Player Matchup

Nu Wa
Nu Wa
HomiesNova
Nu Wa
Level 147
God Stats
14W - 15L
1,568 SR
Queue Stats
48W - 63L
1,430 Elo+
Party 1
Chaac
Chaac
LilCapnBeanz
Chaac
Level 82
God Stats
18W - 17L
1,296 SR
Queue Stats
62W - 67L
1,186 Elo+
Solo
Charon
Charon
krunch9123
Charon
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,073 Elo+
Party 1
Team Averages
Level 99
1,455 SR
1,230 Elo+

VS

Team Averages
Level 52
1,406 SR
1,436 Elo+
Janus
Janus
TheyEnvyuzi
Janus
Level 44
God Stats
0W - 2L
1,094 SR
Queue Stats
15W - 34L
1,251 Elo+
Party 2
Cerberus
Cerberus
bduckk
Cerberus
Level 107
God Stats
5W - 4L
1,622 SR
Queue Stats
480W - 482L
1,557 Elo+
Solo
Fenrir
Fenrir
coolray424
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
2 / 1 / 11
9,165
833
10,348
6,648
2,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
8 / 2 / 5
9,986
908
11,157
10,657
8,677
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charon
krunch9123
Charon
11
3 / 2 / 7
8,633
785
6,027
6,734
4,421
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
8,234
749
8,309
8,783
3,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
bduckk
Cerberus
11
2 / 3 / 0
7,726
702
4,709
13,357
12,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
coolray424
Fenrir
10
1 / 4 / 3
7,633
694
4,458
11,375
4,524
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
13
Kills
5
5
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
2
1
11
7.5
W
8
2
5
5.25
L
2
6
2
0.5
L
Cerberus
bduckk
Cerberus
2
3
0
0.67
L
Fenrir
coolray424
Fenrir
1
4
3
0.63
W
Charon
krunch9123
Charon
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,532
Damage
17,476
24,039
Taken
33,515
15,490
Mitigated
20,539
3,028
Healing
4,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
10,348
4,933
0
197
6,648
2,392
1,323
5,233
1,171
45,543
0
W
11,157
1,133
353
1,913
10,657
8,677
444
4,145
5,714
0
32,429
L
8,309
590
0
465
8,783
3,122
0
3,690
5,093
32,237
0
L
Cerberus
bduckk
Cerberus
4,709
25
0
1,247
13,357
12,893
0
6,518
6,569
32,731
367
L
Fenrir
coolray424
Fenrir
4,458
2,117
0
2,373
11,375
4,524
0
6,200
5,175
0
16,165
W
Charon
krunch9123
Charon
6,027
1,268
159
406
6,734
4,421
557
3,468
3,266
16,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,784
Gold Earned
23,593
127
Minions Killed
153
0
Camps Cleared
0
586,482
Distance Traveled
522,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,165
833
75
7
0
186,376
0
W
Chaac
9,986
908
29
3
0
219,707
0
L
Janus
8,234
749
51
5
0
162,275
0
L
Cerberus
7,726
702
78
7
0
178,529
0
L
Fenrir
7,633
694
24
2
0
181,309
0
W
Charon
8,633
785
23
2
0
180,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role