Player Matchup

Fenrir
Fenrir
Adezof
Fenrir
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 90L
1,522 Elo+
Solo
Anhur
Anhur
CapitanPatillas
Anhur
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 27L
1,514 Elo+
Party 1
Ares
Ares
Fathak
Ares
Level 142
God Stats
2W - 0L
1,836 SR
Queue Stats
20W - 12L
1,584 Elo+
Party 1
Sylvanus
Sylvanus
Fuzzius
Sylvanus
Level 116
God Stats
1W - 0L
1,865 SR
Queue Stats
40W - 14L
1,674 Elo+
Party 1
Cernunnos
Cernunnos
Tuv1us
Cernunnos
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,746 Elo+
Party 1
Team Averages
Level 123
1,640 SR
1,608 Elo+

VS

Team Averages
Level 129
1,456 SR
1,516 Elo+
Sylvanus
Sylvanus
FrankMcCroon
Sylvanus
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 79L
1,527 Elo+
Solo
Danzaburou
Danzaburou
Galuase
Danzaburou
Level 127
God Stats
7W - 3L
1,663 SR
Queue Stats
191W - 201L
1,471 Elo+
Solo
Hou Yi
Hou Yi
GasEous-CREED
Hou Yi
Level 104
God Stats
1W - 7L
1,102 SR
Queue Stats
1,056W - 1,036L
1,487 Elo+
Solo
Awilix
Awilix
Zimtzy
Awilix
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,586 Elo+
Solo
Poseidon
Poseidon
lokio11gandia
Poseidon
Level 186
God Stats
7W - 4L
1,513 SR
Queue Stats
643W - 644L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Adezof
Fenrir
19
10 / 4 / 17
11,965
798
13,299
17,935
13,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
6 / 2 / 23
11,336
756
12,204
14,323
7,060
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
Fathak
Ares
17
4 / 2 / 23
10,507
700
18,370
15,460
16,875
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
Fuzzius
Sylvanus
19
6 / 1 / 21
12,330
822
11,631
26,169
19,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
Tuv1us
Cernunnos
18
6 / 2 / 19
11,168
745
20,914
14,082
8,006
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FrankMcCroon
Sylvanus
17
1 / 5 / 4
9,075
605
11,488
22,969
26,541
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Galuase
Danzaburou
16
1 / 3 / 8
9,176
612
9,778
12,013
5,329
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 8 / 4
9,515
634
10,509
14,294
5,703
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Zimtzy
Awilix
14
1 / 10 / 3
9,235
616
7,295
19,289
8,917
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
lokio11gandia
Poseidon
18
5 / 6 / 5
11,029
735
23,875
14,894
7,068
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
35
32
Kills
11
11
Deaths
32
103
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Adezof
Fenrir
10
4
17
4.63
W
6
2
23
8.75
W
Ares
Fathak
Ares
4
2
23
7.75
L
Sylvanus
FrankMcCroon
Sylvanus
1
5
4
0.6
W
Sylvanus
Fuzzius
Sylvanus
6
1
21
16.5
L
Danzaburou
Galuase
Danzaburou
1
3
8
1.67
L
3
8
4
0.63
W
Cernunnos
Tuv1us
Cernunnos
6
2
19
7.75
L
Awilix
Zimtzy
Awilix
1
10
3
0.25
L
Poseidon
lokio11gandia
Poseidon
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,418
Damage
62,945
87,969
Taken
83,459
65,063
Mitigated
53,558
50,463
Healing
21,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Adezof
Fenrir
13,299
2,319
1,995
1,768
17,935
13,955
1,884
7,207
10,404
150
22,861
W
12,204
3,824
1,910
3,043
14,323
7,060
1,830
6,921
6,986
0
38,303
W
Ares
Fathak
Ares
18,370
85
1,388
1,995
15,460
16,875
165
6,190
9,270
19,924
0
L
Sylvanus
FrankMcCroon
Sylvanus
11,488
1,430
6,160
7,835
22,969
26,541
0
7,637
14,700
15,243
0
W
Sylvanus
Fuzzius
Sylvanus
11,631
1,529
17,760
17,600
26,169
19,167
999
10,430
15,215
19,963
0
L
Danzaburou
Galuase
Danzaburou
9,778
2,693
130
2,812
12,013
5,329
760
6,127
5,693
0
24,177
L
10,509
4,380
0
326
14,294
5,703
0
4,352
9,679
0
18,788
W
Cernunnos
Tuv1us
Cernunnos
20,914
9,630
502
2,502
14,082
8,006
3,373
4,241
9,569
0
55,932
L
Awilix
Zimtzy
Awilix
7,295
3,295
1,280
2,176
19,289
8,917
0
5,014
14,112
0
18,502
L
Poseidon
lokio11gandia
Poseidon
23,875
3,102
0
802
14,894
7,068
0
5,332
8,986
47,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,306
Gold Earned
48,030
168
Minions Killed
159
0
Camps Cleared
0
1,374,835
Distance Traveled
1,128,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,965
798
14
1
0
287,286
0
W
Anhur
11,336
756
68
5
0
268,043
0
W
Ares
10,507
700
4
0
0
282,041
0
L
Sylvanus
9,075
605
5
0
0
229,891
0
W
Sylvanus
12,330
822
12
1
0
257,972
0
L
Danzaburou
9,176
612
40
3
0
238,414
0
L
Hou Yi
9,515
634
23
2
0
210,106
0
W
Cernunnos
11,168
745
70
5
0
279,493
0
L
Awilix
9,235
616
25
2
0
220,746
0
L
Poseidon
11,029
735
66
4
0
229,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role