Player Matchup

Anubis
Anubis
ImABadNugget
Anubis
Level 122
God Stats
2W - 4L
1,829 SR
Queue Stats
65W - 61L
1,722 Elo+
Party 1
Maui
Maui
KachiZzz_
Maui
Level 120
God Stats
0W - 4L
1,196 SR
Queue Stats
97W - 84L
1,540 Elo+
Solo
Medusa
Medusa
S0meSh0rts
Medusa
Level 158
God Stats
0W - 1L
1,793 SR
Queue Stats
128W - 82L
1,744 Elo+
Party 2
Cu Chulainn
Cu Chulainn
sagginyag
Cu Chulainn
Level 37
God Stats
0W - 3L
1,490 SR
Queue Stats
23W - 21L
1,763 Elo+
Party 1
Ne Zha
Ne Zha
urmaster2
Ne Zha
Level 150
God Stats
5W - 7L
1,500 SR
Queue Stats
382W - 332L
1,514 Elo+
Party 2
Team Averages
Level 117
1,562 SR
1,657 Elo+

VS

Team Averages
Level 142
1,500 SR
1,550 Elo+
Charon
Charon
DrakkAlmia
Charon
Level 126
God Stats
6W - 4L
1,646 SR
Queue Stats
231W - 202L
1,543 Elo+
Solo
Medusa
Medusa
Kokushibyu
Medusa
Level 143
God Stats
4W - 4L
1,469 SR
Queue Stats
205W - 163L
1,557 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kyropolis
Cu Chulainn
Level 135
God Stats
3W - 1L
1,411 SR
Queue Stats
141W - 128L
1,565 Elo+
Solo
Zeus
Zeus
PhoenixKing5585
Zeus
Level 152
God Stats
33W - 26L
1,473 SR
Queue Stats
396W - 377L
1,507 Elo+
Solo
Arachne
Arachne
ShalløwTech
Arachne
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 83L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 4 / 1
6,053
504
4,396
8,473
4,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Maui
8
1 / 2 / 3
6,013
501
2,806
12,677
9,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
S0meSh0rts
Medusa
9
0 / 6 / 2
5,527
461
5,290
11,572
4,429
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
sagginyag
Cu Chulainn
7
0 / 6 / 0
4,804
400
2,090
9,926
4,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
urmaster2
Ne Zha
13
5 / 0 / 1
7,460
622
6,979
10,860
4,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DrakkAlmia
Charon
11
1 / 0 / 7
7,069
589
4,500
7,407
4,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Kokushibyu
Medusa
13
3 / 2 / 3
7,691
641
8,846
9,045
3,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
Kyropolis
Cu Chulainn
13
6 / 1 / 4
8,709
726
10,763
8,766
7,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 1 / 2
7,700
642
6,775
5,787
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
ShalløwTech
Arachne
11
4 / 2 / 2
7,092
591
7,244
12,003
4,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
18
18
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charon
DrakkAlmia
Charon
1
0
7
4.5
L
Anubis
0
4
1
0.13
L
Maui
1
2
3
1.25
W
Medusa
Kokushibyu
Medusa
3
2
3
2.25
W
Cu Chulainn
Kyropolis
Cu Chulainn
6
1
4
8
W
4
1
2
5
L
Medusa
S0meSh0rts
Medusa
0
6
2
0.17
W
Arachne
ShalløwTech
Arachne
4
2
2
2.5
L
Cu Chulainn
sagginyag
Cu Chulainn
0
6
0
0
L
Ne Zha
urmaster2
Ne Zha
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,561
Damage
38,128
53,508
Taken
43,008
28,362
Mitigated
20,781
11,538
Healing
10,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
DrakkAlmia
Charon
4,500
1,143
1,575
2,023
7,407
4,561
135
2,055
5,352
20,575
0
L
Anubis
4,396
131
0
2,953
8,473
4,736
0
2,709
5,638
51,938
0
L
Maui
2,806
632
1,268
2,192
12,677
9,781
0
4,948
7,456
13,594
0
W
Medusa
Kokushibyu
Medusa
8,846
3,556
0
1,667
9,045
3,284
539
481
8,564
0
67,308
W
Cu Chulainn
Kyropolis
Cu Chulainn
10,763
1,623
0
1,497
8,766
7,137
330
884
7,882
270
62,598
W
6,775
781
0
785
5,787
1,761
441
1,208
4,579
56,518
0
L
Medusa
S0meSh0rts
Medusa
5,290
2,928
0
1,880
11,572
4,429
0
1,875
9,677
0
37,617
W
Arachne
ShalløwTech
Arachne
7,244
4,455
0
3,430
12,003
4,038
0
3,914
8,089
0
45,259
L
Cu Chulainn
sagginyag
Cu Chulainn
2,090
807
0
70
9,926
4,645
0
6
9,920
60
19,796
L
Ne Zha
urmaster2
Ne Zha
6,979
2,911
0
3,175
10,860
4,771
0
1,625
9,204
0
62,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,857
Gold Earned
38,261
311
Minions Killed
400
0
Camps Cleared
0
1,171,767
Distance Traveled
1,220,744
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,069
589
16
1
0
245,279
0
L
Anubis
6,053
504
102
9
0
208,486
0
L
Maui
6,013
501
15
1
0
217,537
4
W
Medusa
7,691
641
112
9
0
239,657
4
W
Cu Chulainn
8,709
726
97
8
0
244,184
0
W
Zeus
7,700
642
114
10
0
208,526
0
L
Medusa
5,527
461
63
5
0
223,530
0
W
Arachne
7,092
591
61
5
0
283,098
0
L
Cu Chulainn
4,804
400
27
2
0
218,542
3
L
Ne Zha
7,460
622
104
9
0
303,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role