Player Matchup

Fenrir
Fenrir
Badit006
Fenrir
Level 109
God Stats
1W - 5L
1,345 SR
Queue Stats
61W - 60L
1,442 Elo+
Party 1
Poseidon
Poseidon
Wesskoo
Poseidon
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Tiamat
Tiamat
tetebanne45
Tiamat
Level 146
God Stats
0W - 2L
1,300 SR
Queue Stats
112W - 114L
1,446 Elo+
Party 1
Team Averages
Level 119
1,382 SR
1,463 Elo+

VS

Team Averages
Level 92
1,492 SR
1,437 Elo+
Khepri
Khepri
Hr-Giftig
Khepri
Level 145
God Stats
8W - 15L
1,304 SR
Queue Stats
105W - 110L
1,457 Elo+
Party 2
Medusa
Medusa
poelsehornet
Medusa
Level 27
God Stats
16W - 10L
1,677 SR
Queue Stats
60W - 70L
1,452 Elo+
Party 2
Baron Samedi
Baron Samedi
sergey140899
Baron Samedi
Level 103
God Stats
1W - 1L
1,493 SR
Queue Stats
36W - 29L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Badit006
Fenrir
11
0 / 4 / 2
8,095
623
5,337
12,099
5,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Wesskoo
Poseidon
10
0 / 6 / 1
8,079
621
2,948
6,963
2,418
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
12
2 / 3 / 0
8,640
665
6,606
10,043
7,774
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Hr-Giftig
Khepri
13
1 / 0 / 12
9,683
745
3,859
6,421
5,928
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
14
8 / 0 / 5
10,554
812
10,064
6,402
2,914
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
sergey140899
Baron Samedi
13
4 / 2 / 7
9,969
767
10,585
9,684
5,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
13
13
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Badit006
Fenrir
0
4
2
0.25
W
Khepri
Hr-Giftig
Khepri
1
0
12
7
L
Poseidon
Wesskoo
Poseidon
0
6
1
0.08
W
Medusa
8
0
5
10.5
W
Baron Samedi
sergey140899
Baron Samedi
4
2
7
3.75
L
Tiamat
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,891
Damage
24,508
29,105
Taken
22,507
15,548
Mitigated
14,374
1,701
Healing
6,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Badit006
Fenrir
5,337
1,110
8
719
12,099
5,356
0
5,725
6,264
0
15,608
W
Khepri
Hr-Giftig
Khepri
3,859
272
0
1,264
6,421
5,928
27
2,468
3,953
23,619
0
L
Poseidon
Wesskoo
Poseidon
2,948
580
0
0
6,963
2,418
0
3,333
3,630
23,021
0
W
Medusa
10,064
4,490
0
1,875
6,402
2,914
965
1,793
4,433
0
38,994
W
Baron Samedi
sergey140899
Baron Samedi
10,585
1,160
629
3,220
9,684
5,532
460
5,552
4,132
45,830
0
L
Tiamat
6,606
430
0
974
10,043
7,774
0
5,792
4,251
28,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,814
Gold Earned
30,206
90
Minions Killed
141
0
Camps Cleared
0
611,861
Distance Traveled
726,591
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,095
623
25
2
0
222,844
3
W
Khepri
9,683
745
36
3
0
263,853
7
L
Poseidon
8,079
621
31
2
0
175,825
0
W
Medusa
10,554
812
42
3
0
253,257
2
W
Baron Samedi
9,969
767
63
5
0
209,481
0
L
Tiamat
8,640
665
34
3
0
213,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role