Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
KiyoichiKotan
Charon
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
267W - 296L
1,419 Elo+
Party 2
Nu Wa
Nu Wa
Saezuru
Nu Wa
Level 105
God Stats
59W - 52L
1,524 SR
Queue Stats
354W - 381L
1,449 Elo+
Party 2
Bakasura
Bakasura
Shreon
Bakasura
Level 38
God Stats
4W - 8L
1,092 SR
Queue Stats
58W - 81L
1,293 Elo+
Solo
Kukulkan
Kukulkan
YurayGozen
Kukulkan
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
363W - 392L
1,455 Elo+
Party 2
Team Averages
Level 75
1,423 SR
1,423 Elo+

VS

Team Averages
Level 47
1,429 SR
1,413 Elo+
Mulan
Mulan
Cageymuffin412
Mulan
Level 75
God Stats
3W - 4L
1,370 SR
Queue Stats
23W - 27L
1,422 Elo+
Party 1
Jormungandr
Jormungandr
Sir Windso
Jormungandr
Level 13
God Stats
0W - 1L
1,475 SR
Queue Stats
1W - 3L
1,335 Elo+
Party 1
Izanami
Izanami
TOXIC Shad2
Izanami
Level 25
God Stats
1W - 1L
1,202 SR
Queue Stats
17W - 23L
1,338 Elo+
Party 1
Janus
Janus
TemuFin
Janus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,466 Elo+
Party 1
Hachiman
Hachiman
nerf_me_plz_jeff
Hachiman
Level 109
God Stats
1W - 1L
1,596 SR
Queue Stats
65W - 61L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
0 / 0 / 1
3,386
677
2,308
1,888
468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 0 / 0
3,870
774
915
1,802
903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Saezuru
Nu Wa
7
1 / 0 / 0
3,724
745
2,210
2,051
501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Shreon
Bakasura
7
1 / 1 / 0
3,860
772
603
3,977
1,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
YurayGozen
Kukulkan
6
1 / 0 / 1
4,167
833
1,127
1,369
567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
2,731
546
0
1,569
463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Sir Windso
Jormungandr
2
0 / 0 / 0
2,632
526
148
1,358
590
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
TOXIC Shad2
Izanami
4
0 / 1 / 0
2,777
555
1,141
2,409
665
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
TemuFin
Janus
5
0 / 1 / 1
3,117
623
1,019
1,884
388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 1 / 0
3,408
682
1,578
3,475
981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
1
1
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
0
1
0.5
L
0
1
0
0
W
1
0
0
1
W
Nu Wa
Saezuru
Nu Wa
1
0
0
1
W
Bakasura
Shreon
Bakasura
1
1
0
1
L
Jormungandr
Sir Windso
Jormungandr
0
0
0
0
L
Izanami
TOXIC Shad2
Izanami
0
1
0
0
L
Janus
TemuFin
Janus
0
1
1
0.5
W
Kukulkan
YurayGozen
Kukulkan
1
0
1
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,163
Damage
3,886
11,087
Taken
10,695
3,676
Mitigated
3,087
4,192
Healing
1,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,308
1,291
0
1,230
1,888
468
216
162
1,726
0
15,167
L
0
0
0
357
1,569
463
0
532
969
0
4,518
W
915
56
0
826
1,802
903
69
24
1,778
10,532
0
W
Nu Wa
Saezuru
Nu Wa
2,210
980
0
580
2,051
501
0
633
1,378
18,474
0
W
Bakasura
Shreon
Bakasura
603
381
0
960
3,977
1,237
0
266
3,631
0
13,340
L
Jormungandr
Sir Windso
Jormungandr
148
43
0
0
1,358
590
0
391
967
3,972
0
L
Izanami
TOXIC Shad2
Izanami
1,141
989
0
595
2,409
665
0
524
1,885
0
6,285
L
Janus
TemuFin
Janus
1,019
38
0
0
1,884
388
0
965
919
11,755
0
W
Kukulkan
YurayGozen
Kukulkan
1,127
306
0
596
1,369
567
338
0
1,369
18,245
0
L
1,578
960
0
749
3,475
981
0
1,695
1,683
0
15,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,007
Gold Earned
14,665
146
Minions Killed
81
0
Camps Cleared
0
419,999
Distance Traveled
365,534
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
3,386
677
35
7
0
70,357
0
L
Mulan
2,731
546
10
2
0
45,997
0
W
Charon
3,870
774
13
3
0
79,689
0
W
Nu Wa
3,724
745
31
6
0
88,479
0
W
Bakasura
3,860
772
43
9
0
106,780
0
L
Jormungandr
2,632
526
12
2
0
45,282
0
L
Izanami
2,777
555
8
2
0
79,773
1
L
Janus
3,117
623
20
4
0
99,162
0
W
Kukulkan
4,167
833
24
5
0
74,694
0
L
Hachiman
3,408
682
31
6
0
95,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role