Player Matchup

Ymir
Ymir
DavidCY2001
Ymir
Level 13
God Stats
4W - 6L
1,199 SR
Queue Stats
6W - 13L
1,214 Elo+
Party 1
Thor
Thor
ShadowZz37
Thor
Level 102
God Stats
1W - 2L
1,202 SR
Queue Stats
25W - 33L
1,417 Elo+
Party 1
Mulan
Mulan
Stealthunt
Mulan
Level 95
God Stats
1W - 3L
1,340 SR
Queue Stats
73W - 67L
1,390 Elo+
Solo
Medusa
Medusa
cyberphoenix15
Medusa
Level 129
God Stats
3W - 1L
1,810 SR
Queue Stats
156W - 161L
1,469 Elo+
Party 1
Ix Chel
Ix Chel
iFlaqZz
Ix Chel
Level 87
God Stats
3W - 2L
1,532 SR
Queue Stats
88W - 74L
1,463 Elo+
Solo
Team Averages
Level 85
1,417 SR
1,391 Elo+

VS

Team Averages
Level 99
1,531 SR
1,491 Elo+
Agni
Agni
 
Agni
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
AdrianZero8
Ix Chel
Level 105
God Stats
4W - 4L
1,310 SR
Queue Stats
52W - 52L
1,388 Elo+
Party 2
Loki
Loki
R_slxDiego
Loki
Level 87
God Stats
6W - 4L
1,386 SR
Queue Stats
42W - 39L
1,486 Elo+
Solo
Charon
Charon
Tapion37
Charon
Level 61
God Stats
9W - 3L
1,750 SR
Queue Stats
24W - 24L
1,434 Elo+
Solo
Rama
Rama
superlolo-ESP
Rama
Level 162
God Stats
23W - 17L
1,710 SR
Queue Stats
169W - 199L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,575
558
957
5,072
3,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
3 / 2 / 4
5,560
556
4,399
7,698
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Mulan
10
3 / 0 / 0
6,326
633
4,586
7,170
4,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

9
4 / 2 / 2
5,598
560
5,011
7,523
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
iFlaqZz
Ix Chel
12
3 / 0 / 1
6,658
666
3,542
4,147
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 3 / 0
5,762
576
3,850
4,702
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
AdrianZero8
Ix Chel
11
0 / 4 / 1
5,585
559
2,528
6,967
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 1 / 1
5,777
578
4,176
7,861
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
Tapion37
Charon
7
1 / 3 / 0
5,054
505
2,585
7,672
4,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 4 / 1
4,817
482
2,933
7,362
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
14
Kills
5
5
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
3
0
0
L
Ix Chel
AdrianZero8
Ix Chel
0
4
1
0.13
W
1
1
3
2.5
L
3
1
1
3.5
W
3
2
4
2.5
W
Mulan
3
0
0
3
L
Charon
Tapion37
Charon
1
3
0
0.33
W
4
2
2
2.5
W
Ix Chel
iFlaqZz
Ix Chel
3
0
1
3.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,495
Damage
16,072
31,610
Taken
34,564
13,632
Mitigated
12,863
10,516
Healing
8,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,850
114
0
250
4,702
1,200
0
0
4,702
38,149
0
L
Ix Chel
AdrianZero8
Ix Chel
2,528
338
0
1,135
6,967
2,623
0
3,542
3,425
44,351
0
W
957
221
150
1,102
5,072
3,453
0
1,034
3,993
12,635
0
L
4,176
1,191
0
4,158
7,861
2,475
0
323
7,430
0
39,775
W
4,399
1,526
0
871
7,698
2,536
108
1,800
5,842
0
30,147
W
Mulan
4,586
160
0
1,942
7,170
4,020
0
3,373
3,797
0
36,807
L
Charon
Tapion37
Charon
2,585
392
536
490
7,672
4,399
0
209
7,463
15,156
0
W
5,011
2,165
0
3,670
7,523
2,254
722
960
6,509
0
32,563
W
Ix Chel
iFlaqZz
Ix Chel
3,542
217
105
2,676
4,147
1,369
0
1,980
2,167
47,351
0
L
2,933
2,614
0
1,911
7,362
2,166
0
550
6,756
0
26,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,717
Gold Earned
26,995
259
Minions Killed
287
0
Camps Cleared
0
1,004,919
Distance Traveled
958,678
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,762
576
76
8
0
209,199
0
L
Ix Chel
5,585
559
80
8
0
190,019
0
W
Ymir
5,575
558
25
3
0
187,931
1
L
Loki
5,777
578
64
6
0
223,272
0
W
Thor
5,560
556
41
4
0
209,585
0
W
Mulan
6,326
633
62
6
0
207,566
3
L
Charon
5,054
505
21
2
0
202,842
0
W
Medusa
5,598
560
51
5
0
202,748
0
W
Ix Chel
6,658
666
80
8
0
197,089
2
L
Rama
4,817
482
46
5
0
133,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role