Player Matchup

Charon
Charon
Achilee
Charon
Level 123
God Stats
11W - 3L
1,896 SR
Queue Stats
38W - 37L
1,642 Elo+
Solo
Discordia
Discordia
DanthemanX22
Discordia
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 12L
1,699 Elo+
Party 3
Arachne
Arachne
RazorDrum
Arachne
Level 65
God Stats
4W - 2L
1,587 SR
Queue Stats
98W - 101L
1,491 Elo+
Solo
Izanami
Izanami
TacoKing925
Izanami
Level 137
God Stats
26W - 30L
1,481 SR
Queue Stats
193W - 168L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
XMontaryPythonX
Sun Wukong
Level 126
God Stats
2W - 2L
1,441 SR
Queue Stats
208W - 176L
1,531 Elo+
Party 3
Team Averages
Level 97
1,581 SR
1,582 Elo+

VS

Team Averages
Level 128
1,513 SR
1,447 Elo+
Da Ji
Da Ji
 
Da Ji
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
HEIMDALLRA
Anubis
Level 116
God Stats
3W - 4L
1,694 SR
Queue Stats
362W - 438L
1,418 Elo+
Party 2
Charon
Charon
TheTotalPenguin
Charon
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,536 Elo+
Party 1
Erlang Shen
Erlang Shen
Tokiyoda
Erlang Shen
Level 142
God Stats
2W - 9L
1,373 SR
Queue Stats
543W - 598L
1,463 Elo+
Party 2
Heimdallr
Heimdallr
itsdragneel99
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 130L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Achilee
Charon
13
6 / 1 / 8
10,108
595
10,750
10,917
8,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
DanthemanX22
Discordia
11
0 / 4 / 5
7,292
429
6,491
8,437
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
RazorDrum
Arachne
16
3 / 3 / 3
9,529
561
6,735
13,230
5,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
TacoKing925
Izanami
16
9 / 3 / 4
10,942
644
16,151
12,890
5,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
XMontaryPythonX
Sun Wukong
16
6 / 1 / 8
11,096
653
16,163
16,276
14,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
7 / 6 / 3
8,886
523
13,289
18,628
7,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
HEIMDALLRA
Anubis
14
4 / 3 / 1
9,019
531
6,213
8,828
4,876
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 2 / 5
8,068
475
7,162
15,022
15,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Tokiyoda
Erlang Shen
12
0 / 7 / 5
7,991
470
9,079
23,430
16,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
itsdragneel99
Heimdallr
12
0 / 6 / 0
7,460
439
1,993
12,405
4,309
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
24
Kills
12
12
Deaths
24
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
7
6
3
1.42
W
Charon
Achilee
Charon
6
1
8
10
W
Discordia
DanthemanX22
Discordia
0
4
5
0.63
L
Anubis
HEIMDALLRA
Anubis
4
3
1
1.5
W
Arachne
RazorDrum
Arachne
3
3
3
1.5
W
Izanami
TacoKing925
Izanami
9
3
4
3.67
L
1
2
5
1.75
L
Erlang Shen
Tokiyoda
Erlang Shen
0
7
5
0.36
W
Sun Wukong
XMontaryPythonX
Sun Wukong
6
1
8
10
L
Heimdallr
itsdragneel99
Heimdallr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,290
Damage
37,736
61,750
Taken
78,313
36,324
Mitigated
49,094
16,830
Healing
13,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
13,289
3,936
0
441
18,628
7,695
0
3,188
15,292
0
61,432
W
Charon
Achilee
Charon
10,750
2,713
0
1,976
10,917
8,229
140
3,671
6,783
30,191
0
W
Discordia
DanthemanX22
Discordia
6,491
423
0
690
8,437
1,979
25
1,349
7,088
31,902
0
L
Anubis
HEIMDALLRA
Anubis
6,213
412
0
3,112
8,828
4,876
0
2,322
6,112
70,573
0
W
Arachne
RazorDrum
Arachne
6,735
5,324
0
4,074
13,230
5,977
0
3,175
10,055
0
85,295
W
Izanami
TacoKing925
Izanami
16,151
12,673
0
3,782
12,890
5,468
1,018
1,904
10,958
0
96,705
L
7,162
721
0
2,056
15,022
15,676
6
4,570
10,168
30,341
0
L
Erlang Shen
Tokiyoda
Erlang Shen
9,079
5,555
0
7,390
23,430
16,538
0
4,332
19,060
0
53,796
W
Sun Wukong
XMontaryPythonX
Sun Wukong
16,163
5,376
0
6,308
16,276
14,671
228
3,540
12,736
0
90,216
L
Heimdallr
itsdragneel99
Heimdallr
1,993
789
0
582
12,405
4,309
392
2,956
9,443
0
36,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,967
Gold Earned
41,424
467
Minions Killed
384
0
Camps Cleared
0
1,745,911
Distance Traveled
1,640,165
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,886
523
76
4
0
365,668
4
W
Charon
10,108
595
19
1
0
374,253
5
W
Discordia
7,292
429
46
3
0
313,573
0
L
Anubis
9,019
531
129
8
0
317,314
0
W
Arachne
9,529
561
124
7
0
397,536
5
W
Izanami
10,942
644
147
9
0
306,974
3
L
Charon
8,068
475
27
2
0
337,615
0
L
Erlang Shen
7,991
470
79
5
0
345,133
3
W
Sun Wukong
11,096
653
131
8
0
353,575
1
L
Heimdallr
7,460
439
73
4
0
274,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role