Player Matchup

Raijin
Raijin
B-lSHOP
Raijin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
BeAsTxBoY35
Guan Yu
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Davicho290785
Jormungandr
Level 150
God Stats
7W - 5L
1,519 SR
Queue Stats
780W - 789L
1,513 Elo+
Solo
Merlin
Merlin
Memelita
Merlin
Level 89
God Stats
5W - 5L
1,340 SR
Queue Stats
193W - 182L
1,378 Elo+
Solo
Hachiman
Hachiman
hitchou750
Hachiman
Level 20
God Stats
8W - 6L
1,285 SR
Queue Stats
212W - 268L
1,171 Elo+
Solo
Team Averages
Level 76
1,429 SR
1,412 Elo+

VS

Team Averages
Level 70
1,501 SR
1,438 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
DibbsiYT19081995
Da Ji
Level 89
God Stats
3W - 2L
1,714 SR
Queue Stats
354W - 346L
1,318 Elo+
Solo
Tiamat
Tiamat
Holthe_
Tiamat
Level 76
God Stats
5W - 2L
1,500 SR
Queue Stats
164W - 134L
1,499 Elo+
Solo
Ra
Ra
IamJxne
Ra
Level 112
God Stats
0W - 2L
1,531 SR
Queue Stats
49W - 56L
1,496 Elo+
Solo
The Morrigan
The Morrigan
retro redss
The Morrigan
Level 47
God Stats
0W - 2L
1,258 SR
Queue Stats
27W - 31L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
B-lSHOP
Raijin
13
4 / 2 / 5
7,983
887
10,359
7,149
2,957
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Guan Yu
BeAsTxBoY35
Guan Yu
14
2 / 1 / 10
8,316
924
2,960
11,500
7,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jormungandr
Davicho290785
Jormungandr
15
1 / 1 / 11
7,811
868
5,410
10,659
10,264
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Memelita
Merlin
14
2 / 2 / 8
7,848
872
8,542
6,427
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
hitchou750
Hachiman
15
5 / 1 / 6
8,263
918
11,526
8,408
3,142
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
3 / 2 / 3
7,330
814
7,007
15,175
13,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 4 / 4
6,225
692
3,592
6,546
2,658
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
Holthe_
Tiamat
14
2 / 3 / 4
6,846
761
10,315
7,781
5,503
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 1
6,284
698
8,427
7,417
3,578
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

The Morrigan
retro redss
The Morrigan
15
1 / 2 / 2
7,025
781
7,216
5,982
3,445
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
14
Kills
7
7
Deaths
14
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
2
3
2.25
W
Raijin
B-lSHOP
Raijin
4
2
5
3.25
W
Guan Yu
BeAsTxBoY35
Guan Yu
2
1
10
7
W
Jormungandr
Davicho290785
Jormungandr
1
1
11
6.5
L
1
4
4
0.75
L
Tiamat
Holthe_
Tiamat
2
3
4
1.33
L
0
3
1
0.17
W
Merlin
Memelita
Merlin
2
2
8
3
W
Hachiman
hitchou750
Hachiman
5
1
6
8
L
The Morrigan
retro redss
The Morrigan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,797
Damage
36,557
44,143
Taken
42,901
25,919
Mitigated
28,342
24,829
Healing
16,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,007
2,025
1,017
6,475
15,175
13,158
0
7,759
7,337
0
11,451
W
Raijin
B-lSHOP
Raijin
10,359
660
535
492
7,149
2,957
330
4,090
3,059
21,342
0
W
Guan Yu
BeAsTxBoY35
Guan Yu
2,960
565
11,233
5,920
11,500
7,359
138
6,933
4,276
0
5,309
W
Jormungandr
Davicho290785
Jormungandr
5,410
1,197
1,344
2,434
10,659
10,264
187
5,940
4,719
20,356
0
L
3,592
232
749
512
6,546
2,658
0
3,894
2,564
0
5,629
L
Tiamat
Holthe_
Tiamat
10,315
290
475
961
7,781
5,503
0
4,345
3,436
19,590
0
L
8,427
764
2,753
1,903
7,417
3,578
0
5,065
2,352
18,497
0
W
Merlin
Memelita
Merlin
8,542
353
916
557
6,427
2,197
782
3,277
3,114
20,740
0
W
Hachiman
hitchou750
Hachiman
11,526
9,036
1,044
354
8,408
3,142
1,474
5,516
2,735
0
22,900
L
The Morrigan
retro redss
The Morrigan
7,216
1,314
586
1,388
5,982
3,445
0
3,288
2,694
17,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,221
Gold Earned
33,710
119
Minions Killed
88
0
Camps Cleared
0
859,405
Distance Traveled
793,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,330
814
4
0
0
198,091
0
W
Raijin
7,983
887
32
4
0
164,304
0
W
Guan Yu
8,316
924
6
1
0
205,065
0
W
Jormungandr
7,811
868
21
2
0
172,968
0
L
Da Ji
6,225
692
5
1
0
105,625
0
L
Tiamat
6,846
761
19
2
0
186,312
0
L
Ra
6,284
698
21
2
0
138,626
0
W
Merlin
7,848
872
36
4
0
171,230
0
W
Hachiman
8,263
918
24
3
0
145,838
0
L
The Morrigan
7,025
781
39
4
0
164,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role