Player Matchup

Arachne
Arachne
Dayliight_tv
Arachne
Level 40
God Stats
2W - 1L
1,269 SR
Queue Stats
29W - 37L
1,360 Elo+
Party 1
Sun Wukong
Sun Wukong
Shadow798152
Sun Wukong
Level 142
God Stats
5W - 2L
1,902 SR
Queue Stats
175W - 158L
1,481 Elo+
Solo
Danzaburou
Danzaburou
SlumpMonster-ZZZ
Danzaburou
Level 48
God Stats
9W - 8L
1,546 SR
Queue Stats
76W - 88L
1,358 Elo+
Party 1
Janus
Janus
T4chxnkA
Janus
Level 42
God Stats
12W - 11L
1,547 SR
Queue Stats
136W - 145L
1,416 Elo+
Party 2
Cerberus
Cerberus
matapatos2000
Cerberus
Level 26
God Stats
7W - 5L
1,543 SR
Queue Stats
336W - 305L
1,402 Elo+
Party 2
Team Averages
Level 60
1,561 SR
1,403 Elo+

VS

Team Averages
Level 99
1,405 SR
1,490 Elo+
Osiris
Osiris
Eye8bananas
Osiris
Level 104
God Stats
2W - 4L
1,500 SR
Queue Stats
198W - 170L
1,529 Elo+
Solo
Thoth
Thoth
HanxBrazzy
Thoth
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 70L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mannybigdaddymm7
Ah Muzen Cab
Level 84
God Stats
4W - 14L
1,383 SR
Queue Stats
917W - 881L
1,486 Elo+
Solo
Artio
Artio
dakct
Artio
Level 114
God Stats
0W - 2L
1,334 SR
Queue Stats
50W - 36L
1,538 Elo+
Solo
Camazotz
Camazotz
ngroat27
Camazotz
Level 100
God Stats
9W - 10L
1,309 SR
Queue Stats
748W - 833L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dayliight_tv
Arachne
20
14 / 0 / 9
14,510
660
17,838
16,119
9,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Shadow798152
Sun Wukong
17
3 / 2 / 5
11,479
522
18,383
19,941
21,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
SlumpMonster-ZZZ
Danzaburou
15
1 / 2 / 10
9,680
440
14,041
16,220
6,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Janus
T4chxnkA
Janus
17
4 / 4 / 11
11,107
505
13,552
14,522
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
matapatos2000
Cerberus
17
7 / 0 / 13
12,185
554
13,549
24,739
15,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
1 / 4 / 1
9,629
438
12,088
20,612
24,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thoth
16
5 / 9 / 1
10,430
474
16,154
19,610
8,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Mannybigdaddymm7
Ah Muzen Cab
14
1 / 7 / 2
9,123
415
14,590
15,519
7,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
dakct
Artio
14
1 / 4 / 1
9,389
427
8,546
29,140
33,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
ngroat27
Camazotz
15
0 / 5 / 0
9,224
419
6,725
23,663
9,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
13
29
Kills
8
8
Deaths
29
48
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
Dayliight_tv
Arachne
14
0
9
18.5
L
Osiris
1
4
1
0.38
L
Thoth
5
9
1
0.61
L
Ah Muzen Cab
Mannybigdaddymm7
Ah Muzen Cab
1
7
2
0.29
W
Sun Wukong
Shadow798152
Sun Wukong
3
2
5
2.75
W
Danzaburou
SlumpMonster-ZZZ
Danzaburou
1
2
10
3
W
Janus
T4chxnkA
Janus
4
4
11
2.38
L
Artio
dakct
Artio
1
4
1
0.38
W
Cerberus
matapatos2000
Cerberus
7
0
13
13.5
L
Camazotz
ngroat27
Camazotz
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,363
Damage
58,103
91,541
Taken
108,544
59,120
Mitigated
82,998
33,721
Healing
21,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Dayliight_tv
Arachne
17,838
11,610
0
10,470
16,119
9,640
796
2,137
13,886
0
168,620
L
Osiris
12,088
3,340
0
4,311
20,612
24,234
0
3,586
17,022
689
72,129
L
Thoth
16,154
648
0
418
19,610
8,428
824
7,943
11,591
82,866
0
L
Ah Muzen Cab
Mannybigdaddymm7
Ah Muzen Cab
14,590
3,122
0
1,093
15,519
7,291
84
2,705
12,679
0
73,301
W
Sun Wukong
Shadow798152
Sun Wukong
18,383
3,050
0
2,686
19,941
21,738
247
2,295
17,516
1,297
90,619
W
Danzaburou
SlumpMonster-ZZZ
Danzaburou
14,041
6,370
0
3,599
16,220
6,959
182
4,083
11,990
0
66,335
W
Janus
T4chxnkA
Janus
13,552
877
416
3,870
14,522
4,975
0
6,847
7,675
83,022
0
L
Artio
dakct
Artio
8,546
752
1,000
7,535
29,140
33,063
0
11,003
18,071
31,779
1,115
W
Cerberus
matapatos2000
Cerberus
13,549
626
3,346
9,334
24,739
15,808
144
8,918
15,582
47,550
0
L
Camazotz
ngroat27
Camazotz
6,725
1,652
0
7,333
23,663
9,982
0
3,182
20,353
0
86,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,961
Gold Earned
47,795
652
Minions Killed
535
0
Camps Cleared
0
2,336,458
Distance Traveled
2,053,766
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,510
660
203
9
0
552,415
4
L
Osiris
9,629
438
108
5
0
391,435
1
L
Thoth
10,430
474
136
6
0
377,005
0
L
Ah Muzen Cab
9,123
415
125
6
0
373,668
0
W
Sun Wukong
11,479
522
136
6
0
433,594
0
W
Danzaburou
9,680
440
123
6
0
419,697
0
W
Janus
11,107
505
130
6
0
461,505
5
L
Artio
9,389
427
55
3
0
450,512
0
W
Cerberus
12,185
554
60
3
0
469,247
0
L
Camazotz
9,224
419
111
5
0
461,146
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role