Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
PatodeSapato13
Martichoras
Level 48
God Stats
2W - 1L
1,882 SR
Queue Stats
7W - 12L
1,318 Elo+
Party 1
Ao Kuang
Ao Kuang
R4K4
Ao Kuang
Level 140
God Stats
5W - 5L
1,259 SR
Queue Stats
35W - 40L
1,393 Elo+
Solo
Anubis
Anubis
XXwoLF-_-PedroXX
Anubis
Level 81
God Stats
3W - 3L
1,814 SR
Queue Stats
48W - 47L
1,489 Elo+
Party 1
Charon
Charon
elRevelde22
Charon
Level 136
God Stats
5W - 2L
1,563 SR
Queue Stats
203W - 219L
1,449 Elo+
Solo
Team Averages
Level 123
1,604 SR
1,430 Elo+

VS

Team Averages
Level 112
1,557 SR
1,483 Elo+
Thor
Thor
BriianDub
Thor
Level 101
God Stats
8W - 12L
1,608 SR
Queue Stats
216W - 234L
1,499 Elo+
Party 2
Nu Wa
Nu Wa
Youtube-_Alandub
Nu Wa
Level 109
God Stats
7W - 8L
1,514 SR
Queue Stats
225W - 243L
1,503 Elo+
Party 2
Horus
Horus
elrusoDub
Horus
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
212W - 226L
1,495 Elo+
Party 2
Guan Yu
Guan Yu
fredcica
Guan Yu
Level 158
God Stats
4W - 3L
1,667 SR
Queue Stats
222W - 230L
1,485 Elo+
Solo
Hachiman
Hachiman
plasma000244
Hachiman
Level 105
God Stats
8W - 7L
1,495 SR
Queue Stats
268W - 274L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
7 / 3 / 0
11,209
701
13,745
17,869
8,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
PatodeSapato13
Martichoras
12
1 / 2 / 0
8,097
506
6,170
11,273
4,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
R4K4
Ao Kuang
16
5 / 3 / 2
9,702
606
5,924
15,734
6,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
4 / 1 / 3
9,902
619
9,658
7,580
3,460
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
14
2 / 1 / 4
8,775
548
5,330
8,103
6,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
9 / 3 / 0
9,375
586
13,397
14,195
6,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 4 / 7
7,731
483
8,406
8,706
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
elrusoDub
Horus
11
0 / 2 / 7
7,041
440
2,343
10,332
8,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
fredcica
Guan Yu
13
0 / 6 / 2
7,393
462
4,157
16,520
9,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
plasma000244
Hachiman
11
1 / 4 / 3
6,905
432
8,000
10,364
4,099
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
19
Kills
10
10
Deaths
19
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
3
0
2.33
L
Thor
9
3
0
3
W
Martichoras
PatodeSapato13
Martichoras
1
2
0
0.5
W
Ao Kuang
R4K4
Ao Kuang
5
3
2
2
W
4
1
3
5.5
L
0
4
7
0.88
W
Charon
2
1
4
4
L
Horus
elrusoDub
Horus
0
2
7
1.75
L
Guan Yu
fredcica
Guan Yu
0
6
2
0.17
L
Hachiman
plasma000244
Hachiman
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,827
Damage
36,303
60,559
Taken
60,117
29,815
Mitigated
31,072
26,382
Healing
8,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
13,745
9,153
0
9,750
17,869
8,722
2,374
1,168
16,701
0
82,141
L
Thor
13,397
2,808
0
330
14,195
6,203
0
4,115
9,556
0
61,840
W
Martichoras
PatodeSapato13
Martichoras
6,170
1,452
0
4,519
11,273
4,999
653
480
10,793
0
56,996
W
Ao Kuang
R4K4
Ao Kuang
5,924
1,536
0
5,498
15,734
6,416
210
1,623
14,111
78,623
0
W
9,658
336
0
5,070
7,580
3,460
462
3,702
3,878
93,742
0
L
8,406
2,331
0
694
8,706
2,678
0
6,470
2,166
58,975
0
W
Charon
5,330
886
0
1,545
8,103
6,218
0
1,598
6,505
25,821
0
L
Horus
elrusoDub
Horus
2,343
868
364
2,399
10,332
8,412
0
5,221
5,111
0
11,221
L
Guan Yu
fredcica
Guan Yu
4,157
1,005
54
2,021
16,520
9,680
0
351
13,755
0
50,837
L
Hachiman
plasma000244
Hachiman
8,000
5,301
0
2,393
10,364
4,099
0
4,770
5,594
0
47,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,685
Gold Earned
38,445
530
Minions Killed
348
0
Camps Cleared
0
1,603,982
Distance Traveled
1,457,218
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,209
701
151
9
0
388,042
2
L
Thor
9,375
586
94
6
0
303,204
0
W
Martichoras
8,097
506
93
6
0
281,882
3
W
Ao Kuang
9,702
606
117
7
0
343,870
0
W
Anubis
9,902
619
144
9
0
273,630
0
L
Nu Wa
7,731
483
93
6
0
264,180
1
W
Charon
8,775
548
25
2
0
316,558
0
L
Horus
7,041
440
17
1
0
319,773
0
L
Guan Yu
7,393
462
76
5
0
310,822
0
L
Hachiman
6,905
432
68
4
0
259,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role