Player Matchup

Olorun
Olorun
DissidiaNTAtrium
Olorun
Level 157
God Stats
7W - 3L
1,563 SR
Queue Stats
147W - 156L
1,561 Elo+
Solo
Hachiman
Hachiman
MasonCharter777
Hachiman
Level 88
God Stats
41W - 24L
1,684 SR
Queue Stats
181W - 191L
1,634 Elo+
Solo
Fafnir
Fafnir
Rook407
Fafnir
Level 137
God Stats
2W - 2L
1,527 SR
Queue Stats
64W - 49L
1,547 Elo+
Solo
Mulan
Mulan
lazyhokage
Mulan
Level 88
God Stats
15W - 15L
1,770 SR
Queue Stats
132W - 89L
1,562 Elo+
Solo
Nox
Nox
silntbuttdedly27
Nox
Level 128
God Stats
41W - 41L
1,530 SR
Queue Stats
438W - 422L
1,556 Elo+
Solo
Team Averages
Level 120
1,615 SR
1,572 Elo+

VS

Team Averages
Level 108
1,519 SR
1,536 Elo+
Merlin
Merlin
EbonyKnights
Merlin
Level 45
God Stats
4W - 4L
1,520 SR
Queue Stats
25W - 31L
1,495 Elo+
Solo
Charon
Charon
Hemp__Depot
Charon
Level 172
God Stats
24W - 15L
1,606 SR
Queue Stats
799W - 798L
1,525 Elo+
Solo
Ne Zha
Ne Zha
OGSosuke456
Ne Zha
Level 106
God Stats
65W - 49L
1,628 SR
Queue Stats
619W - 619L
1,583 Elo+
Solo
Hercules
Hercules
Scotch-irish59
Hercules
Level 128
God Stats
61W - 62L
1,522 SR
Queue Stats
158W - 136L
1,527 Elo+
Solo
Rama
Rama
xxRambonolimitxx
Rama
Level 88
God Stats
15W - 19L
1,318 SR
Queue Stats
759W - 741L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
7,508
1,502
6,340
3,783
1,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
11
1 / 1 / 3
6,019
1,204
6,366
4,937
1,965
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
Rook407
Fafnir
11
0 / 0 / 6
6,447
1,289
3,024
4,481
4,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
11
0 / 0 / 7
6,082
1,216
4,954
6,230
5,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 5
6,056
1,211
4,168
4,092
1,911
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

392

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 1 / 2
5,990
1,198
7,906
2,993
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
10
0 / 3 / 2
5,755
1,151
6,069
7,616
5,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
10
0 / 0 / 0
5,119
1,024
0
0
0
Hercules
10
1 / 2 / 0
5,891
1,178
4,752
9,350
9,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 1
6,102
1,220
3,100
5,977
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
7
Kills
2
2
Deaths
7
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
Merlin
0
1
2
1
L
Charon
0
3
2
0.33
W
Hachiman
1
1
3
2.5
L
Ne Zha
0
0
0
0
W
Fafnir
Rook407
Fafnir
0
0
6
3
L
Hercules
1
2
0
0.5
W
Mulan
0
0
7
3.5
W
1
0
5
3.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,852
Damage
21,827
23,523
Taken
25,936
15,684
Mitigated
19,196
3,959
Healing
1,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,340
3,503
520
1,233
3,783
1,728
0
2,156
1,511
17,124
0
L
Merlin
7,906
697
0
0
2,993
1,363
0
1,288
1,667
28,927
0
L
Charon
6,069
628
0
375
7,616
5,916
0
3,673
3,489
10,274
678
W
Hachiman
6,366
4,953
0
336
4,937
1,965
0
2,032
2,824
0
20,390
L
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Fafnir
Rook407
Fafnir
3,024
1,022
0
1,005
4,481
4,996
0
2,791
1,528
5,227
0
L
Hercules
4,752
1,019
0
1,241
9,350
9,443
0
4,925
4,253
0
6,024
W
Mulan
4,954
542
0
865
6,230
5,084
0
3,728
2,150
0
10,816
W
4,168
399
0
0
4,092
1,911
0
2,081
1,967
15,129
0
L
3,100
2,682
0
155
5,977
2,474
0
3,633
2,028
0
7,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,112
Gold Earned
28,857
98
Minions Killed
80
9
Camps Cleared
3
537,422
Distance Traveled
410,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,508
1,502
23
5
4
92,248
0
L
Merlin
5,990
1,198
60
12
1
101,672
0
L
Charon
5,755
1,151
2
0
0
105,705
0
W
Hachiman
6,019
1,204
29
6
2
108,573
0
L
Ne Zha
5,119
1,024
0
0
0
0
0
W
Fafnir
6,447
1,289
4
1
0
106,591
0
L
Hercules
5,891
1,178
5
1
1
107,963
0
W
Mulan
6,082
1,216
13
3
2
114,539
0
W
Nox
6,056
1,211
29
6
1
115,471
0
L
Rama
6,102
1,220
13
3
1
94,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role