Player Matchup

Charon
Charon
AidenWreckwolf
Charon
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
256W - 247L
1,567 Elo+
Solo
Surtr
Surtr
SupeRNovA635
Surtr
Level 108
God Stats
2W - 2L
1,234 SR
Queue Stats
50W - 52L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
coldoat
Baron Samedi
Level 29
God Stats
5W - 8L
1,668 SR
Queue Stats
168W - 166L
1,519 Elo+
Party 1
Izanami
Izanami
daddyhydrol
Izanami
Level 69
God Stats
17W - 4L
1,749 SR
Queue Stats
136W - 115L
1,521 Elo+
Party 1
Thanatos
Thanatos
terminatorgen001
Thanatos
Level 83
God Stats
15W - 4L
1,866 SR
Queue Stats
159W - 109L
1,616 Elo+
Solo
Team Averages
Level 79
1,603 SR
1,546 Elo+

VS

Team Averages
Level 85
1,485 SR
1,487 Elo+
Raijin
Raijin
COLTAM0R
Raijin
Level 104
God Stats
8W - 12L
1,301 SR
Queue Stats
591W - 571L
1,544 Elo+
Solo
King Arthur
King Arthur
IS IT SHARK
King Arthur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,573 Elo+
Party 2
Izanami
Izanami
IV Chronos
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 2
Terra
Terra
Kobe BeamN
Terra
Level 87
God Stats
84W - 67L
1,622 SR
Queue Stats
240W - 224L
1,557 Elo+
Solo
Ao Kuang
Ao Kuang
LegMasterIB
Ao Kuang
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 8
8,840
491
8,207
12,416
10,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 3 / 4
10,392
577
12,292
22,225
22,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
coldoat
Baron Samedi
16
2 / 1 / 4
9,590
533
9,457
13,977
6,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
daddyhydrol
Izanami
18
4 / 0 / 3
11,005
611
10,635
5,286
2,503
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
14 / 1 / 6
12,579
699
21,226
17,849
8,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
COLTAM0R
Raijin
17
1 / 3 / 1
10,384
577
8,399
12,328
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
IS IT SHARK
King Arthur
15
1 / 2 / 2
8,977
499
16,331
22,409
23,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
IV Chronos
Izanami
13
0 / 8 / 0
7,823
435
5,177
16,955
5,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Terra
12
0 / 2 / 1
7,677
427
2,843
14,744
10,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
LegMasterIB
Ao Kuang
14
5 / 10 / 1
8,964
498
9,562
19,787
7,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
25
Kills
7
7
Deaths
25
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
Raijin
COLTAM0R
Raijin
1
3
1
0.5
L
King Arthur
IS IT SHARK
King Arthur
1
2
2
1
L
Izanami
IV Chronos
Izanami
0
8
0
0
L
Terra
0
2
1
0.25
L
Ao Kuang
LegMasterIB
Ao Kuang
5
10
1
0.55
W
1
3
4
1
W
Baron Samedi
coldoat
Baron Samedi
2
1
4
4
W
Izanami
daddyhydrol
Izanami
4
0
3
5.5
W
14
1
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,817
Damage
42,312
71,753
Taken
86,223
50,207
Mitigated
51,959
39,509
Healing
17,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,207
1,558
312
1,678
12,416
10,144
118
4,875
7,541
34,915
110
L
Raijin
COLTAM0R
Raijin
8,399
610
0
855
12,328
5,271
0
5,999
6,329
102,917
0
L
King Arthur
IS IT SHARK
King Arthur
16,331
2,084
0
4,560
22,409
23,212
0
852
21,557
0
81,261
L
Izanami
IV Chronos
Izanami
5,177
2,659
0
2,450
16,955
5,415
0
1,557
15,398
0
72,229
L
Terra
2,843
503
2,571
5,062
14,744
10,608
0
4,063
10,681
23,605
0
L
Ao Kuang
LegMasterIB
Ao Kuang
9,562
3,026
0
1,508
19,787
7,453
18
5,650
14,137
59,190
0
W
12,292
5,980
0
12,126
22,225
22,225
543
1,160
21,065
999
75,532
W
Baron Samedi
coldoat
Baron Samedi
9,457
1,116
486
4,121
13,977
6,380
188
9,789
4,188
75,156
0
W
Izanami
daddyhydrol
Izanami
10,635
7,483
0
3,188
5,286
2,503
2,642
358
4,928
0
115,146
W
21,226
10,433
0
17,598
17,849
8,955
0
4,745
13,104
0
134,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,406
Gold Earned
43,825
651
Minions Killed
562
0
Camps Cleared
0
1,856,658
Distance Traveled
1,726,415
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,840
491
43
2
0
367,862
1
L
Raijin
10,384
577
195
11
0
331,908
8
L
King Arthur
8,977
499
140
8
0
342,017
4
L
Izanami
7,823
435
104
6
0
322,821
5
L
Terra
7,677
427
44
2
0
381,169
2
L
Ao Kuang
8,964
498
79
4
0
348,500
0
W
Surtr
10,392
577
133
7
0
310,832
0
W
Baron Samedi
9,590
533
130
7
0
361,507
8
W
Izanami
11,005
611
185
10
0
374,300
0
W
Thanatos
12,579
699
160
9
0
442,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role