Player Matchup

He Bo
He Bo
 
He Bo
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Buufjuh
Charon
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,535 Elo+
Party 2
Hachiman
Hachiman
Exoteczz
Hachiman
Level 38
God Stats
28W - 38L
1,475 SR
Queue Stats
144W - 175L
1,360 Elo+
Party 3
Sobek
Sobek
jochempje5674
Sobek
Level 101
God Stats
0W - 2L
1,519 SR
Queue Stats
2W - 5L
1,168 Elo+
Party 2
Thanatos
Thanatos
kaidd88
Thanatos
Level 48
God Stats
9W - 24L
1,298 SR
Queue Stats
152W - 182L
1,355 Elo+
Party 3
Team Averages
Level 59
1,459 SR
1,384 Elo+

VS

Team Averages
Level 127
1,561 SR
1,442 Elo+
Serqet
Serqet
 
Serqet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Black-Cat__FR
Sylvanus
Level 105
God Stats
9W - 6L
1,708 SR
Queue Stats
420W - 424L
1,458 Elo+
Party 1
Scylla
Scylla
Hugo-Skye
Scylla
Level 141
God Stats
93W - 75L
1,555 SR
Queue Stats
779W - 811L
1,456 Elo+
Party 1
Cernunnos
Cernunnos
LXVIII
Cernunnos
Level 129
God Stats
3W - 0L
1,733 SR
Queue Stats
134W - 137L
1,392 Elo+
Solo
Tyr
Tyr
NetInstantanee
Tyr
Level 112
God Stats
2W - 8L
1,310 SR
Queue Stats
255W - 301L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
1 / 4 / 1
5,020
502
4,723
7,932
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Buufjuh
Charon
9
0 / 2 / 2
5,421
542
3,970
6,124
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Exoteczz
Hachiman
9
0 / 5 / 1
4,783
478
5,995
9,579
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 2 / 1
5,284
528
2,864
10,438
6,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
kaidd88
Thanatos
10
3 / 2 / 1
5,397
540
4,603
10,816
4,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
4 / 1 / 2
6,127
613
4,521
6,437
2,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Black-Cat__FR
Sylvanus
9
4 / 1 / 4
5,450
545
4,012
6,730
4,371
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Hugo-Skye
Scylla
10
1 / 1 / 4
5,531
553
4,601
5,190
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
LXVIII
Cernunnos
11
4 / 1 / 2
6,565
657
8,127
9,974
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 2 / 2
6,186
619
3,601
9,367
4,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
15
15
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
4
1
0.38
W
Serqet
 
Serqet
4
1
2
5
W
Sylvanus
Black-Cat__FR
Sylvanus
4
1
4
6
L
Charon
Buufjuh
Charon
0
2
2
0.5
L
Hachiman
Exoteczz
Hachiman
0
5
1
0.1
W
Scylla
Hugo-Skye
Scylla
1
1
4
3
W
Cernunnos
LXVIII
Cernunnos
4
1
2
5
W
2
2
2
1.5
L
2
2
1
1.25
L
Thanatos
kaidd88
Thanatos
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,155
Damage
24,862
44,889
Taken
37,698
18,343
Mitigated
17,644
15,614
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,723
308
0
1,893
7,932
2,173
0
3,472
4,402
29,512
0
W
Serqet
 
Serqet
4,521
1,443
0
422
6,437
2,395
0
1,107
5,240
0
38,345
W
Sylvanus
Black-Cat__FR
Sylvanus
4,012
1,474
444
1,523
6,730
4,371
0
2,021
4,609
15,996
1,219
L
Charon
Buufjuh
Charon
3,970
653
0
515
6,124
3,055
0
0
6,124
30,819
0
L
Hachiman
Exoteczz
Hachiman
5,995
3,085
0
2,095
9,579
2,554
0
783
8,796
0
33,448
W
Scylla
Hugo-Skye
Scylla
4,601
663
0
885
5,190
1,682
0
3,065
1,819
33,981
0
W
Cernunnos
LXVIII
Cernunnos
8,127
4,826
0
3,997
9,974
4,496
132
1,529
8,182
0
45,979
W
3,601
425
0
3,555
9,367
4,700
0
3,066
5,903
0
39,303
L
2,864
267
85
2,993
10,438
6,234
0
3,289
6,368
16,330
0
L
Thanatos
kaidd88
Thanatos
4,603
1,074
0
8,033
10,816
4,327
0
997
9,717
0
25,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,905
Gold Earned
29,859
214
Minions Killed
292
0
Camps Cleared
0
987,424
Distance Traveled
982,055
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,020
502
51
5
0
190,160
0
W
Serqet
6,127
613
55
6
0
237,387
0
W
Sylvanus
5,450
545
24
2
0
177,741
1
L
Charon
5,421
542
64
6
0
162,965
0
L
Hachiman
4,783
478
45
5
0
187,509
0
W
Scylla
5,531
553
64
6
0
191,943
0
W
Cernunnos
6,565
657
74
7
0
170,021
0
W
Tyr
6,186
619
75
8
0
204,963
0
L
Sobek
5,284
528
15
2
0
215,991
0
L
Thanatos
5,397
540
39
4
0
230,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role