,426
10,706
4,291
0
4,987
5,357
0
16,007
L
Discordia
xVIoness
Discordia
3,944
951
0
0
8,730
3,435
0
4,458
4,036
10,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,321
Gold Earned
36,563
183
Minions Killed
146
0
Camps Cleared
0
1,049,385
Distance Traveled
935,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,720
772
57
6
0
177,501
0
L
Charon
7,942
794
46
5
0
206,998
0
W
Charon
7,574
757
32
3
0
207,357
0
W
Ao Kuang
8,513
851
27
3
0
192,529
0
W
Shiva
8,108
811
28
3
0
211,572
0
L
Achilles
6,917
692
12
1
0
173,553
0
W
Merlin
8,155
816
66
7
0
215,819
0
W
Pele
7,971
797
30
3
0
222,108
0
L
Thanatos
7,326
733
19
2
0
195,156
0
L
Discordia
6,658
666
12
1
0
182,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role