Player Matchup

Thor
Thor
 
Thor
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Phezeel
Ymir
Level 27
God Stats
3W - 4L
1,399 SR
Queue Stats
82W - 92L
1,394 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Skarin03
Tsukuyomi
Level 62
God Stats
1W - 3L
1,282 SR
Queue Stats
36W - 43L
1,334 Elo+
Solo
Hel
Hel
WET-Nefarious
Hel
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
167W - 180L
1,438 Elo+
Party 1
Medusa
Medusa
evgenavd
Medusa
Level 46
God Stats
14W - 34L
1,378 SR
Queue Stats
19W - 49L
1,274 Elo+
Solo
Team Averages
Level 66
1,412 SR
1,388 Elo+

VS

Team Averages
Level 67
1,447 SR
1,449 Elo+
Mulan
Mulan
 
Mulan
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Canneman1234
Ra
Level 105
God Stats
28W - 13L
1,570 SR
Queue Stats
192W - 224L
1,464 Elo+
Party 2
Nemesis
Nemesis
FCmerlusSupermaX
Nemesis
Level 48
God Stats
6W - 4L
1,341 SR
Queue Stats
78W - 70L
1,444 Elo+
Solo
Charybdis
Charybdis
Xyca48
Charybdis
Level 79
God Stats
8W - 10L
1,383 SR
Queue Stats
167W - 167L
1,473 Elo+
Party 2
Horus
Horus
Ze_Kalanga14
Horus
Level 61
God Stats
5W - 7L
1,441 SR
Queue Stats
92W - 112L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
1 / 1 / 0
6,769
615
4,210
7,800
4,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ymir
Phezeel
Ymir
7
1 / 4 / 1
4,880
444
1,365
9,364
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
Skarin03
Tsukuyomi
10
2 / 2 / 1
5,946
541
4,354
8,840
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 2 / 0
5,891
536
8,525
7,830
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
evgenavd
Medusa
6
0 / 2 / 0
4,477
407
2,360
3,142
880
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 1 / 0
5,596
509
4,893
8,854
4,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 2
5,570
506
3,886
5,943
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 2
5,903
537
3,475
7,214
2,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Xyca48
Charybdis
9
7 / 2 / 0
6,246
568
8,067
8,181
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
0 / 1 / 4
5,940
540
1,311
8,448
5,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
7
Kills
11
11
Deaths
7
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
1
0
1
W
Mulan
 
Mulan
1
1
0
1
W
1
3
2
0.67
W
2
0
2
3
L
Ymir
Phezeel
Ymir
1
4
1
0.38
L
Tsukuyomi
Skarin03
Tsukuyomi
2
2
1
1.25
L
3
2
0
1.5
W
Charybdis
Xyca48
Charybdis
7
2
0
3.5
W
0
1
4
2
L
Medusa
evgenavd
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,814
Damage
21,632
36,976
Taken
38,640
17,033
Mitigated
17,760
7,695
Healing
12,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,210
565
0
1,010
7,800
4,995
0
42
7,758
0
52,248
W
Mulan
 
Mulan
4,893
748
45
2,255
8,854
4,256
0
0
8,854
0
35,829
W
3,886
418
84
1,075
5,943
2,313
0
3,845
2,098
34,400
0
W
3,475
1,128
0
1,539
7,214
2,479
0
1,520
5,694
0
35,165
L
Ymir
Phezeel
Ymir
1,365
540
0
414
9,364
5,657
0
440
8,924
12,065
0
L
Tsukuyomi
Skarin03
Tsukuyomi
4,354
968
47
1,260
8,840
3,173
0
681
8,123
0
33,256
L
8,525
340
337
4,470
7,830
2,328
0
2,406
5,378
35,555
0
W
Charybdis
Xyca48
Charybdis
8,067
5,684
0
2,896
8,181
3,017
460
3,322
4,859
0
35,864
W
1,311
966
1,685
3,033
8,448
5,695
356
1,210
7,238
0
15,501
L
Medusa
evgenavd
Medusa
2,360
836
0
157
3,142
880
0
298
2,844
0
16,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,963
Gold Earned
29,255
247
Minions Killed
234
0
Camps Cleared
0
975,972
Distance Traveled
1,114,293
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,769
615
97
9
0
205,705
0
W
Mulan
5,596
509
52
5
0
229,082
0
W
Ra
5,570
506
55
5
0
217,368
2
W
Nemesis
5,903
537
55
5
0
267,397
1
L
Ymir
4,880
444
16
1
0
196,343
0
L
Tsukuyomi
5,946
541
49
4
0
220,143
2
L
Hel
5,891
536
58
5
0
217,304
2
W
Charybdis
6,246
568
52
5
0
184,379
0
W
Horus
5,940
540
20
2
0
216,067
0
L
Medusa
4,477
407
27
2
0
136,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role