Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BratjaETO_Semja
Ah Muzen Cab
Level 78
God Stats
3W - 4L
1,651 SR
Queue Stats
154W - 163L
1,432 Elo+
Solo
Arachne
Arachne
JhonMedina
Arachne
Level 144
God Stats
13W - 8L
1,579 SR
Queue Stats
426W - 411L
1,448 Elo+
Party 1
Ishtar
Ishtar
Ros0611
Ishtar
Level 49
God Stats
7W - 12L
1,432 SR
Queue Stats
252W - 283L
1,426 Elo+
Party 1
King Arthur
King Arthur
ShinobiSunM
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 64L
1,348 Elo+
Solo
Horus
Horus
xXitsjustagameXx
Horus
Level 99
God Stats
3W - 2L
1,500 SR
Queue Stats
186W - 168L
1,448 Elo+
Solo
Team Averages
Level 79
1,532 SR
1,420 Elo+

VS

Team Averages
Level 87
1,607 SR
1,370 Elo+
Anhur
Anhur
Ahmed-Your-God
Anhur
Level 144
God Stats
3W - 5L
1,524 SR
Queue Stats
1,031W - 1,062L
1,454 Elo+
Solo
Chang'e
Chang'e
AqualilySun
Chang'e
Level 69
God Stats
1W - 1L
1,859 SR
Queue Stats
29W - 40L
1,407 Elo+
Party 2
Persephone
Persephone
Give Me Plant
Persephone
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
190W - 189L
1,505 Elo+
Solo
Kali
Kali
Limitrofe556
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,081 Elo+
Solo
Ishtar
Ishtar
RifleOfTheRails
Ishtar
Level 83
God Stats
0W - 1L
1,654 SR
Queue Stats
30W - 40L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BratjaETO_Semja
Ah Muzen Cab
19
8 / 1 / 7
11,144
796
25,172
12,515
7,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
JhonMedina
Arachne
16
5 / 5 / 8
10,299
736
11,675
18,547
18,389
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
Ros0611
Ishtar
17
2 / 5 / 10
9,617
687
11,803
13,104
6,279
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
ShinobiSunM
King Arthur
14
0 / 6 / 11
8,805
629
3,521
13,282
11,981
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 2 / 9
10,192
728
3,702
18,440
17,505
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 4
8,483
606
342
4,323
3,028
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
AqualilySun
Chang'e
19
8 / 3 / 7
10,865
776
14,212
17,489
8,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Persephone
Give Me Plant
Persephone
17
1 / 1 / 7
9,691
692
10,878
8,797
3,771
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 10 / 12
8,889
635
7,370
16,791
7,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
7 / 2 / 10
12,467
891
22,533
15,568
8,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
57
18
Kills
17
19
Deaths
17
45
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
L
Chang'e
AqualilySun
Chang'e
8
3
7
3.83
W
Ah Muzen Cab
BratjaETO_Semja
Ah Muzen Cab
8
1
7
11.5
L
Persephone
Give Me Plant
Persephone
1
1
7
4.5
W
Arachne
JhonMedina
Arachne
5
5
8
1.8
L
1
10
12
0.7
L
7
2
10
6
W
Ishtar
Ros0611
Ishtar
2
5
10
1.4
W
King Arthur
ShinobiSunM
King Arthur
0
6
11
0.92
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,873
Damage
55,335
75,888
Taken
62,968
61,178
Mitigated
32,041
27,703
Healing
25,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
342
0
1,032
128
4,323
3,028
0
0
3,945
0
562
L
Chang'e
AqualilySun
Chang'e
14,212
1,251
6,779
7,521
17,489
8,812
466
64
17,317
24,922
0
W
Ah Muzen Cab
BratjaETO_Semja
Ah Muzen Cab
25,172
9,247
527
1,662
12,515
7,024
155
3,537
8,905
0
57,485
L
Persephone
Give Me Plant
Persephone
10,878
921
371
2,100
8,797
3,771
957
22
8,536
26,590
0
W
Arachne
JhonMedina
Arachne
11,675
5,688
867
4,894
18,547
18,389
595
5,539
12,618
0
15,352
L
7,370
2,983
0
1,015
16,791
7,828
0
24
16,767
0
12,253
L
22,533
14,751
854
6,139
15,568
8,602
2,997
125
14,726
0
55,934
W
Ishtar
Ros0611
Ishtar
11,803
6,919
1,103
2,164
13,104
6,279
0
3,584
9,480
0
34,161
W
King Arthur
ShinobiSunM
King Arthur
3,521
618
308
333
13,282
11,981
193
5,817
7,337
248
9,607
W
3,702
1,037
6,202
9,643
18,440
17,505
0
5,657
12,171
0
7,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,057
Gold Earned
50,395
150
Minions Killed
196
0
Camps Cleared
0
1,272,154
Distance Traveled
907,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,483
606
1
0
0
96,721
0
L
Chang'e
10,865
776
31
2
0
247,453
0
W
Ah Muzen Cab
11,144
796
68
5
0
272,374
0
L
Persephone
9,691
692
54
4
0
149,073
0
W
Arachne
10,299
736
9
1
0
287,374
0
L
Kali
8,889
635
11
1
0
216,139
0
L
Ishtar
12,467
891
99
7
0
198,498
0
W
Ishtar
9,617
687
55
4
0
255,462
0
W
King Arthur
8,805
629
11
1
0
261,164
0
W
Horus
10,192
728
7
1
0
195,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role