Player Matchup

Freya
Freya
OLLIFZ
Freya
Level 123
God Stats
2W - 4L
1,274 SR
Queue Stats
581W - 552L
1,490 Elo+
Solo
Skadi
Skadi
Styleene
Skadi
Level 124
God Stats
1W - 0L
1,768 SR
Queue Stats
44W - 33L
1,564 Elo+
Solo
Kuzenbo
Kuzenbo
ThatLadRed
Kuzenbo
Level 143
God Stats
7W - 6L
1,546 SR
Queue Stats
367W - 293L
1,637 Elo+
Party 2
Ravana
Ravana
TrigeredHarambe
Ravana
Level 108
God Stats
6W - 0L
1,895 SR
Queue Stats
154W - 171L
1,510 Elo+
Solo
Atlas
Atlas
tavajava
Atlas
Level 89
God Stats
8W - 1L
1,867 SR
Queue Stats
365W - 263L
1,631 Elo+
Party 2
Team Averages
Level 117
1,670 SR
1,566 Elo+

VS

Team Averages
Level 104
1,468 SR
1,425 Elo+
Artemis
Artemis
FarmerBaka
Artemis
Level 124
God Stats
1W - 3L
1,285 SR
Queue Stats
265W - 273L
1,440 Elo+
Party 1
Loki
Loki
RedStar7
Loki
Level 128
God Stats
0W - 1L
1,762 SR
Queue Stats
21W - 18L
1,610 Elo+
Solo
Hercules
Hercules
Silloneur1
Hercules
Level 117
God Stats
4W - 2L
1,680 SR
Queue Stats
164W - 165L
1,439 Elo+
Party 1
Erlang Shen
Erlang Shen
TUBTUB9246
Erlang Shen
Level 28
God Stats
0W - 3L
1,190 SR
Queue Stats
3W - 13L
1,215 Elo+
Solo
Atlas
Atlas
kenny9998
Atlas
Level 121
God Stats
1W - 3L
1,422 SR
Queue Stats
31W - 55L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
OLLIFZ
Freya
18
6 / 5 / 18
11,743
783
18,699
21,038
11,280
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
Styleene
Skadi
20
13 / 3 / 12
13,238
883
22,252
17,240
9,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
ThatLadRed
Kuzenbo
18
5 / 4 / 20
11,682
779
19,223
22,737
45,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
2 / 2 / 20
10,740
716
8,978
15,213
15,649
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Atlas
tavajava
Atlas
20
6 / 2 / 18
11,720
781
18,165
23,083
34,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FarmerBaka
Artemis
17
2 / 8 / 8
9,831
655
17,115
15,291
8,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
16
5 / 8 / 3
10,018
668
18,787
15,727
7,788
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
Silloneur1
Hercules
18
4 / 7 / 8
9,886
659
11,479
26,182
38,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
TUBTUB9246
Erlang Shen
18
2 / 2 / 11
10,557
704
11,646
14,770
12,875
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
kenny9998
Atlas
18
3 / 7 / 13
10,931
729
15,246
22,241
28,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
59
32
Kills
16
16
Deaths
32
88
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Artemis
FarmerBaka
Artemis
2
8
8
0.75
W
Freya
OLLIFZ
Freya
6
5
18
3
L
Loki
5
8
3
0.81
L
Hercules
Silloneur1
Hercules
4
7
8
1.14
W
Skadi
Styleene
Skadi
13
3
12
6.33
L
Erlang Shen
TUBTUB9246
Erlang Shen
2
2
11
3.75
W
Kuzenbo
ThatLadRed
Kuzenbo
5
4
20
3.75
W
2
2
20
6
L
Atlas
kenny9998
Atlas
3
7
13
1.36
W
Atlas
tavajava
Atlas
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,317
Damage
74,273
99,311
Taken
94,211
115,346
Mitigated
95,076
32,502
Healing
16,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
FarmerBaka
Artemis
17,115
4,695
274
964
15,291
8,143
0
10,656
4,152
0
45,926
W
Freya
OLLIFZ
Freya
18,699
4,774
3,035
7,210
21,038
11,280
328
2,939
17,354
34,753
0
L
Loki
18,787
616
820
2,001
15,727
7,788
0
8,947
6,190
0
34,677
L
Hercules
Silloneur1
Hercules
11,479
2,912
606
5,435
26,182
38,050
334
11,276
13,585
0
18,300
W
Skadi
Styleene
Skadi
22,252
7,831
831
2,905
17,240
9,069
5,851
2,379
12,954
0
53,164
L
Erlang Shen
TUBTUB9246
Erlang Shen
11,646
2,246
984
3,627
14,770
12,875
216
7,174
7,097
0
23,113
W
Kuzenbo
ThatLadRed
Kuzenbo
19,223
2,828
1,824
3,252
22,737
45,321
473
3,761
18,689
30,979
672
W
8,978
1,782
2,254
2,900
15,213
15,649
684
2,619
12,502
0
15,954
L
Atlas
kenny9998
Atlas
15,246
3,866
306
1,849
22,241
28,220
268
12,270
8,611
25,782
0
W
Atlas
tavajava
Atlas
18,165
6,007
3,111
5,180
23,083
34,027
542
3,135
19,231
29,452
1,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,123
Gold Earned
51,223
165
Minions Killed
159
0
Camps Cleared
0
1,353,770
Distance Traveled
1,231,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,831
655
60
4
0
216,400
0
W
Freya
11,743
783
43
3
0
261,631
0
L
Loki
10,018
668
25
2
0
252,302
0
L
Hercules
9,886
659
17
1
0
248,165
0
W
Skadi
13,238
883
56
4
0
262,861
0
L
Erlang Shen
10,557
704
35
2
0
296,226
0
W
Kuzenbo
11,682
779
21
1
0
247,116
0
W
Ravana
10,740
716
19
1
0
284,528
0
L
Atlas
10,931
729
22
1
0
218,601
0
W
Atlas
11,720
781
26
2
0
297,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role