Player Matchup

Shiva
Shiva
Platinum III
 
Shiva
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum II
SaltiestCrusader
Thanatos
Platinum II
Level 99
God Stats
16W - 7L
1,772 SR
Queue Stats
281W - 268L
1,792 MMR
Party 4
Geb
Geb
Platinum V
SuppMyBalls
Geb
Platinum V
Level 77
God Stats
4W - 2L
1,532 SR
Queue Stats
134W - 129L
1,674 MMR
Party 4
Freya
Freya
Platinum III
iRourkey
Freya
Platinum III
Level 149
God Stats
5W - 2L
1,838 SR
Queue Stats
388W - 375L
1,722 MMR
Party 3
The Morrigan
The Morrigan
Platinum III
ikreemy
The Morrigan
Platinum III
Level 149
God Stats
2W - 2L
1,679 SR
Queue Stats
293W - 283L
1,785 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,664 SR
1,695 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,529 SR
1,738 MMR
Horus
Horus
Gold I
CaptainBook
Horus
Gold I
Level 91
God Stats
11W - 16L
1,666 SR
Queue Stats
349W - 359L
1,742 MMR
Solo
Mulan
Mulan
Gold III
DrunkDionis
Mulan
Gold III
Level 123
God Stats
8W - 11L
1,310 SR
Queue Stats
38W - 44L
1,706 MMR
Party 1
He Bo
He Bo
Platinum IV
Dzauki
He Bo
Platinum IV
Level 157
God Stats
9W - 17L
1,477 SR
Queue Stats
361W - 361L
1,730 MMR
Party 2
Xbalanque
Xbalanque
Gold II
HeroOfTheWorld
Xbalanque
Gold II
Level 107
God Stats
13W - 11L
1,634 SR
Queue Stats
26W - 21L
1,797 MMR
Party 1
Nu Wa
Nu Wa
Platinum V
Lakkes1
Nu Wa
Platinum V
Level 153
God Stats
76W - 64L
1,559 SR
Queue Stats
601W - 596L
1,716 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
1 / 0 / 0
4,133
827
2,865
3,998
2,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

6
2 / 0 / 0
3,716
743
1,161
4,544
1,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 0 / 1
3,736
747
920
3,761
1,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
iRourkey
Freya
5
0 / 0 / 2
3,268
654
1,457
2,170
668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
ikreemy
The Morrigan
6
0 / 1 / 0
3,513
703
1,307
1,999
592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
King ArthurThorKali

VS

Bans
Ao KuangJanusSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
2,707
541
423
1,052
464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 1 / 0
3,422
684
1,403
4,507
1,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
Dzauki
He Bo
6
1 / 1 / 0
3,565
713
2,164
2,980
790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Xbalanque
HeroOfTheWorld
Xbalanque
5
0 / 2 / 0
3,002
600
2,604
3,728
999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Lakkes1
Nu Wa
6
0 / 0 / 1
3,515
703
1,415
1,877
509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
0
0
1
L
0
0
0
0
L
0
1
0
0
L
He Bo
Dzauki
He Bo
1
1
0
1
L
Xbalanque
HeroOfTheWorld
Xbalanque
0
2
0
0
L
Nu Wa
Lakkes1
Nu Wa
0
0
1
0.5
W
2
0
0
2
W
1
0
1
1.5
W
Freya
iRourkey
Freya
0
0
2
1
W
The Morrigan
ikreemy
The Morrigan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,710
Damage
8,009
16,472
Taken
14,144
7,059
Mitigated
4,274
8,781
Healing
5,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
2,865
824
0
1,544
3,998
2,644
0
93
3,893
0
22,334
L
423
291
142
772
1,052
464
0
0
1,052
0
2,735
L
1,403
249
0
1,112
4,507
1,512
0
77
4,110
0
15,798
L
He Bo
Dzauki
He Bo
2,164
125
0
1,157
2,980
790
0
834
2,104
19,315
0
L
Xbalanque
HeroOfTheWorld
Xbalanque
2,604
1,395
0
1,379
3,728
999
0
1,551
2,031
0
15,331
L
Nu Wa
Lakkes1
Nu Wa
1,415
421
0
690
1,877
509
0
658
1,219
19,365
0
W
1,161
277
0
2,986
4,544
1,441
0
1,230
3,282
0
20,602
W
920
321
565
1,772
3,761
1,714
0
619
3,130
7,134
0
W
Freya
iRourkey
Freya
1,457
700
0
1,068
2,170
668
0
557
1,601
17,184
0
W
The Morrigan
ikreemy
The Morrigan
1,307
532
0
846
1,999
592
0
936
987
22,319
536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,366
Gold Earned
16,211
155
Minions Killed
140
0
Camps Cleared
0
494,997
Distance Traveled
466,421
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
4,133
827
35
7
0
96,926
0
L
Horus
2,707
541
3
1
0
56,572
1
L
Mulan
3,422
684
33
7
0
95,510
0
L
He Bo
3,565
713
43
9
0
112,302
0
L
Xbalanque
3,002
600
21
4
0
104,109
0
L
Nu Wa
3,515
703
40
8
0
97,928
0
W
Thanatos
3,716
743
40
8
0
114,983
0
W
Geb
3,736
747
11
2
0
102,066
0
W
Freya
3,268
654
28
6
0
90,465
0
W
The Morrigan
3,513
703
41
8
0
90,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role