Player Matchup

Neith
Neith
BlowinTookah
Neith
Level 124
God Stats
17W - 17L
1,515 SR
Queue Stats
203W - 213L
1,473 Elo+
Solo
King Arthur
King Arthur
Hasty_Endeavor
King Arthur
Level 100
God Stats
14W - 12L
1,359 SR
Queue Stats
178W - 177L
1,376 Elo+
Party 1
Bakasura
Bakasura
Raing_Demon
Bakasura
Level 129
God Stats
32W - 16L
1,718 SR
Queue Stats
251W - 264L
1,357 Elo+
Party 1
Sylvanus
Sylvanus
iPress_W
Sylvanus
Level 33
God Stats
8W - 6L
1,270 SR
Queue Stats
140W - 161L
1,045 Elo+
Solo
Eset
Eset
keggen241
Eset
Level 102
God Stats
3W - 3L
1,475 SR
Queue Stats
17W - 17L
1,563 Elo+
Solo
Team Averages
Level 98
1,467 SR
1,363 Elo+

VS

Team Averages
Level 102
1,412 SR
1,405 Elo+
Ao Kuang
Ao Kuang
Fabio-Kafa
Ao Kuang
Level 111
God Stats
33W - 28L
1,564 SR
Queue Stats
354W - 358L
1,470 Elo+
Party 2
Danzaburou
Danzaburou
HJVS_ViequesPR77
Danzaburou
Level 124
God Stats
149W - 138L
1,370 SR
Queue Stats
391W - 391L
1,401 Elo+
Solo
Surtr
Surtr
RoyalRoyce17
Surtr
Level 78
God Stats
4W - 5L
1,168 SR
Queue Stats
38W - 40L
1,302 Elo+
Solo
Charon
Charon
The_Grandioso
Charon
Level 119
God Stats
22W - 15L
1,441 SR
Queue Stats
378W - 385L
1,470 Elo+
Party 2
Sol
Sol
mikaxaqckerman
Sol
Level 76
God Stats
5W - 4L
1,517 SR
Queue Stats
295W - 299L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 3
8,081
475
8,015
10,584
4,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Hasty_Endeavor
King Arthur
15
4 / 2 / 5
9,527
560
14,360
18,798
18,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Raing_Demon
Bakasura
17
6 / 0 / 5
10,168
598
10,501
15,703
8,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
iPress_W
Sylvanus
13
2 / 2 / 2
7,988
470
2,235
11,460
9,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
16
3 / 2 / 6
9,393
553
12,353
11,021
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fabio-Kafa
Ao Kuang
15
4 / 3 / 1
8,444
497
5,278
16,791
7,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
HJVS_ViequesPR77
Danzaburou
15
2 / 0 / 0
8,698
512
6,049
8,377
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 6 / 2
8,277
487
10,542
18,672
16,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

13
1 / 3 / 5
7,698
453
10,477
12,196
7,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 3 / 2
7,669
451
9,147
15,177
5,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
15
Kills
7
7
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
Ao Kuang
Fabio-Kafa
Ao Kuang
4
3
1
1.5
L
Danzaburou
HJVS_ViequesPR77
Danzaburou
2
0
0
2
W
King Arthur
Hasty_Endeavor
King Arthur
4
2
5
3.25
W
Bakasura
Raing_Demon
Bakasura
6
0
5
8.5
L
0
6
2
0.17
L
1
3
5
1.17
W
Sylvanus
iPress_W
Sylvanus
2
2
2
1.5
W
Eset
3
2
6
3
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,464
Damage
41,493
67,566
Taken
71,213
45,285
Mitigated
39,424
16,420
Healing
25,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,015
2,800
0
3,398
10,584
4,420
29
3,938
6,546
0
73,185
L
Ao Kuang
Fabio-Kafa
Ao Kuang
5,278
1,575
0
4,978
16,791
7,216
0
3,425
12,715
57,244
0
L
Danzaburou
HJVS_ViequesPR77
Danzaburou
6,049
2,034
0
5,570
8,377
3,611
740
407
7,750
0
67,537
W
King Arthur
Hasty_Endeavor
King Arthur
14,360
2,388
0
2,480
18,798
18,452
0
3,069
15,729
0
79,462
W
Bakasura
Raing_Demon
Bakasura
10,501
6,844
0
4,928
15,703
8,338
678
5,653
9,914
0
87,025
L
10,542
3,603
0
4,422
18,672
16,113
0
1,727
15,976
799
58,787
L
10,477
1,096
611
3,260
12,196
7,137
324
3,730
8,046
40,992
0
W
Sylvanus
iPress_W
Sylvanus
2,235
708
786
2,285
11,460
9,046
96
5,273
5,939
19,787
0
W
Eset
12,353
1,138
560
1,983
11,021
5,029
0
7,076
3,945
73,301
0
L
9,147
2,207
0
6,868
15,177
5,347
1,056
5,321
9,683
54,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,157
Gold Earned
40,786
532
Minions Killed
430
0
Camps Cleared
0
1,695,903
Distance Traveled
1,553,553
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,081
475
118
7
0
336,004
4
L
Ao Kuang
8,444
497
69
4
0
322,320
2
L
Danzaburou
8,698
512
126
7
0
326,696
0
W
King Arthur
9,527
560
111
7
0
321,663
3
W
Bakasura
10,168
598
140
8
0
399,952
2
L
Surtr
8,277
487
96
6
0
273,004
0
L
Charon
7,698
453
59
3
0
335,209
4
W
Sylvanus
7,988
470
29
2
0
312,546
6
W
Eset
9,393
553
134
8
0
325,738
2
L
Sol
7,669
451
80
5
0
296,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role