Player Matchup

Bastet
Bastet
DomsCoolin
Bastet
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 121L
1,495 Elo+
Solo
Heimdallr
Heimdallr
ForesawUs
Heimdallr
Level 38
God Stats
4W - 2L
1,633 SR
Queue Stats
38W - 16L
1,733 Elo+
Solo
Poseidon
Poseidon
MrWonderCheese19
Poseidon
Level 127
God Stats
14W - 11L
1,440 SR
Queue Stats
1,073W - 1,051L
1,425 Elo+
Solo
Hachiman
Hachiman
NIGHMARE129
Hachiman
Level 65
God Stats
22W - 16L
1,567 SR
Queue Stats
262W - 248L
1,478 Elo+
Solo
Sobek
Sobek
RickySpanish410
Sobek
Level 57
God Stats
1W - 1L
1,479 SR
Queue Stats
258W - 254L
1,526 Elo+
Solo
Team Averages
Level 83
1,524 SR
1,531 Elo+

VS

Team Averages
Level 64
1,582 SR
1,497 Elo+
Cabrakan
Cabrakan
GaseousPlains60
Cabrakan
Level 88
God Stats
2W - 3L
1,519 SR
Queue Stats
96W - 95L
1,505 Elo+
Solo
Charon
Charon
ImPxndaz
Charon
Level 67
God Stats
11W - 6L
1,677 SR
Queue Stats
166W - 158L
1,531 Elo+
Solo
Cernunnos
Cernunnos
Jim1214
Cernunnos
Level 54
God Stats
33W - 25L
1,580 SR
Queue Stats
167W - 146L
1,557 Elo+
Solo
Hades
Hades
LordHermann_
Hades
Level 65
God Stats
54W - 38L
1,632 SR
Queue Stats
140W - 145L
1,494 Elo+
Solo
Thanatos
Thanatos
Stokes892
Thanatos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DomsCoolin
Bastet
18
7 / 2 / 3
11,835
592
16,185
20,289
8,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
ForesawUs
Heimdallr
20
7 / 0 / 3
13,332
667
16,891
17,898
12,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 0 / 7
10,769
538
8,999
7,313
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
NIGHMARE129
Hachiman
19
3 / 6 / 4
11,421
571
6,845
13,008
4,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
2 / 2 / 4
10,244
512
4,049
17,511
19,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
2 / 3 / 5
9,894
495
4,612
15,753
23,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charon
ImPxndaz
Charon
11
0 / 2 / 1
7,529
376
2,888
7,092
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Jim1214
Cernunnos
17
8 / 3 / 1
11,411
571
17,741
16,498
7,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 8 / 1
9,508
475
9,754
22,799
15,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Stokes892
Thanatos
14
0 / 5 / 0
8,797
440
6,010
15,370
7,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
21
Kills
10
10
Deaths
21
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
DomsCoolin
Bastet
7
2
3
4.25
W
Heimdallr
ForesawUs
Heimdallr
7
0
3
8.5
L
Cabrakan
2
3
5
1.5
L
Charon
ImPxndaz
Charon
0
2
1
0.25
L
Cernunnos
Jim1214
Cernunnos
8
3
1
2.83
L
0
8
1
0.06
W
2
0
7
5.5
W
Hachiman
NIGHMARE129
Hachiman
3
6
4
0.83
W
2
2
4
2
L
Thanatos
Stokes892
Thanatos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,969
Damage
41,005
76,019
Taken
77,512
48,997
Mitigated
57,955
26,982
Healing
27,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
DomsCoolin
Bastet
16,185
5,367
0
6,935
20,289
8,909
1,641
3,883
16,226
0
98,964
W
Heimdallr
ForesawUs
Heimdallr
16,891
11,462
0
9,916
17,898
12,962
2,842
6,971
10,883
0
126,322
L
Cabrakan
4,612
1,082
0
2,347
15,753
23,721
0
4,178
11,575
29,541
0
L
Charon
ImPxndaz
Charon
2,888
404
0
1,110
7,092
3,283
0
2,053
5,039
37,407
0
L
Cernunnos
Jim1214
Cernunnos
17,741
8,439
0
8,296
16,498
7,886
953
2,071
14,303
0
108,421
L
9,754
491
330
7,807
22,799
15,911
181
3,559
19,240
82,266
0
W
8,999
790
0
2,188
7,313
2,809
1,142
2,691
4,498
78,250
0
W
Hachiman
NIGHMARE129
Hachiman
6,845
4,678
0
2,263
13,008
4,953
1,317
1,492
11,516
0
89,779
W
4,049
600
0
5,680
17,511
19,364
68
2,674
14,663
33,603
0
L
Thanatos
Stokes892
Thanatos
6,010
1,284
0
7,700
15,370
7,154
230
1,313
14,057
0
76,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,601
Gold Earned
47,139
589
Minions Killed
518
0
Camps Cleared
0
1,973,338
Distance Traveled
1,722,432
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,835
592
118
6
0
489,792
3
W
Heimdallr
13,332
667
188
9
0
344,612
0
L
Cabrakan
9,894
495
33
2
0
351,033
0
L
Charon
7,529
376
78
4
0
232,898
2
L
Cernunnos
11,411
571
151
8
0
347,994
0
L
Hades
9,508
475
136
7
0
418,546
0
W
Poseidon
10,769
538
114
6
0
355,535
8
W
Hachiman
11,421
571
131
7
0
379,868
8
W
Sobek
10,244
512
38
2
0
403,531
2
L
Thanatos
8,797
440
120
6
0
371,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role