Player Matchup

Charon
Charon
BubblyNuts69
Charon
Level 147
God Stats
0W - 4L
1,303 SR
Queue Stats
273W - 310L
1,503 Elo+
Party 1
Ra
Ra
Shanksbesnitchin
Ra
Level 126
God Stats
6W - 8L
1,671 SR
Queue Stats
549W - 606L
1,507 Elo+
Party 1
Chiron
Chiron
Shermanlion77
Chiron
Level 46
God Stats
2W - 4L
1,967 SR
Queue Stats
14W - 16L
1,582 Elo+
Party 1
Khepri
Khepri
ayyyyyeZach
Khepri
Level 129
God Stats
16W - 12L
1,678 SR
Queue Stats
553W - 584L
1,535 Elo+
Party 1
Hun Batz
Hun Batz
xXTooDeliciousXx
Hun Batz
Level 157
God Stats
3W - 2L
1,886 SR
Queue Stats
470W - 516L
1,491 Elo+
Party 1
Team Averages
Level 121
1,701 SR
1,523 Elo+

VS

Team Averages
Level 132
1,478 SR
1,506 Elo+
Charon
Charon
 
Charon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
AlucardInkei
Lancelot
Level 109
God Stats
6W - 5L
1,528 SR
Queue Stats
392W - 387L
1,471 Elo+
Solo
Charybdis
Charybdis
Beans Eddie
Charybdis
Level 138
God Stats
1W - 0L
1,576 SR
Queue Stats
151W - 127L
1,530 Elo+
Solo
Thanatos
Thanatos
TwidlyWinks
Thanatos
Level 159
God Stats
5W - 3L
1,262 SR
Queue Stats
244W - 232L
1,489 Elo+
Solo
Ix Chel
Ix Chel
faithie11
Ix Chel
Level 128
God Stats
19W - 16L
1,524 SR
Queue Stats
222W - 220L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
0 / 4 / 1
6,306
450
3,356
12,282
8,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 7 / 2
7,643
546
5,044
12,667
4,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 4 / 1
6,860
490
10,341
13,469
3,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Khepri
12
0 / 4 / 2
6,942
496
4,205
13,675
6,540
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 4 / 3
7,658
547
7,179
14,011
4,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
1 / 0 / 13
8,282
592
5,691
10,275
8,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
AlucardInkei
Lancelot
14
3 / 1 / 8
8,462
604
13,011
11,601
7,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
Beans Eddie
Charybdis
14
2 / 1 / 5
8,377
598
7,700
10,139
3,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
TwidlyWinks
Thanatos
15
11 / 2 / 3
9,239
660
12,959
13,080
6,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
faithie11
Ix Chel
14
6 / 3 / 4
8,540
610
9,353
7,747
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
7
Kills
23
23
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
13
7.5
W
Lancelot
AlucardInkei
Lancelot
3
1
8
7
W
Charybdis
Beans Eddie
Charybdis
2
1
5
4.5
L
Charon
0
4
1
0.13
L
2
7
2
0.43
L
3
4
1
0.88
W
Thanatos
TwidlyWinks
Thanatos
11
2
3
6.25
L
Khepri
0
4
2
0.25
W
Ix Chel
faithie11
Ix Chel
6
3
4
2.67
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,125
Damage
48,714
66,104
Taken
52,842
28,737
Mitigated
29,172
11,747
Healing
25,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,691
1,116
0
3,110
10,275
8,662
0
3,308
6,816
22,739
0
W
Lancelot
AlucardInkei
Lancelot
13,011
1,599
0
1,631
11,601
7,326
687
2,847
8,734
268
48,831
W
Charybdis
Beans Eddie
Charybdis
7,700
4,145
0
5,798
10,139
3,794
1,873
1,468
8,656
0
68,354
L
Charon
3,356
509
0
1,606
12,282
8,808
0
4,968
7,314
24,344
0
L
5,044
188
288
2,426
12,667
4,764
0
5,597
7,070
55,283
0
L
10,341
4,178
690
2,323
13,469
3,771
0
1,765
11,704
0
41,750
W
Thanatos
TwidlyWinks
Thanatos
12,959
3,292
0
11,882
13,080
6,072
0
2,324
10,754
0
63,809
L
Khepri
4,205
269
0
3,539
13,675
6,540
0
1,115
12,560
43,620
0
W
Ix Chel
faithie11
Ix Chel
9,353
906
1,177
1,689
7,747
3,318
245
2,471
5,188
57,364
0
L
7,179
2,704
0
875
14,011
4,854
0
1,908
12,103
0
56,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,409
Gold Earned
42,900
355
Minions Killed
387
0
Camps Cleared
0
1,389,303
Distance Traveled
1,458,774
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,282
592
26
2
0
278,678
0
W
Lancelot
8,462
604
77
6
0
329,024
0
W
Charybdis
8,377
598
113
8
0
257,092
2
L
Charon
6,306
450
24
2
0
275,236
0
L
Ra
7,643
546
100
7
0
276,011
0
L
Chiron
6,860
490
64
5
0
264,374
0
W
Thanatos
9,239
660
81
6
0
333,722
0
L
Khepri
6,942
496
75
5
0
271,426
6
W
Ix Chel
8,540
610
90
6
0
260,258
0
L
Hun Batz
7,658
547
92
7
0
302,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role