Player Matchup

Kali
Kali
Daismais
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,300 Elo+
Party 1
Horus
Horus
Ezequi351
Horus
Level 114
God Stats
3W - 4L
1,237 SR
Queue Stats
52W - 61L
1,477 Elo+
Party 2
Hades
Hades
RoyalKing96
Hades
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,300 Elo+
Party 1
Neith
Neith
SkinnyDMonkey
Neith
Level 7
God Stats
1W - 4L
1,568 SR
Queue Stats
38W - 47L
1,207 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
edenaa
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 37
1,461 SR
1,357 Elo+

VS

Team Averages
Level 62
1,546 SR
1,458 Elo+
Medusa
Medusa
CursedSpartanxx
Medusa
Level 84
God Stats
7W - 3L
1,529 SR
Queue Stats
294W - 268L
1,372 Elo+
Party 4
Ao Kuang
Ao Kuang
Lord_Glen_Der_3
Ao Kuang
Level 72
God Stats
11W - 4L
1,711 SR
Queue Stats
101W - 87L
1,462 Elo+
Party 3
Baron Samedi
Baron Samedi
animated-sum10
Baron Samedi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 4
Anubis
Anubis
iTz-_-Just-_Luck
Anubis
Level 48
God Stats
12W - 11L
1,597 SR
Queue Stats
133W - 126L
1,475 Elo+
Party 3
Xing Tian
Xing Tian
sarwe90
Xing Tian
Level 104
God Stats
2W - 3L
1,391 SR
Queue Stats
177W - 160L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
9
2 / 4 / 0
5,734
521
2,576
9,546
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Ezequi351
Horus
7
0 / 3 / 0
4,944
449
2,030
10,852
6,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
1 / 4 / 2
5,013
456
3,351
7,252
3,210
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 2 / 0
4,649
423
1,998
4,631
1,357
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
edenaa
Morgan Le Fay
7
0 / 6 / 1
4,531
412
2,976
5,927
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 4
6,503
591
6,614
5,954
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
11
6 / 0 / 0
7,130
648
4,193
7,839
2,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
animated-sum10
Baron Samedi
10
2 / 0 / 7
6,655
605
3,789
5,522
3,315
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 1 / 5
7,739
704
8,280
6,387
3,495
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
sarwe90
Xing Tian
10
2 / 2 / 8
6,564
597
3,664
9,263
5,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
18
19
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Kali
2
4
0
0.5
L
Horus
Ezequi351
Horus
0
3
0
0
W
Ao Kuang
6
0
0
6
L
1
4
2
0.5
L
0
2
0
0
W
Baron Samedi
animated-sum10
Baron Samedi
2
0
7
5.5
L
Morgan Le Fay
edenaa
Morgan Le Fay
0
6
1
0.08
W
3
1
5
5.5
W
Xing Tian
sarwe90
Xing Tian
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,931
Damage
26,540
38,208
Taken
34,965
15,263
Mitigated
17,389
6,343
Healing
15,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,614
3,443
0
3,626
5,954
1,964
308
1,274
4,680
0
41,608
L
Kali
2,576
1,156
0
1,311
9,546
2,894
0
5,056
4,385
0
22,094
L
Horus
Ezequi351
Horus
2,030
1,108
240
2,273
10,852
6,145
0
2,577
8,275
0
18,197
W
Ao Kuang
4,193
1,625
84
2,962
7,839
2,872
0
2,434
5,405
47,981
0
L
3,351
76
50
1,257
7,252
3,210
0
5,086
2,105
17,097
0
L
1,998
737
0
1,050
4,631
1,357
0
2,195
2,436
0
16,378
W
Baron Samedi
animated-sum10
Baron Samedi
3,789
497
432
3,242
5,522
3,315
219
1,341
4,181
22,754
0
L
Morgan Le Fay
edenaa
Morgan Le Fay
2,976
544
0
162
5,927
1,657
0
4,615
1,111
11,803
0
W
8,280
169
0
4,246
6,387
3,495
681
2,636
3,680
71,260
0
W
Xing Tian
sarwe90
Xing Tian
3,664
62
0
1,143
9,263
5,743
0
3,698
5,457
28,561
72

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,871
Gold Earned
34,591
139
Minions Killed
306
0
Camps Cleared
0
994,475
Distance Traveled
1,030,277
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,503
591
59
5
0
188,405
0
L
Kali
5,734
521
37
3
0
208,528
0
L
Horus
4,944
449
26
2
0
220,858
2
W
Ao Kuang
7,130
648
66
6
0
228,602
0
L
Hades
5,013
456
31
3
0
211,310
0
L
Neith
4,649
423
31
3
0
171,295
0
W
Baron Samedi
6,655
605
35
3
0
218,503
0
L
Morgan Le Fay
4,531
412
14
1
0
182,484
0
W
Anubis
7,739
704
114
10
0
198,801
2
W
Xing Tian
6,564
597
32
3
0
195,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role