Player Matchup

Osiris
Osiris
ActFourTusk
Osiris
Level 82
God Stats
6W - 5L
1,740 SR
Queue Stats
331W - 335L
1,467 Elo+
Solo
Nox
Nox
DarkStar162605
Nox
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,500 Elo+
Solo
Chernobog
Chernobog
Hiro_reborn69
Chernobog
Level 115
God Stats
4W - 2L
1,500 SR
Queue Stats
351W - 321L
1,409 Elo+
Solo
Zeus
Zeus
LVBK777KUSH
Zeus
Level 125
God Stats
9W - 6L
1,483 SR
Queue Stats
385W - 361L
1,481 Elo+
Solo
Ratatoskr
Ratatoskr
thursdayyy
Ratatoskr
Level 43
God Stats
23W - 12L
1,446 SR
Queue Stats
300W - 284L
1,413 Elo+
Solo
Team Averages
Level 79
1,534 SR
1,454 Elo+

VS

Team Averages
Level 70
1,361 SR
1,496 Elo+
Medusa
Medusa
CPTTHUGGIE
Medusa
Level 68
God Stats
2W - 4L
1,281 SR
Queue Stats
37W - 35L
1,490 Elo+
Party 1
Ishtar
Ishtar
Dyman7-Phyrexia
Ishtar
Level 88
God Stats
0W - 2L
1,181 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Arachne
Arachne
MelloJello303
Arachne
Level 57
God Stats
5W - 5L
1,494 SR
Queue Stats
35W - 35L
1,506 Elo+
Party 1
Charon
Charon
NTAB_COSMIX132
Charon
Level 49
God Stats
7W - 7L
1,691 SR
Queue Stats
54W - 53L
1,475 Elo+
Solo
Thoth
Thoth
bammbamm44
Thoth
Level 89
God Stats
0W - 3L
1,158 SR
Queue Stats
55W - 53L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
3 / 3 / 9
7,167
478
6,474
12,609
11,374
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 1 / 0
7,457
497
3,612
5,295
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Hiro_reborn69
Chernobog
13
4 / 1 / 9
8,162
544
13,077
11,605
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 0 / 4
8,627
575
4,724
5,990
2,120
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
thursdayyy
Ratatoskr
15
10 / 1 / 6
9,661
644
12,362
11,157
4,402
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CPTTHUGGIE
Medusa
10
2 / 4 / 2
6,640
443
7,650
11,467
4,076
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
0 / 2 / 1
6,843
456
5,161
10,450
3,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
10
2 / 6 / 0
6,354
424
4,962
14,600
4,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
0 / 4 / 4
7,246
483
5,377
13,442
10,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thoth
12
2 / 5 / 0
7,483
499
4,369
8,646
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
21
Kills
6
6
Deaths
21
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
3
3
9
2.5
L
Medusa
CPTTHUGGIE
Medusa
2
4
2
0.75
W
1
1
0
1
L
0
2
1
0.25
W
Chernobog
Hiro_reborn69
Chernobog
4
1
9
8.5
W
3
0
4
5
L
Arachne
2
6
0
0.33
L
0
4
4
0.5
L
Thoth
2
5
0
0.4
W
Ratatoskr
thursdayyy
Ratatoskr
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,249
Damage
27,519
46,656
Taken
58,605
24,277
Mitigated
26,040
8,823
Healing
11,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
6,474
830
0
500
12,609
11,374
0
4,565
7,908
6,106
19,502
L
Medusa
CPTTHUGGIE
Medusa
7,650
4,082
0
3,170
11,467
4,076
330
842
10,625
0
39,602
W
3,612
675
0
1,195
5,295
2,274
288
7
5,288
39,630
0
L
5,161
2,824
0
4,039
10,450
3,880
196
3,386
6,698
0
41,010
W
Chernobog
Hiro_reborn69
Chernobog
13,077
7,370
0
4,176
11,605
4,107
755
3,079
8,398
0
53,956
W
4,724
766
0
1,722
5,990
2,120
832
1,450
4,368
70,902
0
L
Arachne
4,962
3,499
0
2,704
14,600
4,642
231
1,330
13,270
0
32,307
L
5,377
993
0
983
13,442
10,750
338
2,127
11,190
27,216
0
L
Thoth
4,369
387
0
500
8,646
2,692
0
2,108
6,538
45,101
0
W
Ratatoskr
thursdayyy
Ratatoskr
12,362
2,540
0
1,230
11,157
4,402
0
1,160
9,897
0
80,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,074
Gold Earned
34,566
395
Minions Killed
302
0
Camps Cleared
0
1,424,122
Distance Traveled
1,322,652
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,167
478
30
2
0
256,317
0
L
Medusa
6,640
443
53
4
0
275,030
2
W
Nox
7,457
497
73
5
0
227,935
0
L
Ishtar
6,843
456
64
4
0
237,735
1
W
Chernobog
8,162
544
76
5
0
278,316
0
W
Zeus
8,627
575
110
7
0
292,611
0
L
Arachne
6,354
424
48
3
0
331,608
0
L
Charon
7,246
483
42
3
0
227,105
2
L
Thoth
7,483
499
95
6
0
251,174
0
W
Ratatoskr
9,661
644
106
7
0
368,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role