Player Matchup

Terra
Terra
Silver I
 
Terra
Silver I
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
NEOPROPHET
Chaac
Gold V
Level 159
God Stats
3W - 16L
1,325 SR
Queue Stats
577W - 585L
1,298 MMR
Solo
Nemesis
Nemesis
Gold V
PeachyPaladin87
Nemesis
Gold V
Level 79
God Stats
1W - 3L
1,484 SR
Queue Stats
70W - 73L
1,296 MMR
Solo
Ishtar
Ishtar
Gold V
Tonywazzhere
Ishtar
Gold V
Level 158
God Stats
10W - 13L
1,466 SR
Queue Stats
431W - 439L
1,335 MMR
Solo
Nu Wa
Nu Wa
Silver I
Wisemanz-_
Nu Wa
Silver I
Level 108
God Stats
1W - 2L
1,271 SR
Queue Stats
84W - 99L
1,351 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,409 SR
1,356 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,418 SR
1,353 MMR
Hachiman
Hachiman
Gold V
 
Hachiman
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
KRATO342
Athena
Gold V
Level 157
God Stats
4W - 1L
1,682 SR
Queue Stats
228W - 234L
1,272 MMR
Party 1
Kukulkan
Kukulkan
Gold V
Tacota-del-Norte
Kukulkan
Gold V
Level 167
God Stats
5W - 6L
1,088 SR
Queue Stats
265W - 260L
1,395 MMR
Party 1
Pele
Pele
Silver III
TrashCarry
Pele
Silver III
Level 45
God Stats
6W - 7L
1,638 SR
Queue Stats
41W - 43L
1,305 MMR
Solo
Mulan
Mulan
Gold V
UnQuesoFrito
Mulan
Gold V
Level 125
God Stats
1W - 4L
1,182 SR
Queue Stats
160W - 158L
1,294 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 0 / 0
4,643
464
2,405
5,834
3,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
9
0 / 5 / 0
5,240
524
3,043
9,810
4,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 0
4,882
488
2,422
8,221
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ishtar
9
0 / 4 / 0
5,144
514
1,899
6,221
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
9
1 / 2 / 0
5,091
509
4,029
5,958
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BakasuraRavanaKaliThor

VS

Bans
HerculesMartichorasGebNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
4 / 0 / 2
6,131
613
4,608
3,857
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
KRATO342
Athena
9
0 / 0 / 5
5,871
587
3,511
7,607
5,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 1 / 1
5,872
587
3,597
4,466
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 0 / 4
5,658
566
5,618
6,208
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
5 / 0 / 0
6,497
650
6,573
7,645
5,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
13
13
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
0
0
0
W
Hachiman
 
Hachiman
4
0
2
5
W
Athena
KRATO342
Athena
0
0
5
2.5
L
Chaac
0
5
0
0
L
0
2
0
0
W
3
1
1
3.5
L
Ishtar
0
4
0
0
W
1
0
4
3
W
5
0
0
5
L
Nu Wa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,798
Damage
23,907
36,044
Taken
29,783
14,951
Mitigated
16,367
10,764
Healing
9,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,405
339
66
2,608
5,834
3,305
0
2,047
3,787
12,053
0
W
Hachiman
 
Hachiman
4,608
2,422
0
2,180
3,857
1,446
429
657
3,200
0
39,710
W
Athena
KRATO342
Athena
3,511
853
0
2,212
7,607
5,352
18
2,795
4,812
19,196
0
L
Chaac
3,043
1,010
0
2,207
9,810
4,629
132
0
9,810
0
39,830
L
2,422
468
0
3,392
8,221
2,743
0
1,189
7,032
0
33,520
W
3,597
250
0
890
4,466
1,424
21
1,915
2,551
44,765
0
L
Ishtar
1,899
1,317
0
1,036
6,221
2,159
0
452
5,769
0
35,152
W
5,618
1,251
0
1,031
6,208
2,348
466
955
5,253
0
38,302
W
6,573
1,599
0
2,782
7,645
5,797
0
256
7,389
0
37,230
L
Nu Wa
4,029
1,299
0
1,455
5,958
2,115
0
3,427
2,531
33,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,000
Gold Earned
30,029
265
Minions Killed
309
0
Camps Cleared
0
957,089
Distance Traveled
980,564
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,643
464
22
2
0
213,490
2
W
Hachiman
6,131
613
66
7
0
185,161
0
W
Athena
5,871
587
30
3
0
206,939
3
L
Chaac
5,240
524
54
5
0
180,555
1
L
Nemesis
4,882
488
68
7
0
224,958
0
W
Kukulkan
5,872
587
87
9
0
190,255
2
L
Ishtar
5,144
514
64
6
0
169,530
0
W
Pele
5,658
566
59
6
0
219,562
0
W
Mulan
6,497
650
67
7
0
178,647
0
L
Nu Wa
5,091
509
57
6
0
168,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role