Player Matchup

Hercules
Hercules
 
Hercules
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
 
Ix Chel
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Djolgir626
Awilix
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,095 Elo+
Party 1
Kuzenbo
Kuzenbo
Handjuret
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,003 Elo+
Party 1
Hachiman
Hachiman
part11
Hachiman
Level 25
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 10L
1,095 Elo+
Party 1
Team Averages
Level 44
1,543 SR
1,239 Elo+

VS

Team Averages
Level 86
1,578 SR
1,482 Elo+
Surtr
Surtr
CorporalHawk762
Surtr
Level 147
God Stats
3W - 3L
1,711 SR
Queue Stats
34W - 25L
1,540 Elo+
Solo
Mercury
Mercury
GothicSkull81
Mercury
Level 56
God Stats
2W - 1L
1,538 SR
Queue Stats
210W - 210L
1,375 Elo+
Solo
Hachiman
Hachiman
SlipSlap
Hachiman
Level 50
God Stats
11W - 9L
1,585 SR
Queue Stats
64W - 55L
1,480 Elo+
Solo
Janus
Janus
TallyE11
Janus
Level 49
God Stats
4W - 7L
1,353 SR
Queue Stats
102W - 102L
1,487 Elo+
Solo
King Arthur
King Arthur
Zankarabos
King Arthur
Level 128
God Stats
1W - 1L
1,704 SR
Queue Stats
48W - 49L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 4 / 2
6,304
485
5,187
14,958
12,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ix Chel
 
Ix Chel
10
1 / 3 / 0
5,338
411
6,321
7,189
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
Djolgir626
Awilix
12
5 / 4 / 2
7,470
575
7,722
14,021
5,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Handjuret
Kuzenbo
9
4 / 3 / 4
6,468
498
4,332
12,181
13,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
part11
Hachiman
11
1 / 2 / 5
6,220
478
4,522
8,771
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 3
8,746
673
14,217
14,524
12,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mercury
13
1 / 2 / 7
7,909
608
6,779
9,185
3,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
SlipSlap
Hachiman
13
5 / 1 / 3
8,209
631
7,431
4,837
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
TallyE11
Janus
13
4 / 3 / 5
8,221
632
7,528
6,430
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Zankarabos
King Arthur
10
1 / 5 / 4
6,423
494
6,288
12,040
7,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
12
Kills
16
16
Deaths
13
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
2
0.5
L
Ix Chel
 
Ix Chel
1
3
0
0.33
W
5
2
3
3.25
L
Awilix
Djolgir626
Awilix
5
4
2
1.5
W
Mercury
1
2
7
2.25
L
Kuzenbo
Handjuret
Kuzenbo
4
3
4
2
W
Hachiman
SlipSlap
Hachiman
5
1
3
6.5
W
Janus
TallyE11
Janus
4
3
5
2.17
W
King Arthur
Zankarabos
King Arthur
1
5
4
0.6
L
Hachiman
part11
Hachiman
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,084
Damage
42,243
57,120
Taken
47,016
36,901
Mitigated
26,848
14,624
Healing
9,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,187
1,343
0
4,544
14,958
12,271
0
1,938
13,020
0
35,918
L
Ix Chel
 
Ix Chel
6,321
858
303
1,550
7,189
2,557
0
2,424
4,635
26,869
0
W
14,217
4,265
0
4,985
14,524
12,263
1,561
1,490
13,034
3,567
58,472
L
Awilix
Djolgir626
Awilix
7,722
2,898
0
1,204
14,021
5,592
0
2,569
11,337
0
52,500
W
Mercury
6,779
3,077
0
708
9,185
3,307
1,186
1,977
7,208
0
59,750
L
Kuzenbo
Handjuret
Kuzenbo
4,332
2,214
0
2,930
12,181
13,643
0
1,475
10,426
10,479
0
W
Hachiman
SlipSlap
Hachiman
7,431
4,515
0
2,693
4,837
1,681
295
1,191
3,646
0
46,677
W
Janus
TallyE11
Janus
7,528
494
0
560
6,430
2,162
0
2,558
3,872
50,752
0
W
King Arthur
Zankarabos
King Arthur
6,288
1,014
0
1,000
12,040
7,435
0
3,557
8,483
0
26,866
L
Hachiman
part11
Hachiman
4,522
3,290
0
4,093
8,771
2,838
0
1,113
7,608
0
33,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,800
Gold Earned
39,508
259
Minions Killed
385
0
Camps Cleared
0
1,386,579
Distance Traveled
1,376,853
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,304
485
65
5
0
263,999
1
L
Ix Chel
5,338
411
34
3
0
279,149
0
W
Surtr
8,746
673
68
5
0
253,548
0
L
Awilix
7,470
575
80
6
0
295,968
2
W
Mercury
7,909
608
90
7
0
326,183
0
L
Kuzenbo
6,468
498
5
0
0
279,616
1
W
Hachiman
8,209
631
91
7
0
262,084
0
W
Janus
8,221
632
109
8
0
245,153
0
W
King Arthur
6,423
494
27
2
0
289,885
2
L
Hachiman
6,220
478
75
6
0
267,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role