Player Matchup

Charon
Charon
 
Charon
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
CelianGAME
Hachiman
Level 107
God Stats
8W - 7L
1,758 SR
Queue Stats
250W - 240L
1,516 Elo+
Party 1
Fenrir
Fenrir
Thepro275
Fenrir
Level 58
God Stats
1W - 5L
1,500 SR
Queue Stats
270W - 253L
1,469 Elo+
Solo
Tiamat
Tiamat
dehret
Tiamat
Level 59
God Stats
0W - 4L
1,300 SR
Queue Stats
88W - 104L
1,503 Elo+
Party 1
Jormungandr
Jormungandr
dufoke
Jormungandr
Level 115
God Stats
1W - 2L
1,779 SR
Queue Stats
133W - 107L
1,530 Elo+
Solo
Team Averages
Level 88
1,567 SR
1,504 Elo+

VS

Team Averages
Level 124
1,535 SR
1,438 Elo+
Poseidon
Poseidon
AZO_470
Poseidon
Level 148
God Stats
4W - 3L
1,435 SR
Queue Stats
78W - 82L
1,488 Elo+
Solo
Cernunnos
Cernunnos
Armiralch
Cernunnos
Level 98
God Stats
2W - 1L
1,520 SR
Queue Stats
4W - 6L
1,348 Elo+
Party 2
Hades
Hades
AzaelTeror
Hades
Level 147
God Stats
3W - 0L
1,717 SR
Queue Stats
226W - 211L
1,525 Elo+
Solo
Ratatoskr
Ratatoskr
SmileODT
Ratatoskr
Level 150
God Stats
33W - 29L
1,502 SR
Queue Stats
437W - 400L
1,529 Elo+
Solo
Cthulhu
Cthulhu
Щебёнка
Cthulhu
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
1 / 2 / 1
6,816
487
5,852
10,740
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
CelianGAME
Hachiman
11
0 / 4 / 2
6,527
466
11,891
9,605
3,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Thepro275
Fenrir
12
2 / 6 / 1
7,150
511
3,775
15,507
6,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
dehret
Tiamat
12
0 / 1 / 0
7,142
510
2,991
8,001
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
dufoke
Jormungandr
14
1 / 2 / 0
8,092
578
4,841
13,105
8,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AZO_470
Poseidon
17
4 / 0 / 0
9,966
712
4,389
7,389
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Armiralch
Cernunnos
12
2 / 2 / 2
7,316
523
4,938
9,427
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
14
3 / 1 / 1
8,566
612
11,737
13,039
8,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
SmileODT
Ratatoskr
14
4 / 1 / 5
8,274
591
8,571
9,257
3,318
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 0 / 2
7,477
534
6,291
13,542
12,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
15
15
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
2
1
0.75
W
Poseidon
AZO_470
Poseidon
4
0
0
4
W
Cernunnos
Armiralch
Cernunnos
2
2
2
1.5
W
Hades
3
1
1
3.5
L
Hachiman
CelianGAME
Hachiman
0
4
2
0.25
W
Ratatoskr
SmileODT
Ratatoskr
4
1
5
6.5
L
Fenrir
Thepro275
Fenrir
2
6
1
0.42
L
Tiamat
dehret
Tiamat
0
1
0
0
L
Jormungandr
dufoke
Jormungandr
1
2
0
0.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,350
Damage
35,926
56,958
Taken
52,654
31,287
Mitigated
30,346
12,329
Healing
15,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,852
1,582
166
2,356
10,740
8,395
0
3,566
7,097
24,717
0
W
Poseidon
AZO_470
Poseidon
4,389
1,028
0
1,052
7,389
2,712
0
3,550
3,839
108,682
0
W
Cernunnos
Armiralch
Cernunnos
4,938
1,984
0
3,438
9,427
3,813
787
1,758
7,669
0
42,587
W
Hades
11,737
3,065
140
6,293
13,039
8,459
0
4,735
8,304
63,217
0
L
Hachiman
CelianGAME
Hachiman
11,891
5,822
0
2,455
9,605
3,579
0
3,960
5,621
0
57,147
W
Ratatoskr
SmileODT
Ratatoskr
8,571
2,433
0
1,453
9,257
3,318
0
719
8,412
0
60,590
L
Fenrir
Thepro275
Fenrir
3,775
1,483
0
1,840
15,507
6,629
0
3,417
11,929
0
55,669
L
Tiamat
dehret
Tiamat
2,991
236
0
1,736
8,001
3,919
8
2,804
5,110
51,780
0
L
Jormungandr
dufoke
Jormungandr
4,841
1,146
0
3,776
13,105
8,765
304
7,660
4,685
68,939
136
W
6,291
512
100
3,162
13,542
12,044
0
2,872
10,646
32,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,727
Gold Earned
41,599
419
Minions Killed
523
0
Camps Cleared
0
1,411,327
Distance Traveled
1,587,608
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,816
487
21
2
0
294,451
5
W
Poseidon
9,966
712
200
14
0
306,530
4
W
Cernunnos
7,316
523
83
6
0
286,287
0
W
Hades
8,566
612
114
8
0
289,267
0
L
Hachiman
6,527
466
81
6
0
263,813
0
W
Ratatoskr
8,274
591
78
6
0
364,186
0
L
Fenrir
7,150
511
88
6
0
297,080
0
L
Tiamat
7,142
510
101
7
0
268,092
0
L
Jormungandr
8,092
578
128
9
0
287,891
0
W
Cthulhu
7,477
534
48
3
0
341,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role