Player Matchup

Geb
Geb
Orodolo
Geb
Level 37
God Stats
1W - 0L
1,757 SR
Queue Stats
6W - 8L
1,409 Elo+
Party 2
Mulan
Mulan
ProfesorZigz
Mulan
Level 68
God Stats
3W - 0L
1,617 SR
Queue Stats
16W - 15L
1,423 Elo+
Party 2
Chang'e
Chang'e
SenpapiAlexi
Chang'e
Level 116
God Stats
1W - 1L
1,441 SR
Queue Stats
43W - 45L
1,438 Elo+
Party 2
Team Averages
Level 74
1,605 SR
1,423 Elo+

VS

Team Averages
Level 90
1,466 SR
1,428 Elo+
Lancelot
Lancelot
Clampless-
Lancelot
Level 88
God Stats
10W - 8L
1,550 SR
Queue Stats
99W - 106L
1,421 Elo+
Solo
Hera
Hera
Lejindary1950
Hera
Level 124
God Stats
3W - 5L
1,172 SR
Queue Stats
197W - 221L
1,429 Elo+
Party 1
Cabrakan
Cabrakan
MANGU442
Cabrakan
Level 57
God Stats
37W - 15L
1,675 SR
Queue Stats
168W - 180L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
1 / 2 / 8
11,228
749
7,097
16,733
17,556
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 2 / 5
11,779
785
15,836
13,576
14,059
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
SenpapiAlexi
Chang'e
15
5 / 3 / 3
12,263
818
15,393
13,106
5,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Clampless-
Lancelot
13
4 / 2 / 2
10,680
712
6,716
13,715
6,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
3 / 4 / 2
10,730
715
12,718
11,966
5,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cabrakan
MANGU442
Cabrakan
13
0 / 3 / 5
9,581
639
5,495
18,464
21,033
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
9
Kills
7
7
Deaths
9
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Clampless-
Lancelot
4
2
2
2.5
L
3
4
2
1
L
Cabrakan
MANGU442
Cabrakan
0
3
5
0.83
W
Geb
1
2
8
2.5
W
3
2
5
2.75
W
Chang'e
SenpapiAlexi
Chang'e
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,326
Damage
24,929
43,415
Taken
44,145
36,859
Mitigated
33,757
12,595
Healing
6,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Clampless-
Lancelot
6,716
1,799
0
3,742
13,715
6,872
0
6,406
7,227
0
38,615
L
12,718
3,097
96
563
11,966
5,852
0
6,322
5,636
57,360
0
L
Cabrakan
MANGU442
Cabrakan
5,495
1,849
86
2,166
18,464
21,033
0
10,097
8,367
12,421
0
W
Geb
7,097
1,010
0
3,764
16,733
17,556
300
6,841
9,318
22,855
0
W
15,836
2,271
0
1,445
13,576
14,059
1,743
5,969
7,607
0
54,902
W
Chang'e
SenpapiAlexi
Chang'e
15,393
819
3,211
4,175
13,106
5,244
34
6,826
6,244
71,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,270
Gold Earned
30,991
162
Minions Killed
134
0
Camps Cleared
0
832,630
Distance Traveled
769,883
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,680
712
53
4
0
264,629
0
L
Hera
10,730
715
72
5
0
253,993
1
L
Cabrakan
9,581
639
9
1
0
251,261
0
W
Geb
11,228
749
32
2
0
276,542
0
W
Mulan
11,779
785
52
3
0
280,973
0
W
Chang'e
12,263
818
78
5
0
275,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role