Player Matchup

Gilgamesh
Gilgamesh
DrunkxLegend
Gilgamesh
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 88L
1,430 Elo+
Party 1
Bastet
Bastet
OfficialWhiteEgg
Bastet
Level 124
God Stats
9W - 9L
1,572 SR
Queue Stats
270W - 279L
1,419 Elo+
Party 1
Amaterasu
Amaterasu
Unknown-Zpider
Amaterasu
Level 128
God Stats
2W - 3L
1,269 SR
Queue Stats
187W - 165L
1,421 Elo+
Party 1
Terra
Terra
Zapp_F_Brannigan
Terra
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
771W - 759L
1,421 Elo+
Party 1
Ao Kuang
Ao Kuang
ibo_frosty
Ao Kuang
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,540 Elo+
Party 1
Team Averages
Level 104
1,468 SR
1,446 Elo+

VS

Team Averages
Level 78
1,460 SR
1,485 Elo+
Janus
Janus
Call Meh Toledo
Janus
Level 109
God Stats
4W - 5L
1,267 SR
Queue Stats
294W - 289L
1,499 Elo+
Solo
Anubis
Anubis
Marleysfirstlove
Anubis
Level 89
God Stats
4W - 3L
1,594 SR
Queue Stats
102W - 112L
1,553 Elo+
Solo
Loki
Loki
RapidBunny69173
Loki
Level 109
God Stats
6W - 8L
1,441 SR
Queue Stats
393W - 387L
1,409 Elo+
Solo
Hachiman
Hachiman
lncubat0r
Hachiman
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 70L
1,506 Elo+
Solo
Horus
Horus
pasado_oscuro5
Horus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrunkxLegend
Gilgamesh
17
4 / 10 / 6
10,202
638
9,882
24,396
12,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
9 / 4 / 6
11,099
694
16,023
19,371
8,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Unknown-Zpider
Amaterasu
19
3 / 5 / 10
10,732
671
11,750
30,421
33,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 5 / 9
9,201
575
4,828
23,284
27,850
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
ibo_frosty
Ao Kuang
18
6 / 8 / 10
10,901
681
17,139
23,054
11,096
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 21
12,438
777
23,463
8,993
3,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 5 / 17
13,513
845
27,732
17,478
9,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 7 / 18
10,834
677
15,637
16,161
7,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
lncubat0r
Hachiman
20
14 / 3 / 9
13,155
822
30,481
12,400
5,529
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 4 / 20
12,234
765
8,416
18,403
20,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
117
22
Kills
32
32
Deaths
23
41
Assists
85
Player
Kills
Deaths
Assists
KDA
W
5
4
21
3.88
L
Gilgamesh
DrunkxLegend
Gilgamesh
4
10
6
0.7
W
9
5
17
3.5
L
9
4
6
3
W
1
7
18
1.43
L
Amaterasu
Unknown-Zpider
Amaterasu
3
5
10
1.6
L
0
5
9
0.9
L
Ao Kuang
ibo_frosty
Ao Kuang
6
8
10
1.38
W
Hachiman
lncubat0r
Hachiman
14
3
9
6.17
W
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,622
Damage
105,729
120,526
Taken
73,435
93,601
Mitigated
46,904
36,378
Healing
25,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,463
1,314
2,772
1,097
8,993
3,524
937
2,683
6,002
37,392
0
L
Gilgamesh
DrunkxLegend
Gilgamesh
9,882
3,149
1,394
2,108
24,396
12,546
164
8,825
15,323
0
26,814
W
27,732
953
763
6,786
17,478
9,632
1,157
3,913
13,080
52,186
0
L
16,023
3,596
1,301
3,923
19,371
8,610
0
8,648
10,615
0
23,181
W
15,637
1,843
313
2,040
16,161
7,275
661
5,989
9,647
0
29,754
L
Amaterasu
Unknown-Zpider
Amaterasu
11,750
3,981
911
8,246
30,421
33,499
53
15,339
14,615
0
24,204
L
4,828
458
6,541
4,873
23,284
27,850
78
10,491
12,339
15,905
0
L
Ao Kuang
ibo_frosty
Ao Kuang
17,139
1,696
1,390
5,691
23,054
11,096
0
9,606
13,052
24,283
0
W
Hachiman
lncubat0r
Hachiman
30,481
19,816
1,295
2,867
12,400
5,529
2,646
4,149
7,872
0
55,198
W
8,416
2,568
2,934
4,533
18,403
20,944
552
5,198
12,753
3,041
11,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,135
Gold Earned
62,174
126
Minions Killed
180
0
Camps Cleared
0
1,359,601
Distance Traveled
1,501,218
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,438
777
28
2
0
295,423
0
L
Gilgamesh
10,202
638
40
3
0
247,260
0
W
Anubis
13,513
845
67
4
0
280,731
0
L
Bastet
11,099
694
14
1
0
287,081
0
W
Loki
10,834
677
20
1
0
305,536
0
L
Amaterasu
10,732
671
33
2
0
287,056
0
L
Terra
9,201
575
20
1
0
271,959
0
L
Ao Kuang
10,901
681
19
1
0
266,245
0
W
Hachiman
13,155
822
51
3
0
306,155
0
W
Horus
12,234
765
14
1
0
313,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role