Player Matchup

Eset
Eset
 
Eset
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
LilGob
Serqet
Level 149
God Stats
1W - 4L
1,434 SR
Queue Stats
360W - 345L
1,517 Elo+
Party 1
Rama
Rama
PILANER
Rama
Level 150
God Stats
0W - 2L
1,196 SR
Queue Stats
415W - 399L
1,492 Elo+
Solo
Odin
Odin
SERSAMA
Odin
Level 158
God Stats
2W - 2L
1,379 SR
Queue Stats
456W - 461L
1,498 Elo+
Party 1
Amaterasu
Amaterasu
TelBarIst
Amaterasu
Level 64
God Stats
3W - 2L
1,900 SR
Queue Stats
145W - 125L
1,497 Elo+
Solo
Team Averages
Level 136
1,482 SR
1,501 Elo+

VS

Team Averages
Level 94
1,619 SR
1,501 Elo+
Serqet
Serqet
CannedEase
Serqet
Level 119
God Stats
7W - 4L
1,554 SR
Queue Stats
251W - 255L
1,476 Elo+
Party 3
Zeus
Zeus
DingleMyWingle
Zeus
Level 125
God Stats
63W - 45L
1,617 SR
Queue Stats
275W - 262L
1,472 Elo+
Party 3
Jormungandr
Jormungandr
Modrix200
Jormungandr
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 57L
1,504 Elo+
Party 2
King Arthur
King Arthur
NOGAYZZINIRELEND
King Arthur
Level 86
God Stats
2W - 1L
1,711 SR
Queue Stats
44W - 35L
1,556 Elo+
Solo
Heimdallr
Heimdallr
mariogon908
Heimdallr
Level 60
God Stats
1W - 0L
1,715 SR
Queue Stats
8W - 10L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
19
1 / 7 / 4
11,766
535
7,014
16,162
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
LilGob
Serqet
2
0 / 0 / 0
6,341
288
0
0
0
Rama
PILANER
Rama
19
4 / 8 / 1
12,602
573
14,541
24,052
10,625
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
SERSAMA
Odin
18
3 / 4 / 2
11,603
527
8,664
20,859
9,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amaterasu
TelBarIst
Amaterasu
20
1 / 2 / 0
11,990
545
12,275
22,861
17,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CannedEase
Serqet
20
1 / 1 / 1
12,079
549
10,531
15,111
14,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 1 / 4
15,591
709
20,118
11,339
5,695
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Modrix200
Jormungandr
19
2 / 3 / 9
10,935
497
8,872
20,829
16,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
NOGAYZZINIRELEND
King Arthur
2
0 / 0 / 0
4,726
215
0
0
0
Heimdallr
mariogon908
Heimdallr
20
9 / 4 / 4
13,336
606
20,906
24,753
12,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
9
Kills
21
21
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
7
4
0.43
W
Serqet
CannedEase
Serqet
1
1
1
1.5
W
9
1
4
11
L
Serqet
LilGob
Serqet
0
0
0
0
W
Jormungandr
Modrix200
Jormungandr
2
3
9
2.17
W
King Arthur
NOGAYZZINIRELEND
King Arthur
0
0
0
0
L
Rama
PILANER
Rama
4
8
1
0.56
L
Odin
SERSAMA
Odin
3
4
2
1
L
Amaterasu
TelBarIst
Amaterasu
1
2
0
0.5
W
Heimdallr
mariogon908
Heimdallr
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,494
Damage
60,427
83,934
Taken
72,032
43,820
Mitigated
48,931
20,995
Healing
21,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
7,014
175
0
1,213
16,162
6,384
664
8,208
7,770
103,071
0
W
Serqet
CannedEase
Serqet
10,531
2,425
0
5,282
15,111
14,034
53
45
15,066
0
87,857
W
20,118
1,042
0
3,360
11,339
5,695
890
270
10,973
177,522
0
L
Serqet
LilGob
Serqet
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
Modrix200
Jormungandr
8,872
1,667
0
3,579
20,829
16,491
0
2,819
17,806
90,685
0
W
King Arthur
NOGAYZZINIRELEND
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Rama
PILANER
Rama
14,541
9,889
0
5,969
24,052
10,625
0
4,935
19,093
0
101,265
L
Odin
SERSAMA
Odin
8,664
940
0
2,405
20,859
9,017
0
9,723
10,990
0
92,679
L
Amaterasu
TelBarIst
Amaterasu
12,275
5,271
0
11,408
22,861
17,794
545
5,494
15,454
0
113,691
W
Heimdallr
mariogon908
Heimdallr
20,906
12,639
0
9,732
24,753
12,711
1,881
5,018
19,735
0
113,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,302
Gold Earned
56,667
633
Minions Killed
702
0
Camps Cleared
0
1,825,710
Distance Traveled
1,827,700
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,766
535
164
7
0
427,709
5
W
Serqet
12,079
549
156
7
0
504,408
0
W
Zeus
15,591
709
286
13
0
475,152
0
L
Serqet
6,341
288
0
0
0
0
0
W
Jormungandr
10,935
497
97
4
0
453,916
0
W
King Arthur
4,726
215
0
0
0
0
0
L
Rama
12,602
573
174
8
0
398,542
2
L
Odin
11,603
527
118
5
0
492,387
0
L
Amaterasu
11,990
545
177
8
0
507,072
2
W
Heimdallr
13,336
606
163
7
0
394,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role