Player Matchup

Horus
Horus
Dennis1299
Horus
Level 113
God Stats
19W - 9L
1,682 SR
Queue Stats
312W - 302L
1,453 Elo+
Party 1
King Arthur
King Arthur
Kitsuray
King Arthur
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
96W - 94L
1,446 Elo+
Party 1
Martichoras
Martichoras
MetallRaptor642
Martichoras
Level 27
God Stats
17W - 9L
1,813 SR
Queue Stats
71W - 63L
1,512 Elo+
Party 1
Chronos
Chronos
OmiJinx
Chronos
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,179 Elo+
Solo
Atlas
Atlas
Swaagsalat
Atlas
Level 65
God Stats
4W - 4L
1,530 SR
Queue Stats
116W - 112L
1,497 Elo+
Party 1
Team Averages
Level 63
1,605 SR
1,418 Elo+

VS

Team Averages
Level 72
1,314 SR
1,393 Elo+
King Arthur
King Arthur
EEVI1
King Arthur
Level 72
God Stats
67W - 56L
1,517 SR
Queue Stats
277W - 281L
1,436 Elo+
Solo
Hades
Hades
Heilmann4991
Hades
Level 101
God Stats
20W - 22L
1,518 SR
Queue Stats
263W - 241L
1,419 Elo+
Solo
Martichoras
Martichoras
LuColss
Martichoras
Level 89
God Stats
5W - 8L
1,195 SR
Queue Stats
26W - 28L
1,438 Elo+
Solo
Cthulhu
Cthulhu
ВАни4ка
Cthulhu
Level 36
God Stats
1W - 2L
1,247 SR
Queue Stats
6W - 10L
1,312 Elo+
Party 2
Thanatos
Thanatos
Денис000111
Thanatos
Level 61
God Stats
0W - 5L
1,096 SR
Queue Stats
20W - 27L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
5 / 1 / 2
11,677
531
10,048
12,749
12,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
Kitsuray
King Arthur
17
3 / 4 / 3
11,230
510
13,638
20,433
10,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Martichoras
MetallRaptor642
Martichoras
13
3 / 3 / 1
9,343
425
12,399
17,188
8,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chronos
OmiJinx
Chronos
16
2 / 6 / 0
10,414
473
5,124
13,615
5,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
12
1 / 5 / 7
9,414
428
10,082
21,287
20,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EEVI1
King Arthur
2
0 / 1 / 0
6,049
275
0
865
274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

19
13 / 1 / 1
12,659
575
22,656
16,620
10,385
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Martichoras
LuColss
Martichoras
14
2 / 5 / 3
9,090
413
12,014
15,219
6,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
14
1 / 4 / 7
9,958
453
12,301
24,790
25,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 4 / 1
9,957
453
3,971
17,375
7,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
14
Kills
17
19
Deaths
15
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
5
1
2
6
L
King Arthur
EEVI1
King Arthur
0
1
0
0
L
13
1
1
13.5
W
King Arthur
Kitsuray
King Arthur
3
4
3
1.13
L
Martichoras
LuColss
Martichoras
2
5
3
0.7
W
Martichoras
MetallRaptor642
Martichoras
3
3
1
1.17
W
Chronos
OmiJinx
Chronos
2
6
0
0.33
W
Atlas
1
5
7
0.9
L
Cthulhu
1
4
7
1.13
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,291
Damage
50,942
85,272
Taken
74,869
58,022
Mitigated
50,396
20,625
Healing
24,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
10,048
3,533
982
3,473
12,749
12,706
1,371
3,724
9,025
507
73,883
L
King Arthur
EEVI1
King Arthur
0
0
0
0
865
274
0
0
832
0
1,743
L
22,656
903
322
7,775
16,620
10,385
2,138
5,102
11,518
103,131
0
W
King Arthur
Kitsuray
King Arthur
13,638
926
0
3,829
20,433
10,250
0
5,067
15,366
0
106,962
L
Martichoras
LuColss
Martichoras
12,014
2,535
0
1,640
15,219
6,632
0
5,148
10,020
0
60,982
W
Martichoras
MetallRaptor642
Martichoras
12,399
3,305
0
5,416
17,188
8,165
846
6,832
10,356
0
55,589
W
Chronos
OmiJinx
Chronos
5,124
1,239
0
1,446
13,615
5,908
3,078
10,592
3,023
70,911
0
W
Atlas
10,082
4,117
300
5,179
21,287
20,993
0
8,369
12,918
32,225
0
L
Cthulhu
12,301
1,250
1,961
4,248
24,790
25,620
165
5,168
19,432
39,729
527
L
3,971
710
0
8,196
17,375
7,485
1,211
220
16,558
0
70,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,078
Gold Earned
47,713
468
Minions Killed
406
0
Camps Cleared
0
2,017,977
Distance Traveled
1,646,381
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,677
531
112
5
0
422,816
1
L
King Arthur
6,049
275
4
0
0
31,297
0
L
Hades
12,659
575
171
8
0
412,972
6
W
King Arthur
11,230
510
123
6
0
471,010
0
L
Martichoras
9,090
413
72
3
0
317,400
2
W
Martichoras
9,343
425
89
4
0
357,590
0
W
Chronos
10,414
473
113
5
0
341,850
0
W
Atlas
9,414
428
31
1
0
424,711
0
L
Cthulhu
9,958
453
53
2
0
438,177
0
L
Thanatos
9,957
453
106
5
0
446,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role