Player Matchup

Bellona
Bellona
Kattareina
Bellona
Level 63
God Stats
5W - 2L
1,500 SR
Queue Stats
34W - 63L
1,339 Elo+
Party 1
Ah Puch
Ah Puch
RDAJDLH
Ah Puch
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,411 Elo+
Solo
King Arthur
King Arthur
drewicles
King Arthur
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 66L
1,392 Elo+
Party 1
Vamana
Vamana
ibescue1
Vamana
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,516 Elo+
Solo
Zeus
Zeus
obeyking1965
Zeus
Level 129
God Stats
4W - 5L
1,345 SR
Queue Stats
203W - 216L
1,427 Elo+
Solo
Team Averages
Level 95
1,469 SR
1,417 Elo+

VS

Team Averages
Level 91
1,459 SR
1,404 Elo+
Hades
Hades
 
Hades
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
HellsJoycee
Bastet
Level 163
God Stats
5W - 11L
1,295 SR
Queue Stats
657W - 702L
1,474 Elo+
Solo
Thanatos
Thanatos
Medhane13
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 33L
1,298 Elo+
Solo
Kuzenbo
Kuzenbo
eliasars
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 37L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kattareina
Bellona
12
0 / 5 / 3
7,478
680
1,031
10,681
10,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
RDAJDLH
Ah Puch
17
3 / 2 / 5
9,153
832
10,875
9,426
3,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
drewicles
King Arthur
14
0 / 7 / 7
7,817
711
3,209
13,820
12,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
ibescue1
Vamana
17
6 / 3 / 5
9,988
908
8,856
18,546
15,134
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 4 / 4
8,923
811
8,990
7,760
3,255
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
10 / 2 / 8
10,811
983
19,302
11,383
7,481
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
 
Discordia
18
5 / 3 / 7
8,947
813
10,994
8,173
4,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
15
4 / 4 / 5
8,313
756
8,790
8,770
4,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thanatos
Medhane13
Thanatos
5
0 / 2 / 0
5,805
528
1,097
1,976
721
Kuzenbo
eliasars
Kuzenbo
9
0 / 3 / 3
6,226
566
755
5,537
3,936

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
42
14
Kills
19
21
Deaths
14
24
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
10
2
8
7
L
Discordia
 
Discordia
5
3
7
2.83
L
Bastet
4
4
5
1.63
W
Bellona
Kattareina
Bellona
0
5
3
0.3
L
Thanatos
Medhane13
Thanatos
0
2
0
0
W
Ah Puch
RDAJDLH
Ah Puch
3
2
5
2.75
W
King Arthur
drewicles
King Arthur
0
7
7
0.5
L
Kuzenbo
eliasars
Kuzenbo
0
3
3
0.5
W
Vamana
ibescue1
Vamana
6
3
5
2.83
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,961
Damage
40,938
60,233
Taken
35,839
45,913
Mitigated
20,216
15,408
Healing
12,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
19,302
509
620
6,067
11,383
7,481
0
6,581
4,382
34,706
0
L
Discordia
 
Discordia
10,994
200
969
2,468
8,173
4,042
0
3,913
4,162
24,743
0
L
Bastet
8,790
2,221
282
1,042
8,770
4,036
0
5,598
3,128
0
17,281
W
Bellona
Kattareina
Bellona
1,031
382
0
514
10,681
10,905
663
4,639
5,942
0
7,220
L
Thanatos
Medhane13
Thanatos
1,097
293
0
257
1,976
721
0
392
1,584
0
1,729
W
Ah Puch
RDAJDLH
Ah Puch
10,875
1,226
123
4,371
9,426
3,730
1,204
7,460
1,938
25,942
0
W
King Arthur
drewicles
King Arthur
3,209
700
0
0
13,820
12,889
251
6,318
7,387
0
8,352
L
Kuzenbo
eliasars
Kuzenbo
755
559
102
245
5,537
3,936
0
3,535
2,002
1,737
0
W
Vamana
ibescue1
Vamana
8,856
1,563
810
8,083
18,546
15,134
156
7,003
11,475
387
20,632
W
8,990
1,698
589
918
7,760
3,255
148
5,595
2,137
20,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,359
Gold Earned
40,102
126
Minions Killed
94
0
Camps Cleared
0
922,652
Distance Traveled
757,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,811
983
40
4
0
196,419
0
L
Discordia
8,947
813
33
3
0
151,736
0
L
Bastet
8,313
756
16
1
0
241,366
0
W
Bellona
7,478
680
19
2
0
143,349
0
L
Thanatos
5,805
528
2
0
0
51,382
0
W
Ah Puch
9,153
832
42
4
0
197,212
0
W
King Arthur
7,817
711
12
1
0
192,467
0
L
Kuzenbo
6,226
566
3
0
0
116,196
0
W
Vamana
9,988
908
27
2
0
217,907
0
W
Zeus
8,923
811
26
2
0
171,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role